Can you post the save file?
14L G40 Me1945 (Axis) vs. Balladeer (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter and 3 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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While planning G4 I accidentally left PBEM on and rolled Ger Round 1 in Bel. It doesn’t make much sense, but I can keep those dices when Ger turn comes.
I don’t mind either way, it’s a huge amount of germans agains just 2 russians :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
6 mech_infantrys moved from Germany to Baltic States
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Vyborg
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 armour, 5 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 armour moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 6 armour, 5 artilleries, 23 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour, 5 artilleries, 23 infantry and 2 mech_infantrys in Belarus, round 2 : 8/36 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Novgorod from Russians, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Baltic States, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Alexandria
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Bulgaria to Greece
5 aaGuns, 2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
1 artillery moved from Germany to Poland
1 tactical_bomber moved from Gibraltar to Southern Italy
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from Western Ukraine to Greece
1 tactical_bomber moved from 115 Sea Zone to Poland
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
4 armour, 1 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
1 infantry placed in Western Germany
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 1 tactical_bomber
Gibraltar : 1 flag, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Poland : 1 artillery and 1 tactical_bomber
Germany : 4 armour, 1 factory_major and 2 mech_infantrys
Northern Italy : 1 aaGun and 1 armour
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 5 aaGuns, 8 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 1 armour and 6 mech_infantrys
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 bomber and 1 infantry
92 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
115 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 27 / 48
Japanese : 60 / 67
Americans : 50 / 72
Chinese : 4 / 5
British : 33 / 33
UK_Pacific : 6 / 5
Italians : 12 / 26
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
6 infantry moved from Timguska to Kansu
1 artillery and 1 infantry moved from Archangel to Novgorod
1 submarine moved from 109 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 aaGuns, 1 armour, 6 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Archangel to Smolensk
1 aaGun and 4 artilleries moved from Archangel to Vologda
2 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 aaGuns moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
Just wanna let you know after attacking Kansu the Mongolian rule is gone.
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You say that like it’s a very unusual thing to do for Russia?
But I was aware of that, so we can play on, although I’m interested in why it’s unussual, if it is :)
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It is not a move nobody never does. I’d like to make sure you know the consequences.
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Well, I guess you’re right, might be better to turn it back if you agree to that, kinda weird to give mongolia away for 1 Chinese territory…
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I am ok with this edit. Please make your final decision and repost the file.
Don’t edit it back just because I pointed it out. :-) -
You made me doubt so much that I agree with you now, it’s not just the pointing out, I agree it’s a better move :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
Russians take Ukraine from GermansCombat - Russians
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 aaGuns, 1 armour, 6 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Archangel to Smolensk
1 aaGun and 4 artilleries moved from Archangel to Vologda
2 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 aaGuns moved from Yenisey to Timguska
5 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 infantry placed in Russia
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Shensi
2 artilleries and 7 infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Burma
3 bombers moved from Kwangsi to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter moved from Hunan to Burma
1 fighter moved from 41 Sea Zone to Burma -
India intercept?
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No thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Shensi
2 artilleries and 7 infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Burma
3 bombers moved from Kwangsi to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter moved from Hunan to Burma
1 fighter moved from 41 Sea Zone to BurmaCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,6,7 and causes: 16 damage to unit: factory_major
Bombing raid in India causes 16 damage total.
Battle in Shensi
Japanese attack with 3 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
3 fighters moved from Japan to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 fighter moved from 42 Sea Zone to Caroline Islands
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
3 bombers and 1 fighter moved from India to Kwangsi
2 tactical_bombers moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from Hunan to Philippines
4 artilleries and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
1 airfield placed in Kwangsi
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour placed in Manchuria
1 destroyer placed in 37 Sea Zone
1 armour and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 fighter and 13 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 3 artilleries and 6 infantry
7 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 11 damage on 1 factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to BurmaCombat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Burma to India
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Eastern Persia to West India
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to French Equatorial AfricaPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,6,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour moved from Bessarabia to Western UkraineCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
AA fire in Egypt : 0/2 hits
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
British roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/8 hits
1 infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 3/4 hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits
2 infantry owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
Italians roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 1/2 hits
British roll dice for 1 artillery and 1 fighter in Egypt, round 4 : 1/2 hits
1 artillery owned by the British and 1 tactical_bomber owned by the Italians lost in Egypt
Italians roll dice for 1 armour in Egypt, round 5 : 1/1 hits
British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
British win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
1 fighter placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 aaGun, 1 fighter and 1 infantry
France : 1 aaGun
Western Germany : 1 aaGun
Northern Italy : 1 factory_major and 4 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 armour
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
Yugoslavia : 1 aaGun, 1 artillery and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 47 / 64
Russians : 31 / 38
Japanese : 62 / 69
Americans : 50 / 71
Chinese : 2 / 4
British : 33 / 30
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Tunisia to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French





