14 League G40 Karl7 (Allies + 12) vs JuanSpain (Axis) GAME 5
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It was not far from average Karl, I was surprised by your move, all the Japan´s army was reaching Malaya from their positions, I discarded other targets to achieve that.
27 units attacking vs just 15 defending, and 82+163+12= 76 attack capacity vs just 124+33=57 defense capacity, average is around 13 hits vs 10 in first round, and it was 13 vs 9, in second your average was 1 and scored 2… I am sorry, but I think you did not look at this move carefully enough.
ah, ok. Good analysis. I was looking at it form the mere board. Can’t argue with the numbers!
Currently dealing with my first new born, so alas time had been limited to consider my moves… not to mentions sleep depravation. probably why I have been making so many errors!
:lol:
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It was not far from average Karl, I was surprised by your move, all the Japan�s army was reaching Malaya from their positions, I discarded other targets to achieve that.
27 units attacking vs just 15 defending, and 82+163+12= 76 attack capacity vs just 124+33=57 defense capacity, average is around 13 hits vs 10 in first round, and it was 13 vs 9, in second your average was 1 and scored 2… I am sorry, but I think you did not look at this move carefully enough.
ah, ok. Good analysis. I was looking at it form the mere board. Can’t argue with the numbers!Â
Currently dealing with my first new born, so alas time had been limited to consider my moves… not to mentions sleep depravation. probably why I have been making so many errors!Â
:lol:
Yeah, I am sorry, I understand it surprised you and is painfull after so many rounds.
Congrats for your child!!! That is great news, this is just fun, I tend to move quickly and make many mistakes in games, but it is fun, we don´t live from this right?, so who cares.
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yeah, come on sir!
Kill kILL kILL!!!
don’t hold back!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour moved from Caucasus to BryanskCombat - Italians
Battle in Eastern Poland
Italians attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Belarus to Bryansk
2 infantry moved from Union of South Africa to 71 Sea Zone
2 armour moved from Union of South Africa to 71 Sea Zone
2 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
2 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 armour moved from 81 Sea Zone to Egypt
2 fighters moved from Mozambique to 76 Sea Zone
2 tactical_bombers moved from Mozambique to 76 Sea Zone
2 fighters moved from 76 Sea Zone to 81 Sea Zone
2 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Egypt
2 fighters moved from 81 Sea Zone to Egypt
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to 35 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 17 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
1 infantry moved from Angola to South West Africa
Germans take South West Africa from British
1 armour moved from Angola to French Equatorial Africa
Germans take French Equatorial Africa from French
3 artilleries moved from Caucasus to Volgograd
14 infantry moved from Caucasus to Volgograd
11 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
6 bombers moved from Novgorod to Normandy Bordeaux
2 bombers moved from Belarus to Southern FranceCombat - Germans
Battle in Volgograd
Germans attack with 3 artilleries and 14 infantry
British defend with 1 artillery and 3 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Southern France
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 7 bombers, 3 fighters, 11 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 4 fighters and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 6 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 bomber and 9 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 fighters and 5 infantry
Casualties for Americans: 1 artillery, 1 infantry and 4 mech_infantrysNon Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Baltic States to Belarus
3 infantry moved from Novgorod to Archangel
3 artilleries moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 infantry moved from Romania to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Angola to Belgian Congo
1 bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Southern France to France
5 bombers moved from Normandy Bordeaux to France
3 infantry moved from Belarus to Archangel
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to FrancePlace Units - Germans
1 fighter and 2 tactical_bombers placed in Western Germany
1 tactical_bomber placed in 113 Sea Zone
10 infantry placed in Germany
4 infantry placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs -
Germans attack with 7 bombers, 3 fighters, 11 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 4 fighters and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 6 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 bomber and 9 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 fighters and 5 infantry
Casualties for Americans: 1 artillery, 1 infantry and 4 mech_infantrysI think that was the game. Again debastating allthough not that far from average, I should have 1-2 less planes.
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Germans attack with 7 bombers, 3 fighters, 11 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 4 fighters and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 6 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 bomber and 9 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 fighters and 5 infantry
Casualties for Americans: 1 artillery, 1 infantry and 4 mech_infantrysI think that was the game. Again debastating allthough not that far from average, I should have 1-2 less planes.
the dice have not been my friend at all this game. I lost both my UK bombers to 1 off AA hits… that is a bad sign…
I suppose I should resign with dignity.
GG
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Germans attack with 7 bombers, 3 fighters, 11 infantry and 3 tactical_bombers
        British defend with 1 aaGun, 1 armour, 1 artillery, 4 fighters and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Germans win, taking Normandy Bordeaux from Americans with 6 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 54
        Casualties for Germans: 1 bomber and 9 infantry
        Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 fighters and 5 infantry
        Casualties for Americans: 1 artillery, 1 infantry and 4 mech_infantrysI think that was the game. Again debastating allthough not that far from average, I should have 1-2 less planes.
the dice have not been my friend at all this game. I lost both my UK bombers to 1 off AA hits… that is a bad sign…
I suppose I should resign with dignity.
GG
At least they could bomb for some rounds and caused equivalent damage to their cost, I lost the 2 first german bombers trying to bomb in Moscow, without even bombing (don´t remember for sure if it was this game or another, I think it was this one).
It was very good game Karl, it is always a great pleasure playing with you and a lot of fun. I lost many games against you, and had enourmus fun on them too.
Thank you
Juan
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what are we? 3 and 3 now?
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this league? so we need 1 more for a playoff?
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oh yeah, posted the game
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this league?� so we need 1 more for a playoff?
I don´t know how play offs work
I mean just between us, a 5h game to break the tie
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Ok Sir, that would be great, but I must say that I am back to work tomorrow, and will slow down a lot, beside that I opened games with Wheat, Gamer and Roboto (with a total of 10 opened now).
If you are happy with a very slow motion one, we can go ahead with it Sir. Otherwise wait until October or so.
Thx
Juan
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Ok, slow is fine. Why don’t we just restart last game. I’m bound to do better! :lol:
Just PM me when you put it up – whenever that is.
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Ok, slow is fine. Why don’t we just restart last game. I’m bound to do better!  :lol:
Just PM me when you put it up – whenever that is.
Ok Sir, I will re-start it next weekend I believe.





