Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 artillery and 2 infantry moved from Baltic States to Belarus
3 infantry moved from Archangel to Belarus
5 infantry moved from Vologda to Urals
2 aaGuns and 14 infantry moved from Yenisey to Timguska
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from Manchuria to 37 Sea Zone
2 fighters moved from 22 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 36 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits
UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
2 bombers moved from 37 Sea Zone to Kwangsi
1 carrier moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Siberia to Amur
1 artillery and 2 infantry moved from Sakha to Amur
1 aaGun moved from Buryatia to Yakut S.S.R.
1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 artilleries moved from Szechwan to Kweichow
1 mech_infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 carrier moved from 21 Sea Zone to 6 Sea Zone
2 battleships and 1 cruiser moved from 22 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 factory_minor placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iwo Jima: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 artillery, 4 bombers and 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 4 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 1 artillery and 2 infantry
Yakut S.S.R. : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Siberia : 1 flag, 1 artillery and 2 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
36 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
38 Sea Zone : 2 transports
6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 56 / 108
Russians : 15 / 0
Japanese : 69 / 75
Americans : 52 / 72
Chinese : 0 / 5
British : 33 / 32
UK_Pacific : 7 / 9
Italians : 18 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tobruk to Libya
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Burma to Yunnan
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
I must have missed Americas post because if you look after japans turn and then britts turn you can see I moved.
sorry for the confusing not sure how I missed Americas post
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 aaGun moved from Northern Italy to Southern Italy
1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag, 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Rostov : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 armour
95 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport
Bulgaria : 1 armour, 2 artilleries and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 56 / 108
Russians : 13 / 0
Japanese : 62 / 75
Americans : 52 / 72
Chinese : 1 / 5
British : 34 / 35
UK_Pacific : 13 / 13
Italians : 19 / 26
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 armour and 2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Egypt to Tunisia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Egypt to Tunisia
Combat - French
Battle in Tunisia
French attack with 1 fighter
Italians defend with 1 mech_infantry
Italians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
2 artilleries and 8 infantry moved from Novgorod to Belarus
5 bombers moved from Ukraine to Belarus
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
2 artilleries and 8 infantry moved from Novgorod to Belarus
5 bombers moved from Ukraine to Belarus
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 2 artilleries, 5 bombers and 8 infantry
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 2 artilleries, 5 bombers and 8 infantry in Belarus, round 2 : 4/15 hits
Russians roll dice for 1 artillery and 6 infantry in Belarus, round 2 : 2/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries, 5 bombers and 6 infantry in Belarus, round 3 : 7/13 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 5 bombers and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in Bryansk
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 bombers could not land in Belarus and were removed
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Western Ukraine to Rostov
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun, 3 artilleries and 2 infantry moved from Poland to Germany
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Western Ukraine to 113 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Morocco to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
Place Units - Germans
1 carrier, 1 destroyer and 5 transports placed in 113 Sea Zone
2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Russia
2 artilleries and 1 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 aaGun and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
Germany : 1 aaGun, 3 artilleries, 1 factory_major and 2 infantry
Holland Belgium : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 2 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 2 aaGuns, 2 armour and 4 mech_infantrys
Rostov : 1 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 8 armour, 2 artilleries, 1 factory_minor and 2 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 armour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 5 transports
95 Sea Zone : 1 carrier and 2 fighters
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 64 / 88
Russians : 5 / 0
Japanese : 62 / 75
Americans : 52 / 72
Chinese : 1 / 5
British : 34 / 35
UK_Pacific : 13 / 13
Italians : 19 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 13 infantry moved from Timguska to Kansu
5 infantry moved from Urals to Timguska
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
2 artilleries and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from ANZAC
Japanese take 35 Sea Zone from ANZAC
Japanese take 37 Sea Zone from ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 bombers moved from Kwangsi to Siam
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 fighters, 1 infantry and 2 tactical_bombers moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
2 artilleries and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from ANZAC
Japanese take 35 Sea Zone from ANZAC
Japanese take 37 Sea Zone from ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 bombers moved from Kwangsi to Siam
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 fighters, 1 infantry and 2 tactical_bombers moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Siam, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Aleutian Islands
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Amur to Korea
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Kweichow
2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
1 armour moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
2 bombers moved from French Indo China to Kwangtung
2 bombers moved from Siam to Kwangtung
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 armour, 1 artillery and 2 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 3 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 4 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 2 artilleries and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
36 Sea Zone : 1 flag
8 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 64 / 88
Russians : 4 / 0
Japanese : 69 / 74
Americans : 52 / 72
Chinese : 1 / 5
British : 34 / 35
UK_Pacific : 7 / 13
Italians : 19 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.346
Median : 3.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26
Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.200
Median : 2.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20
UK_Pacific Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 fighter, 1 harbour and 2 infantry; Italians defend with 1 artillery and 1 infantry
Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 cruiser, 3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
3 fighters moved from Trans-Jordan to 95 Sea Zone
3 fighters moved from Egypt to 95 Sea Zone
2 tactical_bombers moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from Libya to Tunisia
scramble in sz95?