Whackamatt (Axis) vs. Entek (Allies +12) L40

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter, 1 submarine and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Eastern United States to Brazil
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                2 submarines moved from 7 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 fighter and 2 transports placed in 6 Sea Zone
                2 destroyers and 1 transport placed in 86 Sea Zone
                2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Anhwe : 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        2 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 5 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Trans-Jordan : 1 infantry
        Morocco : 1 flag, 3 artilleries and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        86 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        109 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers, 1 submarine and 3 transports
        Brazil : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        Venezuela : 1 flag

    Production/PUs Summary :

    Germans : 86 / 117
        Russians : 0 / 0
        Japanese : 22 / 18
        Americans : 62 / 87
        Chinese : 20 / 26
        British : 34 / 36
        UK_Pacific : 26 / 31
        Italians : 9 / 19
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Germans
                1 artillery and 4 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Germans

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Kiangsi to Kiangsu

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 2 infantry
        Suiyuyan : 1 infantry
        Kansu : 2 artilleries and 7 infantry
        Tsinghai : 1 artillery and 4 infantry
        Szechwan : 3 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 84 / 117
        Russians : 0 / 0
        Japanese : 21 / 18
        Americans : 62 / 87
        Chinese : 23 / 29
        British : 34 / 36
        UK_Pacific : 26 / 31
        Italians : 9 / 19
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 6 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour moved from Turkmenistan to Kazakhstan
                3 armour moved from Persia to Northwest Persia
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 bomber and 3 fighters moved from Persia to 98 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 3 armour
                    Germans defend with 1 artillery
                        British roll dice for 3 armour in Northwest Persia, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Northwest Persia, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Kazakhstan
                    British attack with 5 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 armour and 1 mech_infantry in Kazakhstan, round 2 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 5 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Italians defend with 2 cruisers, 3 destroyers and 1 transport
                        British roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 2 cruisers, 3 destroyers and 1 transport in 98 Sea Zone, round 2 :  2/5 hits
                        1 bomber owned by the British, 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    Italians win with 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is -14
                    Casualties for British: 1 bomber and 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in Iraq
                    British attack with 3 infantry
                    Germans defend with 2 artilleries
                        British roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        Germans roll dice for 2 artilleries in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        Germans roll dice for 2 artilleries in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        Germans roll dice for 2 artilleries in Iraq, round 4 :  1/2 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win with 2 artilleries remaining. Battle score for attacker is -9
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 aaGun moved from Persia to Northwest Persia
                2 fighters moved from 98 Sea Zone to Egypt
                4 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory

    Place Units - British
                3 armour placed in Egypt
                3 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,2
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                4 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 4 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Siam : 1 flag
        Shensi : 1 infantry
        India : 1 airfield, 4 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 flag, 5 armour
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 4 armour, 1 factory_minor, 2 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Tanganyika Territory : 1 mech_infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        Afghanistan : 1 flag
        80 Sea Zone : 2 transports
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer
        Angola : 1 flag, 3 infantry
        Eastern Persia : 1 flag, 4 armour and 1 mech_infantry
        Northwest Persia : 1 flag, 1 aaGun and 3 armour
        Persia : 1 flag, 1 aaGun, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 83 / 117
        Russians : 0 / 0
        Japanese : 21 / 18
        Americans : 62 / 87
        Chinese : 23 / 29
        British : 36 / 33
        UK_Pacific : 26 / 31
        Italians : 9 / 19
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 cruiser placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 bomber placed in New South Wales
                2 artilleries and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Korea : 1 bomber
        India : 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 flag
        39 Sea Zone : 3 transports
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 carrier and 2 fighters
        54 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 83 / 117
        Russians : 0 / 0
        Japanese : 21 / 18
        Americans : 62 / 87
        Chinese : 23 / 29
        British : 35 / 33
        UK_Pacific : 26 / 31
        Italians : 10 / 20
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 83 / 117
        Russians : 0 / 0
        Japanese : 21 / 18
        Americans : 62 / 87
        Chinese : 23 / 29
        British : 35 / 33
        UK_Pacific : 26 / 31
        Italians : 10 / 20
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
                1 fighter moved from Greece to 98 Sea Zone
                2 fighters moved from Greece to Egypt
                1 artillery, 1 bomber and 2 infantry moved from Caucasus to Kazakhstan
                1 artillery and 2 infantry moved from Samara to Kazakhstan
                1 bomber moved from Caucasus to Kazakhstan
                1 artillery moved from Iraq to Saudi Arabia
                      Germans take Saudi Arabia from British
                1 artillery and 2 infantry moved from Rostov to 100 Sea Zone
                3 infantry moved from Greece to 100 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 100 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 cruiser, 3 destroyers and 2 submarines moved from 92 Sea Zone to 86 Sea Zone
                1 fighter moved from Gibraltar to 86 Sea Zone

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 artilleries, 2 bombers and 4 infantry
                    British defend with 5 armour
                    Germans win, taking Kazakhstan from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for British: 5 armour
                Battle in 86 Sea Zone
                    Germans attack with 1 cruiser, 3 destroyers, 1 fighter and 2 submarines
                    Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 1 transport
                Battle in Egypt
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
                    British defend with 1 airfield, 4 armour, 1 factory_minor, 2 fighters and 1 harbour
                    Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 armour and 2 fighters

