@Witt we are jubilant for you…
Mallery/Unknown(AXIS) vs Wittman/Dawgoneit(ALLIES)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Samara to Caucasus
1 fighter moved from Tambov to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
2 artilleries and 3 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Samara to Caucasus
1 fighter moved from Tambov to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
2 artilleries and 3 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to RostovCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 artilleries and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Sakha to BuryatiaPlace Units - Russians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Kazakhstan : 1 mech_infantry
Buryatia : 2 infantry
Belarus : 1 armour, 1 infantry and 1 mech_infantry
Bryansk : 1 infantry
Rostov : 1 artillery and 3 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
Tambov : 3 aaGuns, 9 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber
Western Ukraine : 1 artillery
Vologda : 1 armour
Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Samara : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 68
Russians : 28 / 33
Japanese : 62 / 78
Americans : 55 / 78
Chinese : 4 / 6
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 14 / 14
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Stalin to Churchill : we are aware this is not a secure line, but YOU MUST SEND YOUR IRAQ UK TANK TO THE CAUCASUS.
IMPORTANT MESSAGE
Thank you, JStalin.
-
Dear Mr. Churchhill,
I have consulted with ancient ones and would like to offer you some advice. Ignore Stalin’s request. If you are successful in your endeavors, they will turn on you in a heartbeat and lead you into a “cold” war.
Sign,
The Great Emperor
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 4 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Sumatra to 41 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Java
1 armour and 2 mech_infantrys moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from India to West India
1 tactical_bomber moved from India to West India
3 fighters moved from India to West India
3 tactical_bombers moved from India to West India
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 2 mech_infantrys moved from Kweichow to Sikang
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 armour and 2 mech_infantrys moved from Shensi to Kansu
1 bomber moved from India to Sikang
1 bomber moved from India to KansuCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Sikang, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in West India
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in West India, round 2 : 5/9 hits
UK_Pacific roll dice for 1 artillery in West India, round 2 : 0/1 hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 2/4 hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Java, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from West India to 42 Sea Zone
1 armour moved from Burma to India
1 armour moved from French Indo China to Szechwan
3 mech_infantrys moved from Malaya to Burma
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Manchuria to Jehol
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from West India to India
3 tactical_bombers moved from West India to India
1 bomber moved from Sikang to Burma
1 bomber moved from Kansu to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in India
3 armour placed in Malaya
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Korea : 1 armour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 bomber and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 bomber and 3 mech_infantrys
India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 mech_infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 3 tactical_bombers and 3 transports
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag, 3 destroyers
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
West India : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 68
Russians : 27 / 33
Japanese : 73 / 83
Americans : 55 / 78
Chinese : 0 / 6
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 infantry and 3 transports moved from 54 Sea Zone to 49 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 infantry and 3 transports moved from 49 Sea Zone to 48 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 infantry and 3 transports moved from 54 Sea Zone to 49 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 infantry and 3 transports moved from 49 Sea Zone to 48 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Caroline Islands
Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Libya to TobrukPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine and 4 transports
30 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Egypt : 1 mech_infantry
United Kingdom : 1 artillery
French West Africa : 1 artillery and 1 infantry
Norway : 1 flag, 1 armour and 1 infantry
Tobruk : 1 infantry
87 Sea Zone : 1 transport
Iraq : 1 armour and 1 mech_infantry
101 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 68
Russians : 27 / 33
Japanese : 73 / 83
Americans : 55 / 70
Chinese : 0 / 6
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.261
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 68
Russians : 27 / 33
Japanese : 73 / 83
Americans : 55 / 70
Chinese : 0 / 6
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.261
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Persia to West India
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 armour moved from Eastern Persia to West India
3 fighters and 1 tactical_bomber moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to 98 Sea Zone
1 fighter moved from Eastern Persia to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Persia to West India
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 armour moved from Eastern Persia to West India
3 fighters and 1 tactical_bomber moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to 98 Sea Zone
1 fighter moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 3/7 hits
Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from West India to Eastern Persia
