@Ragnell804 gg, I concede
LOTR-wheatbeer vs Dawgoneit
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Rhun
1 chariotArchers moved from Rhun to E. Mirkwood
Rhun take Celduin from Dale
Rhun take E. Mirkwood from Elves
1 spearInfantry moved from Rhun to E. Rhovanion
1 spearInfantry moved from Rhun to E. Rhovanion
1 chariotArchers moved from Rhun to E. Rhovanion
2 chariotArcherss, 1 warChariot and 1 warWagon moved from Rhun to Iron Hills
1 chariotArchers moved from Rhun to Iron HillsCombat - Rhun
Battle in Iron Hills
Rhun attack with 3 chariotArcherss, 1 warChariot and 1 warWagon
Dwarves defend with 1 castle and 2 fortificationss
Rhun win, taking Iron Hills from Dwarves with 3 chariotArcherss, 1 warChariot and 1 warWagon remaining. Battle score for attacker is 4
Casualties for Dwarves: 2 fortificationss
Battle in E. Rhovanion
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Elves defend with 1 hunters
Rhun win, taking E. Rhovanion from Elves with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Elves: 1 huntersNon Combat Move - Rhun
1 spearInfantry moved from Rhun to N. RhunPlace Units - Rhun
6 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 heavyCavalry moved from S. Dale to Celduin
Dale take Celduin from Rhun
1 heavyCavalry moved from Celduin to S. Dale
1 archers and 1 spearInfantry moved from S. Dale to N. Rhun
1 spearInfantry moved from S. Dale to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 1 archers and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 1 archers and 2 spearInfantrys in N. Rhun, round 2 : 0/1 hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits
Dale roll dice for 1 archers and 2 spearInfantrys in N. Rhun, round 3 : 1/1 hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 3 : 0/1 hits
1 spearInfantry owned by the Rhun lost in N. Rhun
Dale win, taking N. Rhun from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
2 archerss and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
1 archers and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 36
Mordor : 19 / 21
Rohan : 20 / 20
Goblins : 0 / 0
Elves : 46 / 48
Haradrim : 21 / 22
Gondor : 30 / 30
Rhun : 12 / 18
Dale : 14 / 14
Khand : 10 / 12
Dwarves : 12 / 17 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Khand
Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderss and 1 warWolves moved from S. Ithilien to N. Ithilien -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Khand
Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderss and 1 warWolves moved from S. Ithilien to N. IthilienCombat - Khand
Battle in N. Ithilien
Khand attack with 2 raiderss and 1 warWolves
Gondor defend with 1 spearInfantry
Khand win, taking N. Ithilien from Gondor with 2 raiderss and 1 warWolves remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Khand
2 xbowInfantrys moved from Harad Road to S. Ithilien
1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Harad Road to S. IthilienPlace Units - Khand
3 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Dwarves
Dwarves buy 2 zepplins; Remaining resources: 1 PUs;Non Combat Move - Dwarves
3 axeInfantrys, 1 berzerkers and 3 cannons moved from N. Dale to S. Dale
2 berzerkerss and 1 cannon moved from Lonely Mtn. to N. Dale
1 zepplin moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 zepplins placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 36
Mordor : 19 / 21
Rohan : 20 / 20
Goblins : 0 / 0
Elves : 46 / 48
Haradrim : 21 / 22
Gondor : 29 / 30
Rhun : 12 / 18
Dale : 14 / 14
Khand : 11 / 11
Dwarves : 12 / 13 -
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Freefolk
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Freefolk
Freefolk buy 9 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 lightCavalry moved from Wold to Rhovanion
Freefolk take Rhovanion from Mordor
1 lightCavalry moved from Rhovanion to N. Brown LandsCombat - Freefolk
Non Combat Move - Freefolk
3 archerss, 1 catapult, 4 hobbitss and 2 spearInfantrys moved from Celebran to Wold
1 lightCavalry moved from Celebran to N. Brown Lands
12 lightCavalrys moved from Wold to N. Brown Lands
4 archerss and 6 spearInfantrys moved from Isengard to Westfold
2 lightCavalrys moved from S. Caves to N. Brown Lands
2 lightCavalrys moved from Eregion to Wold
2 lightCavalrys moved from Cardolan to Celebran
1 lightCavalry moved from Bree to Eregion
1 spearInfantry moved from S. Downs to CardolanPlace Units - Freefolk
9 lightCavalrys placed in IsengardTurn Complete - Freefolk
Freefolk collect 35 PUs; end with 35 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 35 / 35
Mordor : 18 / 21
Rohan : 20 / 20
Goblins : 0 / 0
Elves : 46 / 48
Haradrim : 21 / 22
Gondor : 29 / 30
Rhun : 12 / 18
Dale : 14 / 14
Khand : 11 / 11
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Mordor
Mordor buy 7 orcss; Remaining resources: 0 PUs;Non Combat Move - Mordor
2 siegeTowers and 1 trolls moved from Dagorlad to Udun
7 orcss moved from Gorgoroth to Udun
6 orcss moved from Barad Dur to GorgorothPlace Units - Mordor
5 orcss placed in Minas Morgul
1 orcs placed in Udun
1 orcs placed in Barad DurTurn Complete - Mordor
Mordor collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Rohan
Rohan buy 2 heavyCavalrys and 3 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Rohan
8 heavyCavalrys, 1 lightCavalry, 4 spearInfantrys and 3 trebuches moved from S. Brown Lands to Dagorlad
8 heavyCavalrys and 3 lightCavalrys moved from S. Rhovanion to Dagorlad
3 lightCavalrys moved from Anorien to S. Brown Lands
3 lightCavalrys moved from S. Brown Lands to DagorladCombat - Rohan
Battle in Dagorlad
Rohan attack with 16 heavyCavalrys, 7 lightCavalrys, 4 spearInfantrys and 3 trebuches
Mordor defend with 1 orcs
Rohan roll dice for 16 heavyCavalrys, 7 lightCavalrys, 4 spearInfantrys and 3 trebuches in Dagorlad, round 2 : 13/0 hits
Mordor roll dice for 1 orcs in Dagorlad, round 2 : 0/1 hits
1 orcs owned by the Mordor lost in Dagorlad
Rohan win, taking Dagorlad from Mordor with 16 heavyCavalrys, 7 lightCavalrys, 4 spearInfantrys and 3 trebuches remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcsNon Combat Move - Rohan
2 spearInfantrys and 2 trebuches moved from Eastfold to Anorien
1 heavyCavalry moved from Helms Deep to AnorienPlace Units - Rohan
1 heavyCavalry and 3 spearInfantrys placed in Eastfold
1 heavyCavalry placed in Helms DeepTurn Complete - Rohan
Rohan collect 20 PUs; end with 21 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 35 / 35
Mordor : 18 / 18
Rohan : 20 / 21
Goblins : 0 / 0
Elves : 46 / 48
Haradrim : 21 / 22
Gondor : 29 / 30
Rhun : 12 / 18
Dale : 14 / 14
Khand : 11 / 11
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Elves
Elves buy 5 eagless and 4 hunterss; Remaining resources: 2 PUs;Combat Move - Elves
1 hunters moved from High Mirkwood to E. Mirkwood
2 griffins moved from S. Dale to E. Mirkwood
1 hunters moved from S. E. Rhovanion to E. Rhovanion
1 griffin moved from S. Dale to E. Rhovanion
1 griffin moved from S. Dale to E. Rhovanion
1 griffin moved from S. Dale to E. Rhovanion
1 eagles moved from S. Dale to E. Rhovanion
1 eagles moved from S. Dale to N. Ithilien
3 eagless moved from S. Dale to N. Ithilien
1 hunters moved from S. Brown Lands to N. Ithilien
1 eagles moved from Lorien to N. Ithilien
1 eagles moved from Moria to N. IthilienCombat - Elves
Battle in E. Rhovanion
Elves attack with 1 eagles, 3 griffins and 1 hunters
Rhun defend with 1 chariotArchers and 1 spearInfantry
Elves roll dice for 1 eagles, 3 griffins and 1 hunters in E. Rhovanion, round 2 : 3/1 hits
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in E. Rhovanion, round 2 : 0/1 hits
1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in E. Rhovanion
Elves win, taking E. Rhovanion from Rhun with 1 eagles, 3 griffins and 1 hunters remaining. Battle score for attacker is 8
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Battle in N. Ithilien
Elves attack with 6 eagless and 1 hunters
Khand defend with 2 raiderss and 1 warWolves
Elves roll dice for 6 eagless and 1 hunters in N. Ithilien, round 2 : 2/1 hits
Khand roll dice for 2 raiderss and 1 warWolves in N. Ithilien, round 2 : 0/1 hits
1 raiders owned by the Khand and 1 warWolves owned by the Khand lost in N. Ithilien
Elves roll dice for 6 eagless and 1 hunters in N. Ithilien, round 3 : 2/1 hits
Khand roll dice for 1 raiders in N. Ithilien, round 3 : 0/1 hits
1 raiders owned by the Khand lost in N. Ithilien
Elves win, taking N. Ithilien from Khand with 6 eagless and 1 hunters remaining. Battle score for attacker is 11
Casualties for Khand: 2 raiderss and 1 warWolves
Battle in E. Mirkwood
Elves attack with 2 griffins and 1 hunters
Rhun defend with 1 chariotArchers
Elves roll dice for 2 griffins and 1 hunters in E. Mirkwood, round 2 : 1/1 hits
Rhun roll dice for 1 chariotArchers in E. Mirkwood, round 2 : 1/1 hits
1 chariotArchers owned by the Rhun and 1 hunters owned by the Elves lost in E. Mirkwood
Elves win with 2 griffins remaining. Battle score for attacker is 1
Casualties for Rhun: 1 chariotArchers
Casualties for Elves: 1 huntersNon Combat Move - Elves
6 eagless moved from N. Ithilien to Dagorlad
16 hunterss and 12 wizards moved from N. Brown Lands to Dagorlad
1 hobbits moved from N. Brown Lands to S. Brown Lands
11 entss and 2 hobbitss moved from S. Mirkwood to N. Brown Lands
4 hobbitss moved from Dol Goldur to S. Mirkwood
1 hunters moved from Anduin East Bank to S. Brown Lands
3 hunterss moved from Lorien to N. Brown Lands
3 entss and 3 hunterss moved from N. Dale to S. Dale
3 griffins moved from E. Rhovanion to N. Brown Lands
2 griffins moved from E. Mirkwood to S. Dale
1 eagles moved from E. Rhovanion to Dagorlad
2 hunterss moved from High Mirkwood to N. DalePlace Units - Elves
4 hunterss placed in Dol Goldur
4 eagless placed in Lorien
1 eagles placed in High MirkwoodTurn Complete - Elves
Elves collect 47 PUs; end with 49 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 35 / 35
Mordor : 18 / 18
Rohan : 20 / 21
Goblins : 0 / 0
Elves : 47 / 49
Haradrim : 21 / 22
Gondor : 30 / 30
Rhun : 11 / 18
Dale : 14 / 14
Khand : 10 / 11
Dwarves : 12 / 13 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Haradrim
Haradrim buy 1 corsairs and 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
1 corsairs moved from Anfalas to Lamedon
Haradrim take Lamedon from Gondor
1 galleon moved from Anfalas Coast to S. W. Central Sea Zone
2 spearInfantrys moved from S. Ithilien to N. Ithilien
