That was a complete fking Italian disaster.
Whackamatt (Axis) vs. dawgoneit (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from 25 Sea Zone to Wake Island
2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 armour and 3 mech_infantrys moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 armour placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,6,2,6
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter could not land in Szechwan and was removed
2 infantry moved from Suiyuyan to Chahar
3 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Chahar
4 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to ShensiPlace Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Kweichow
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 factory_major
EDIT: Adding units owned by Japanese to India: 1 factory_minor
EDIT: Turning off Edit Mode
1 artillery moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 factory_major
EDIT: Adding units owned by Japanese to India: 1 factory_minor
EDIT: Turning off Edit Mode
1 artillery moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Libya
Battle in Tobruk
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British win, taking Libya from Italians, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 cruiser and 1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Gibraltar to 96 Sea Zone
1 fighter moved from Tunisia to 96 Sea Zone
1 cruiser and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from Yugoslavia to Poland
2 artilleries and 2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 3 fighters and 1 submarine
British defend with 2 cruisers, 1 destroyer and 1 transport
Italians win with 3 fighters remaining. Battle score for attacker is 21
Casualties for British: 2 cruisers, 1 destroyer and 1 transport
Casualties for Italians: 1 cruiser and 1 submarineNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 destroyer and 2 fighters -
I hit 2 times in sz35. need ool please
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Destroyer and fighter, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 3 fightersNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,2,5,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
8 infantry moved from Karelia to Novgorod
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 fighter and 3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Eastern Poland to Baltic States
4 artilleries moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
12 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 artilleries and 2 infantry
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 13 artilleries and 20 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 13 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Novgorod
Germans attack with 2 bombers and 13 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 11 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Gibraltar
1 tactical_bomber moved from Holland Belgium to Western Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Western Ukraine
2 bombers moved from Novgorod to GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Romania
1 fighter placed in Western Germany
3 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Russia to Vologda
7 infantry moved from Russia to Bryansk
1 infantry moved from Russia to VologdaPlace Units - Russians
1 armour, 1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Japan
1 bomber moved from French Indo China to Japan
1 armour moved from India to 39 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 41 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery
British defend with 1 infantry
UK_Pacific win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour, 6 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
omg, what a crock of……
good luck is on your side.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
3 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
3 infantry moved from Aleutian Islands to 8 Sea Zone
2 armour moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 8 Sea Zone to 6 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Wake Island to Korea
4 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Korea -
scramble in sz6?
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Don’t forget Kami’s!
None thanks.