    Non Combat Move - Germans
                2 fighters moved from Egypt to Syria
                2 bombers moved from Kazakhstan to Caucasus
                1 fighter moved from 98 Sea Zone to Caucasus
                2 infantry moved from Greece to Turkey
                1 bomber moved from Egypt to Syria
                1 mech_infantry moved from Sweden to Karelia
                1 armour and 2 mech_infantrys moved from Gibraltar to Portugal
                4 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 infantry moved from Gibraltar to Spain
                1 mech_infantry moved from Spain to Portugal
                1 fighter moved from 86 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 carrier, 1 cruiser and 1 destroyer placed in 91 Sea Zone
                1 airfield and 1 harbour placed in Syria
                3 armour placed in Caucasus
                3 armour placed in Turkey
                3 infantry placed in Volgograd
                2 infantry placed in Greece
                Germans undo move 5.
                1 infantry placed in Greece
                2 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Germans collect 88 PUs; end with 88 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 100 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair 7 damage on 1 factory_major; Remaining resources: 17 PUs; 0 SuicideAttackTokens;
                Japanese buy 1 aaGun and 1 fighter; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                1 aaGun and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,3,2,5,1,5,1,2,4,1,5,5,6,4,3,3,4
                Japanese collect 12 PUs (9 lost to blockades); end with 14 PUs total

  • 20 18 17 15

    i believe that will be game.  You have two tanks which can assualt Egypt.  The odds aren’t good, but it’s the only chance you have right now.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
                1 bomber moved from Brazil to 86 Sea Zone

    Combat - Americans
                Battle in 86 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers and 1 submarine
                    Germans defend with 1 cruiser and 2 destroyers
                        Americans roll dice for 1 submarine in 86 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 destroyers in 86 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 cruiser and 2 destroyers in 86 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 86 Sea Zone
                        Americans roll dice for 1 bomber and 1 destroyer in 86 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 86 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 86 Sea Zone
                        Americans roll dice for 1 bomber in 86 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 cruiser in 86 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the Germans lost in 86 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser and 2 destroyers
                    Casualties for Americans: 2 destroyers and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 86 Sea Zone to Brazil

    Place Units - Americans
                1 artillery, 1 bomber and 1 infantry placed in Korea
                2 artilleries and 1 infantry placed in Brazil
                1 submarine and 2 transports placed in 101 Sea Zone
                3 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 4 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 4 infantry
        Anhwe : 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        2 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 5 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Morocco : 1 flag, 3 artilleries and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        109 Sea Zone : 1 flag
        101 Sea Zone : 1 submarine and 5 transports
        Brazil : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor and 3 infantry
        Venezuela : 1 flag

    Production/PUs Summary :

    Germans : 88 / 120
        Russians : 0 / 0
        Japanese : 21 / 14
        Americans : 62 / 88
        Chinese : 23 / 29
        British : 30 / 33
        UK_Pacific : 26 / 31
        Italians : 10 / 20
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 2 infantry
        Kansu : 2 artilleries and 8 infantry
        Tsinghai : 1 artillery and 4 infantry
        Szechwan : 3 infantry
        Sikang : 2 artilleries and 9 infantry

    Production/PUs Summary :

    Germans : 88 / 120
        Russians : 0 / 0
        Japanese : 21 / 14
        Americans : 62 / 88
        Chinese : 23 / 29
        British : 30 / 33
        UK_Pacific : 26 / 31
        Italians : 10 / 20
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour moved from Persia to 80 Sea Zone
                2 armour and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 armour moved from 81 Sea Zone to Egypt
                3 armour moved from Northwest Persia to Caucasus
                1 armour moved from Persia to Caucasus
                4 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from West India to Afghanistan
                1 infantry moved from Shensi to Kansu
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Angola to Belgian Congo

    Combat - British
                Battle in Egypt
                    British attack with 2 armour
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 2 armour in Egypt, round 2 :  2/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 :  0/6 hits
                        2 infantry owned by the Germans lost in Egypt
                        British roll dice for 2 armour in Egypt, round 3 :  1/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 :  3/4 hits
                        2 armour owned by the British and 1 infantry owned by the Germans lost in Egypt
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 armour
                Battle in Caucasus
                    British attack with 4 armour
                    Germans defend with 3 armour, 2 bombers, 1 factory_minor and 1 fighter
                        British roll dice for 4 armour in Caucasus, round 2 :  2/4 hits
                        Germans roll dice for 3 armour, 2 bombers and 1 fighter in Caucasus, round 2 :  3/6 hits
                        3 armour owned by the British and 2 bombers owned by the Germans lost in Caucasus
                        British roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        Germans roll dice for 3 armour and 1 fighter in Caucasus, round 3 :  1/4 hits
                        1 armour owned by the British lost in Caucasus
                    Germans win with 3 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 bombers
                    Casualties for British: 4 armour
                Battle in Iraq
                    British attack with 4 armour and 1 mech_infantry
                    Germans defend with 1 artillery
                        British roll dice for 4 armour and 1 mech_infantry in Iraq, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 aaGun moved from Northwest Persia to Persia
                4 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - British
                3 armour placed in Persia
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                4 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 4 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Siam : 1 flag
        Kansu : 1 infantry
        India : 1 airfield, 4 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        West India : 1 infantry
        Belgian Congo : 4 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        Afghanistan : 1 flag, 1 infantry
        Mozambique : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer
        Angola : 1 flag
        Iraq : 1 flag, 4 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 4 armour and 1 mech_infantry
        81 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 aaGuns, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 86 / 120
        Russians : 0 / 0
        Japanese : 21 / 14
        Americans : 62 / 88
        Chinese : 23 / 29
        British : 32 / 32
        UK_Pacific : 26 / 31
        Italians : 10 / 20
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 20 19 18 17 16

    That was a great game!

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