1 corsairs moved from S. Ithilien to N. Ithilien -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Haradrim
Haradrim buy 1 corsairs and 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
1 corsairs moved from Anfalas to Lamedon
Haradrim take Lamedon from Gondor
1 galleon moved from Anfalas Coast to S. W. Central Sea Zone
2 spearInfantrys moved from S. Ithilien to N. Ithilien
1 corsairs moved from S. Ithilien to N. IthilienCombat - Haradrim
Battle in N. Ithilien
Haradrim attack with 1 corsairs and 2 spearInfantrys
Elves defend with 1 hunters
Haradrim win, taking N. Ithilien from Gondor with 1 corsairs and 1 spearInfantry remaining. Battle score for attacker is 1
Casualties for Haradrim: 1 spearInfantry
Casualties for Elves: 1 huntersNon Combat Move - Haradrim
6 spearInfantrys moved from Debatable Land to S. Ithilien
6 spearInfantrys moved from Umbar to Debatable Land
1 corsairs and 5 spearInfantrys moved from City of Corsairs to UmbarPlace Units - Haradrim
4 spearInfantrys placed in City of Corsairs
1 corsairs and 2 spearInfantrys placed in AnfalasTurn Complete - Haradrim
Haradrim collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Gondor
Gondor buy 7 towerGuards; Remaining resources: 2 PUs;Combat Move - Gondor
1 spearInfantry and 1 towerGuard moved from Lebennin to Lamedon
1 heavyCavalry moved from Lossarnach to Lamedon
2 spearInfantrys and 1 trebuche moved from Pinnath Gelin to Anfalas
1 trebuche moved from E. Osg. to Anduin Mouth
1 undead moved from E. Osg. to Anduin Mouth
1 undead moved from E. Osg. to Anduin Mouth
1 galleon and 1 trebuche moved from Anduin Mouth to Morthond
1 galleon and 2 undeads moved from Anduin Mouth to Morthond
1 trebuche and 2 undeads moved from Morthond to AnfalasCombat - Gondor
Battle in Anfalas
Gondor attack with 2 spearInfantrys, 2 trebuches and 2 undeads
Haradrim defend with 1 castle, 1 corsairs and 2 spearInfantrys
Gondor roll dice for 2 spearInfantrys, 2 trebuches and 2 undeads in Anfalas, round 2 : 2/0 hits
Haradrim roll dice for 1 corsairs and 2 spearInfantrys in Anfalas, round 2 : 1/1 hits
1 undead owned by the Gondor, 1 spearInfantry owned by the Haradrim and 1 corsairs owned by the Haradrim lost in Anfalas
Gondor roll dice for 2 spearInfantrys, 2 trebuches and 1 undead in Anfalas, round 3 : 2/1 hits
Haradrim roll dice for 1 spearInfantry in Anfalas, round 3 : 0/1 hits
1 spearInfantry owned by the Haradrim lost in Anfalas
Gondor win, taking Anfalas from Haradrim with 2 spearInfantrys, 2 trebuches and 1 undead remaining. Battle score for attacker is 8
Casualties for Haradrim: 1 corsairs and 2 spearInfantrys
Casualties for Gondor: 1 undead
Battle in Lamedon
Gondor attack with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
Haradrim defend with 1 corsairs
Gondor roll dice for 1 heavyCavalry, 1 spearInfantry and 1 towerGuard in Lamedon, round 2 : 1/0 hits
Haradrim roll dice for 1 corsairs in Lamedon, round 2 : 0/1 hits
1 corsairs owned by the Haradrim lost in Lamedon
Gondor win, taking Lamedon from Haradrim with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 4
Casualties for Haradrim: 1 corsairsNon Combat Move - Gondor
4 towerGuards moved from W. Osg. to E. Osg.
1 spearInfantry moved from Tolfolas to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
2 galleons moved from Anduin Mouth to Lower Anduin
4 towerGuards moved from Anorien to Lower Anduin
4 towerGuards moved from Lower Anduin to E. Osg.Place Units - Gondor
2 towerGuards placed in E. Osg.
