i am away for the weekend, so maybe sunday night
14 League G40 Karl7 (Allies + 12) vs JuanSpain (Axis) GAME 5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from 61 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Kwangtung to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
2 infantry moved from Korea to Manchuria
3 fighters moved from Korea to Manchuria
2 fighters moved from Japan to Manchuria
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Manchuria
Japanese attack with 5 fighters and 2 infantry
Russians defend with 3 infantry
Japanese win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
5 fighters moved from Manchuria to Korea
1 bomber moved from 34 Sea Zone to Philippines
2 armour moved from Hunan to Szechwan
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
4 fighters moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 20 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to Korea
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 61 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 fighters and 1 infantry placed in Japan
3 infantry placed in Malaya
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,2,2,6
Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
Americans take 119 Sea Zone from Germans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Anhwe
5 infantry moved from Hopei to AnhwePlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to Malaya
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Belarus to Egypt
1 battleship, 1 cruiser and 1 transport moved from 71 Sea Zone to 83 Sea ZoneCombat - British
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Alexandria
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Malaya to India
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to IcelandPlace Units - British
3 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1
British collect 29 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
2 tactical_bombers moved from 94 Sea Zone to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 fighters moved from 96 Sea Zone to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 artillery moved from Baltic States to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery
Russians defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Caucasus
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 armour and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 bomber
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Trans-Jordan to Iraq
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 2 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
On German´s turn, I will attack SZ125 with subs and planes, let me know if russian sub fights pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 17 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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hmm, didn’t see those planes in Southern Italy could fly up… well, that is probably the game. But let’s play on for fun.
No, the sub won’t fight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 99 Sea Zone to Eastern Poland
1 fighter moved from 99 Sea Zone to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Karelia to Novgorod
2 submarines moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Baltic States to 125 Sea Zone
2 tactical_bombers moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Southern Italy to 125 Sea Zone
1 bomber moved from Baltic States to 125 Sea Zone
1 infantry moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 fighter moved from Baltic States to 125 Sea Zone
1 infantry moved from Baltic States to Novgorod
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Cyprus
Battle in 125 Sea Zone
Germans attack with 2 bombers, 4 fighters, 2 submarines and 3 tactical_bombers
Russians defend with 1 submarine; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
1 submarine owned by the Russians Submerged
Germans win, taking Cyprus from British, taking 125 Sea Zone from Americans with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 3 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Germans
1 fighter moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Novgorod to Baltic States
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 fighter moved from 125 Sea Zone to Norway
3 tactical_bombers moved from 125 Sea Zone to Norway
1 infantry moved from Finland to Norway
2 infantry moved from Finland to Karelia
2 bombers moved from 125 Sea Zone to Western Germany
1 transport moved from 99 Sea Zone to 95 Sea Zone
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 battleship moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 94 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Iraq
1 submarine moved from 88 Sea Zone to 89 Sea Zone
1 submarine moved from 88 Sea Zone to 101 Sea Zone
13 infantry moved from Slovakia Hungary to Romania
3 armour moved from Baltic States to Romania
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in Persia
3 bombers placed in Western Germany
7 infantry placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
hmm, didn’t see those planes in Southern Italy could fly up… well, that is probably the game. But let’s play on for fun.Â
No, the sub won’t fight.
You had hits over average so this attack was not really worthy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Novgorod
Russians attack with 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
retreated to Novgorod
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 5 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans SubmergedNon Combat Move - Russians
4 aaGuns, 3 armour, 3 fighters and 48 infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Russia to Bryansk
2 armour moved from Bessarabia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 4 infantry moved from Bessarabia to Western UkrainePlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
6 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
7 fighters moved from Korea to Amur
4 tactical_bombers moved from Japan to Amur
7 fighters moved from Japan to Amur
1 armour moved from Szechwan to Kansu
Japanese take Shensi from Chinese
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Szechwan to Kansu
2 infantry moved from Yunnan to Kweichow
1 bomber moved from Philippines to Kweichow
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Chinese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 14 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
Japanese win, taking Amur from Russians with 1 artillery, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 15 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Amur to Korea
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
10 fighters moved from Amur to Korea
1 aaGun moved from Korea to Manchuria
2 fighters moved from 35 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Java
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 fighter and 2 infantry placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,3,4,6
Japanese collect 46 PUs (10 lost to blockades); end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
6 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
7 fighters moved from Korea to Amur
4 tactical_bombers moved from Japan to Amur
7 fighters moved from Japan to Amur
1 armour moved from Szechwan to Kansu
Japanese take Shensi from Chinese
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Szechwan to Kansu
2 infantry moved from Yunnan to Kweichow
1 bomber moved from Philippines to Kweichow
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Chinese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 14 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
Japanese win, taking Amur from Russians with 1 artillery, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 15 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Amur to Korea
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
10 fighters moved from Amur to Korea
1 aaGun moved from Korea to Manchuria
2 fighters moved from 35 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Java
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 fighter and 2 infantry placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,3,4,6
Japanese collect 46 PUs (10 lost to blockades); end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
6 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
7 fighters moved from Korea to Amur
4 tactical_bombers moved from Japan to Amur
7 fighters moved from Japan to Amur
1 armour moved from Szechwan to Kansu
Japanese take Shensi from Chinese
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Szechwan to Kansu
2 infantry moved from Yunnan to Kweichow
1 bomber moved from Philippines to Kweichow
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Chinese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 14 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
Japanese win, taking Amur from Russians with 1 artillery, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 15 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Amur to Korea
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
10 fighters moved from Amur to Korea
1 aaGun moved from Korea to Manchuria
2 fighters moved from 35 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Java
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 fighter and 2 infantry placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,3,4,6
Japanese collect 46 PUs (10 lost to blockades); end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Java: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 35 Sea Zone: 5 carriers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships, 5 carriers and 2 transports
EDIT: Adding units owned by Japanese to Malaya: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 bomber moved from Caroline Islands to New Guinea
1 bomber moved from Caroline Islands to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 89 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 2 fighters and 2 submarines
Germans defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese, taking 89 Sea Zone from Neutral with 1 carrier, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 carrier
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in New Guinea
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
Americans winJapanese win with no units remaining, taking New Guinea from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 22 Sea Zone to 45 Sea Zone
2 fighters moved from 22 Sea Zone to 45 Sea Zone
1 bomber moved from 22 Sea Zone to Caroline Islands
2 bombers moved from New Guinea to Caroline Islands
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 116 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Americans
1 carrier and 4 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Jehol to Manchuria
1 fighter moved from Anhwe to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to JeholPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Alexandria
1 bomber moved from India to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser and 1 transport moved from 83 Sea Zone to 70 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Alexandria
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Alexandria to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 116 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
2 armour and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
2 artilleries moved from Iraq to Trans-Jordan
2 tactical_bombers moved from Iraq to Trans-Jordan
2 fighters moved from Northwest Persia to Trans-JordanCombat - Italians
Battle in 106 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Trans-Jordan to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
2 armour and 1 mech_infantry placed in Iraq
Italians undo move 1.
Italians undo move 1.
2 armour and 1 mech_infantry placed in Iraq
1 carrier placed in 97 Sea Zone
2 tactical_bombers could not land in 95 Sea Zone and were removedTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Greece: 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 33 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 fighter moved from Queensland to Guam
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs





