@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
#3.LL14.G40 artofwar vs. dawgoneit (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
3 infantry moved from Smolensk to Belarus
3 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits
Germans roll dice for 2 artilleries in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry moved from Russia to Bryansk
1 bomber moved from Ukraine to Bryansk
1 aaGun and 3 infantry moved from Timguska to Kansu
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 aaGun and 3 infantry moved from Yenisey to Olgiy
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
3 infantry moved from Buryatia to Ulaanbaatar
3 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to SiberiaPlace Units - Russians
1 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Kansu : 1 aaGun and 5 infantry
Chahar : 1 infantry
Sakha : 2 infantry
Siberia : 2 infantry
Buryatia : 2 infantry
Olgiy : 1 flag, 1 aaGun and 4 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 8 infantry
Tsagaan Olom : 1 flag
Belarus : 2 infantry
Bryansk : 1 aaGun, 5 armour, 5 artilleries, 1 bomber, 4 fighters, 31 infantry, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 48 / 61
Russians : 28 / 33
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 3 / 3
British : 33 / 39
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Did not see your re-post. This turns out to be good luck for you because the Germans scored 4 hits on the first round, which would have eliminated all the UK land forces plus the French fighter. The Allies also scored 2 hits, and adding the fighter would only have ensured 2 hits. So the presence of the French fighter would not have increased the number of hits. But I will re-roll if you want.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 factory_minors, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery moved from Amur to Siberia
2 infantry moved from Amur to Siberia
1 fighter moved from Manchuria to Siberia
1 armour moved from Manchuria to Sakha
1 fighter moved from Japan to Sakha
2 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
1 fighter moved from Jehol to Buryatia
4 infantry moved from Amur to Buryatia
2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Hopei to Chahar
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Shensi to Tsinghai
2 fighters and 1 tactical_bomber moved from Yunnan to Tsinghai
3 fighters and 3 tactical_bombers moved from Yunnan to Kansu
1 artillery and 2 infantry moved from Suiyuyan to Kansu
2 artilleries moved from Shensi to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 factory_minors, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Dutch New Guinea: 3 artilleries and 8 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery moved from Amur to Siberia
2 infantry moved from Amur to Siberia
1 fighter moved from Manchuria to Siberia
1 armour moved from Manchuria to Sakha
1 fighter moved from Japan to Sakha
2 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
1 fighter moved from Jehol to Buryatia
4 infantry moved from Amur to Buryatia
2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Hopei to Chahar
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Shensi to Tsinghai
2 fighters and 1 tactical_bomber moved from Yunnan to Tsinghai
3 fighters and 3 tactical_bombers moved from Yunnan to Kansu
1 artillery and 2 infantry moved from Suiyuyan to Kansu
2 artilleries moved from Shensi to KansuCombat - Japanese
Japanese creates battle in territory Dutch New Guinea
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 6/1 hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 6/1 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 battleship owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the ANZAC and 2 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 7/1 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 4/1 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 5/1 hits
Americans roll dice for 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/1 hits
1 transport owned by the ANZAC, 2 tactical_bombers owned by the Japanese and 2 fighters owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 68
Casualties for Japanese: 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 3 artilleries, 2 bombers, 8 infantry, 1 submarine and 6 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 6 transports in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 bombers, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 3 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 8 infantry in Dutch New Guinea, round 2 : 3/1 hits
UK_Pacific roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from UK_Pacific with 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 infantry, 2 mech_infantrys and 2 transports
2 mech_infantrys owned by the Americans, 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 2 infantry, 2 mech_infantrys and 2 transports
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Siberia, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Siberia, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Sakha, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Sakha, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia
Japanese attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Buryatia, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 fighter and 3 infantry in Buryatia, round 3 : 1/0 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Chahar
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Kansu : 1/1 hits
1 fighter owned by the Japanese lost in Kansu
Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Kansu, round 2 : 5/1 hits
Chinese roll dice for 1 aaGun and 5 infantry in Kansu, round 2 : 1/1 hits
4 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 3 : 4/1 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 3 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/1 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter could not land in Siberia and was removed
2 bombers could not land in 45 Sea Zone and were removed
1 aaGun moved from Suiyuyan to Kansu
2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
2 fighters and 3 tactical_bombers moved from Kansu to Shensi
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Chahar to Kwangtung
1 fighter moved from Buryatia to Amur
1 fighter moved from Sakha to Amur
1 artillery and 1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 factory_minor placed in Kiangsu
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 45 Sea Zone: 3 artilleries, 8 infantry and 6 transports
EDIT: Adding units owned by Japanese to 45 Sea Zone: 6 transports
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 4 fighters and 4 tactical_bombers
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 3 artilleries and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 armour, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Siberia : 1 flag, 1 artillery and 2 infantry
Buryatia : 1 flag, 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 3 artilleries and 7 infantry
Sumatra : 1 flag
45 Sea Zone : 1 submarine and 6 transports
37 Sea Zone : 1 transport
34 Sea Zone : 1 submarine
25 Sea Zone : 2 submarines
6 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
56 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers and 2 fightersProduction/PUs Summary :
Germans : 48 / 61
Russians : 25 / 33
Japanese : 68 / 73
Americans : 50 / 70
Chinese : 0 / 3
British : 33 / 39
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier and 2 fighters
Central United States : 1 artillery, 1 factory_major and 1 infantry
Southeast Mexico : 1 armour and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
United Kingdom : 1 bomber
89 Sea Zone : 1 transport
101 Sea Zone : 1 submarine and 2 transports
91 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 2 submarinesProduction/PUs Summary :
Germans : 48 / 61
Russians : 25 / 33
Japanese : 68 / 73
Americans : 50 / 70
Chinese : 0 / 3
British : 33 / 39
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 61
Russians : 25 / 33
Japanese : 68 / 73
Americans : 50 / 70
Chinese : 0 / 3
British : 33 / 39
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
7 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
1 armour and 7 infantry moved from Burma to Yunnan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
7 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
1 armour and 7 infantry moved from Burma to Yunnan
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/1 hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Shan State
British attack with 1 artillery, 7 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Shan State, round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 armour and 7 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 7 infantry in Yunnan, round 2 : 2/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
2 transports moved from 81 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Persia to Turkmenistan
10 infantry moved from India to Burma
2 aaGuns moved from India to BurmaPlace Units - British
2 armour placed in Quebec
1 transport placed in 106 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Yunnan : 1 armour and 7 infantry
Shan State : 1 artillery, 6 infantry and 1 mech_infantry
Burma : 2 aaGuns and 10 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 2 armour and 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 infantry
Rhodesia : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 armour
106 Sea Zone : 1 flag, 2 transports
Eire : 1 flag, 1 mech_infantry
Iraq : 1 flag, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 43 / 61
Russians : 25 / 33
Japanese : 66 / 73
Americans : 50 / 70
Chinese : 1 / 3
British : 38 / 38
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
4 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
1 airfield placed in Gibraltar
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Algeria : 1 flag
Southern France : 1 artillery
Tunisia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 armour, 1 artillery and 1 infantry
95 Sea Zone : 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 61
Russians : 25 / 33
Japanese : 66 / 73
Americans : 50 / 70
Chinese : 1 / 3
British : 38 / 38
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser and 2 fighters
Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 fighters
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 2 carriers, 2 cruisers and 2 fighters remaining. Battle score for attacker is -48
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fightersNon Combat Move - ANZAC
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,1,3,1,3,6,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from France to Holland Belgium
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
2 artilleries moved from Novgorod to Belarus
1 bomber moved from Western Ukraine to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from France to Holland Belgium
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
2 artilleries moved from Novgorod to Belarus
1 bomber moved from Western Ukraine to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 1 bomber
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 1 bomber in Belarus, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 bomber in Belarus, round 3 : 1/0 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/0 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/0 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Germans
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
2 armour moved from Morocco to 92 Sea Zone
2 armour, 1 artillery, 3 fighters and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Southern Italy to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Gibraltar
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Belarus to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Finland to NovgorodPlace Units - Germans
1 armour and 2 artilleries placed in Novgorod
3 mech_infantrys placed in Finland
2 fighters placed in Western Germany
3 infantry placed in Southern France
Germans undo move 4.
2 infantry placed in Southern France
1 infantry placed in France
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Gibraltar : 2 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major
Holland Belgium : 1 infantry and 1 mech_infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 4 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 6 armour, 13 artilleries, 3 fighters, 20 infantry, 1 mech_infantry and 4 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 61
Russians : 22 / 33
Japanese : 66 / 73
Americans : 50 / 70
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 10 / 8
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
3 fighters moved from Bryansk to Belarus
1 bomber moved from Bryansk to Kansu
4 infantry moved from Olgiy to Kansu
4 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
3 fighters moved from Bryansk to Belarus
1 bomber moved from Bryansk to Kansu
4 infantry moved from Olgiy to Kansu
4 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to BuryatiaCombat - Russians
Battle in Buryatia
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 bomber and 4 infantry
Japanese defend with 1 aaGun, 3 artilleries and 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun, 3 artilleries and 1 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
3 fighters moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 aaGun moved from Olgiy to Tsagaan Olom
3 infantry moved from Ulaanbaatar to Central Mongolia
1 bomber moved from Kansu to Samara
1 armour moved from Russia to SamaraPlace Units - Russians
2 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Sakha to Buryatia
1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Amur to Buryatia
2 infantry moved from Chahar to Central Mongolia
1 fighter moved from Amur to Central Mongolia
2 fighters and 2 tactical_bombers moved from Shensi to Central Mongolia
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 artilleries and 7 infantry moved from Dutch New Guinea to 45 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 45 Sea Zone to 54 Sea Zone
3 artilleries and 7 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Sakha to Buryatia
1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Amur to Buryatia
2 infantry moved from Chahar to Central Mongolia
1 fighter moved from Amur to Central Mongolia
2 fighters and 2 tactical_bombers moved from Shensi to Central Mongolia
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 artilleries and 7 infantry moved from Dutch New Guinea to 45 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 45 Sea Zone to 54 Sea Zone
3 artilleries and 7 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to QueenslandCombat - Japanese
Battle in Queensland
Battle in Central Mongolia
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Central Mongolia, round 2 : 3/1 hits
Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/0 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
Japanese win, taking Queensland from ANZAC, taking Central Mongolia from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 4/1 hits
Russians roll dice for 4 infantry in Buryatia, round 2 : 2/1 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 transport moved from 45 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from Kwangtung to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Central Mongolia to Anhwe
2 fighters and 2 tactical_bombers moved from Shensi to Kwangtung
2 bombers moved from Kwangtung to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
Japanese undo move 3.
Japanese undo move 2.
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag, 1 fighter and 1 tactical_bomber
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Queensland : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 8 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 artillery and 2 infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 bombers
Sumatra : 1 flag
33 Sea Zone : 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Central Mongolia : 1 flag, 1 infantry
54 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 6 transports
Novosibirsk : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 48 / 61
Russians : 23 / 26
Japanese : 70 / 75
Americans : 50 / 70
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 8 / 8
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Gibraltar