2 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour
Iraq : 1 flag, 3 armour and 3 infantry
Eastern Persia : 1 flag, 4 armour, 4 fighters and 1 tactical_bomber
Persia : 2 infantry
98 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 44 / 68
Russians : 29 / 33
Japanese : 71 / 83
Americans : 55 / 70
Chinese : 0 / 6
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 14 / 14
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.469
Median : 3.500
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 32Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.286
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
6 infantry moved from Southern France to France
8 infantry moved from Holland Belgium to France
3 artilleries and 3 infantry moved from Northern Italy to France
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries moved from South Australia to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 infantry placed in New South Wales
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 3 destroyers, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 44 / 68
Russians : 29 / 33
Japanese : 71 / 83
Americans : 55 / 70
Chinese : 0 / 6
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 14 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Northwest Persia : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 68
Russians : 29 / 33
Japanese : 71 / 83
Americans : 55 / 70
Chinese : 0 / 6
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 14 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Finland to Norway
2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Bessarabia to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Ukraine to BelarusCombat - Germans
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Norway
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers
French defend with 1 destroyer; British defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the British
retreated to 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Casualties for British: 1 carrier
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
1 fighter owned by the British forced to land in EgyptNon Combat Move - Germans
3 bombers moved from 98 Sea Zone to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
8 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Normandy Bordeaux to France
3 mech_infantrys moved from Bessarabia to UkrainePlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in France
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Snake eyes!!! Â Â :-P
-
I saw. Unlucky.
That happened to Bold in our League game. Was on G2. Otherwise, he would have beaten me quicker. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 fighter moved from Tambov to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 fighter moved from Tambov to Belarus
1 tactical_bomber moved from Tambov to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Samara to Novosibirsk
1 armour moved from Vologda to Samara
1 artillery moved from Russia to Tambov
1 artillery moved from Rostov to Tambov
1 artillery moved from Russia to Samara
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Russia to Bryansk
1 aaGun moved from Tambov to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour placed in Volgograd
1 mech_infantry placed in Volgograd
1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Belarus : 1 infantry
Bryansk : 1 infantry
Rostov : 1 aaGun and 3 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 11 artilleries and 44 infantry
Western Ukraine : 1 mech_infantry
Novosibirsk : 1 infantry
Volgograd : 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Smolensk : 1 infantry
Samara : 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 29 / 29
Japanese : 71 / 83
Americans : 52 / 70
Chinese : 0 / 6
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 14 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Sikang to Novosibirsk
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 bomber moved from Burma to West India
1 bomber moved from Kweichow to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/7 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Burma to India
3 armour moved from Malaya to Burma
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 armour moved from Szechwan to Tsinghai
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Jehol to Chahar
1 armour moved from Korea to Jehol
2 tactical_bombers moved from India to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
2 bombers moved from West India to India
1 fighter moved from West India to India
1 tactical_bomber moved from West India to IndiaPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
3 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in India
2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 1 aaGun and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag, 3 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 armour
India : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines, 4 tactical_bombers and 4 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 1 submarine
West India : 1 flag, 1 artillery and 1 infantry
Novosibirsk : 1 flag, 2 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 47 / 60
Russians : 28 / 29
Japanese : 74 / 84
Americans : 52 / 70
Chinese : 0 / 6
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Tobruk to AlexandriaPlace Units - Americans
3 transports placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United States
1 cruiser and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 artilleries, 5 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 submarine
30 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 cruiser and 2 submarines
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Alexandria : 1 infantry
United Kingdom : 1 artillery
Morocco : 3 armour and 3 infantry
French Central Africa : 1 artillery and 1 infantry
French West Africa : 2 infantry
87 Sea Zone : 1 transport
Iraq : 1 mech_infantry
Eastern Persia : 1 armour and 1 mech_infantry
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 28 / 29
Japanese : 74 / 84
Americans : 52 / 67
Chinese : 0 / 6
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3





