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14L G40 Me1945 (Axis) vs. Balladeer (Allies +18)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 mech_infantrys moved from Germany to Baltic States
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Vyborg
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                6 armour, 5 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 armour moved from Eastern Poland to Baltic States
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 armour, 5 artilleries, 23 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 6 armour, 5 artilleries, 23 infantry and 2 mech_infantrys in Belarus, round 2 :  8/36 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Novgorod from Russians, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 6 mech_infantrys in Baltic States, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Alexandria
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Bulgaria to Greece
                5 aaGuns, 2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Poland to Belarus
                1 artillery moved from Germany to Poland
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 bomber moved from 115 Sea Zone to Western Germany
                1 bomber moved from Western Ukraine to Greece
                1 tactical_bomber moved from 115 Sea Zone to Poland
                1 aaGun moved from Western Germany to Northern Italy
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                1 destroyer and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                4 armour, 1 infantry and 1 mech_infantry placed in Germany
                Germans undo move 3.
                1 infantry placed in Western Germany
                4 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Alexandria : 1 fighter and 1 tactical_bomber
        Gibraltar : 1 flag, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Poland : 1 artillery and 1 tactical_bomber
        Germany : 4 armour, 1 factory_major and 2 mech_infantrys
        Northern Italy : 1 aaGun and 1 armour
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag, 5 aaGuns, 8 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
        Karelia : 1 flag, 4 infantry
        Baltic States : 1 flag, 1 armour and 6 mech_infantrys
        Vyborg : 1 flag, 3 infantry
        Eastern Poland : 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        93 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Greece : 1 bomber and 1 infantry
        92 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        115 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 cruiser
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 27 / 48
        Japanese : 60 / 67
        Americans : 50 / 72
        Chinese : 4 / 5
        British : 33 / 33
        UK_Pacific : 6 / 5
        Italians : 12 / 26
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                6 infantry moved from Timguska to Kansu
                1 artillery and 1 infantry moved from Archangel to Novgorod
                1 submarine moved from 109 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                3 aaGuns, 1 armour, 6 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Archangel to Smolensk
                1 aaGun and 4 artilleries moved from Archangel to Vologda
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                2 aaGuns moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia
                3 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

  • 21 20 18 17 16 15 14 13

    Just wanna let you know after attacking Kansu the Mongolian rule is gone.

  • 18 16 15

    You say that like it’s a very unusual thing to do for Russia?

    But I was aware of that, so we can play on, although I’m interested in why it’s unussual, if it is :)

  • 21 20 18 17 16 15 14 13

    It is not a move nobody never does. I’d like to make sure you know the consequences.

  • 18 16 15

    Well, I guess you’re right, might be better to turn it back if you agree to that, kinda weird to give mongolia away for 1 Chinese territory…

  • 21 20 18 17 16 15 14 13

    I am ok with this edit. Please make your final decision and repost the file.
    Don’t edit it back just because I pointed it out.  :-)

  • 18 16 15

    You made me doubt so much that I agree with you now, it’s not just the pointing out, I agree it’s a better move :)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode
                Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery and 1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                3 aaGuns, 1 armour, 6 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Archangel to Smolensk
                1 aaGun and 4 artilleries moved from Archangel to Vologda
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                2 aaGuns moved from Yenisey to Timguska
                5 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                10 infantry placed in Russia
                3 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Suiyuyan to Shensi
                2 artilleries and 7 infantry moved from Kweichow to Shensi
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Burma
                3 bombers moved from Kwangsi to India
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from 41 Sea Zone to Burma
                1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter moved from Hunan to Burma
                1 fighter moved from 41 Sea Zone to Burma

  • 21 20 18 17 16 15 14 13

    India intercept?

  • 18 16 15

    No thx

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Suiyuyan to Shensi
                2 artilleries and 7 infantry moved from Kweichow to Shensi
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Burma
                3 bombers moved from Kwangsi to India
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from 41 Sea Zone to Burma
                1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter moved from Hunan to Burma
                1 fighter moved from 41 Sea Zone to Burma

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3,6,7 and causes: 16 damage to unit: factory_major
                    Bombing raid in India causes 16 damage total.
                Battle in Shensi
                    Japanese attack with 3 artilleries and 7 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                3 fighters moved from Japan to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                1 fighter moved from 42 Sea Zone to Caroline Islands
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery, 1 carrier and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from Java to 42 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                3 bombers and 1 fighter moved from India to Kwangsi
                2 tactical_bombers moved from Hunan to Anhwe
                1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from 42 Sea Zone to Philippines
                1 fighter moved from Hunan to Philippines
                4 artilleries and 1 infantry moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                1 airfield placed in Kwangsi
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour placed in Manchuria
                1 destroyer placed in 37 Sea Zone
                1 armour and 1 infantry placed in Malaya
                1 artillery and 1 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 108 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
                Americans undo move 2.
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter and 13 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 13 infantry
                    Japanese defend with 3 artilleries and 6 infantry
                    7 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 11 damage on 1 factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Burma to India
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Eastern Persia to West India
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,6,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 armour moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Egypt :  0/2 hits
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 :  3/8 hits
                        British roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 :  4/8 hits
                        1 infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 :  3/4 hits
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 :  2/5 hits
                        2 infantry owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                        Italians roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 :  1/2 hits
                        British roll dice for 1 artillery and 1 fighter in Egypt, round 4 :  1/2 hits
                        1 artillery owned by the British and 1 tactical_bomber owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour in Egypt, round 5 :  1/1 hits
                        British roll dice for 1 fighter in Egypt, round 5 :  1/1 hits
                        1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Battle in Western Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Western Ukraine, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Yugoslavia
                1 artillery moved from Romania to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 aaGun, 1 fighter and 1 infantry
        France : 1 aaGun
        Western Germany : 1 aaGun
        Northern Italy : 1 factory_major and 4 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 transport
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 aaGun, 1 artillery and 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 31 / 38
        Japanese : 62 / 69
        Americans : 50 / 71
        Chinese : 2 / 4
        British : 33 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Tunisia to Egypt
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

  • 21 20 18 17 16 15 14 13

    Hey Balladeer,
    Would that be ok if I take  a few vocation days?

    Thanks and good luck in your other games. Kill everybody.

  • 18 16 15

    Sure! We’ll play on when you get back, stand down men!

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