2 towerGuards placed in W. Osg.
3 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 34 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 35 / 35
Mordor : 18 / 18
Rohan : 20 / 21
Goblins : 0 / 0
Elves : 47 / 49
Haradrim : 19 / 24
Gondor : 32 / 34
Rhun : 11 / 18
Dale : 14 / 14
Khand : 10 / 11
Dwarves : 12 / 13 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
3 chariotArcherss, 1 warChariot and 1 warWagon moved from Iron Hills to N. Rhun
1 chariotArchers moved from Rhun to Rhovanion
Rhun take Celduin from Dale
Rhun take Rhovanion from Freefolk
2 spearInfantrys moved from Rhun to E. Rhovanion -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
3 chariotArcherss, 1 warChariot and 1 warWagon moved from Iron Hills to N. Rhun
1 chariotArchers moved from Rhun to Rhovanion
Rhun take Celduin from Dale
Rhun take Rhovanion from Freefolk
2 spearInfantrys moved from Rhun to E. RhovanionCombat - Rhun
Battle in E. Rhovanion
Rhun attack with 2 spearInfantrys
Elves defend with 1 hunters
Elves win with 1 hunters remaining. Battle score for attacker is -6
Casualties for Rhun: 2 spearInfantrys
Battle in N. Rhun
Rhun attack with 3 chariotArcherss, 1 warChariot and 1 warWagon
Dale defend with 1 archers and 2 spearInfantrys
Rhun win, taking N. Rhun from Dale with 1 chariotArchers, 1 warChariot and 1 warWagon remaining. Battle score for attacker is -1
Casualties for Rhun: 2 chariotArcherss
Casualties for Dale: 1 archers and 2 spearInfantrysNon Combat Move - Rhun
Place Units - Rhun
6 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Dale
Dale buy 3 lightCavalrys; Remaining resources: 2 PUs;Combat Move - Dale
1 spearInfantry moved from N. Dale to Iron Hills
Dwarves take Iron Hills from Rhun
2 archerss and 1 spearInfantry moved from N. Dale to N. Rhun
2 archerss, 1 heavyCavalry and 6 spearInfantrys moved from S. Dale to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 4 archerss, 1 heavyCavalry and 7 spearInfantrys
Rhun defend with 1 chariotArchers, 1 warChariot and 1 warWagon
Dale roll dice for 4 archerss, 1 heavyCavalry and 7 spearInfantrys in N. Rhun, round 2 : 3/0 hits
Rhun roll dice for 1 chariotArchers, 1 warChariot and 1 warWagon in N. Rhun, round 2 : 2/1 hits
1 warChariot owned by the Rhun, 1 chariotArchers owned by the Rhun, 1 warWagon owned by the Rhun and 2 spearInfantrys owned by the Dale lost in N. Rhun
Dale win, taking N. Rhun from Rhun with 4 archerss, 1 heavyCavalry and 5 spearInfantrys remaining. Battle score for attacker is 13
Casualties for Rhun: 1 chariotArchers, 1 warChariot and 1 warWagon
Casualties for Dale: 2 spearInfantrysNon Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
3 lightCavalrys placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 14 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 35
Mordor : 18 / 18
Rohan : 20 / 21
Goblins : 0 / 0
Elves : 47 / 49
Haradrim : 19 / 24
Gondor : 32 / 34
Rhun : 10 / 17
Dale : 12 / 14
Khand : 10 / 11
Dwarves : 16 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Khand
Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
2 xbowInfantrys moved from Harad Road to S. Ithilien
3 xbowInfantrys moved from Khand to Harad RoadNon Combat Move - Khand
Place Units - Khand
1 warWolves and 2 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Dwarves
Dwarves buy 1 berzerkers and 1 zepplin; Remaining resources: 0 PUs;Combat Move - Dwarves
5 axeInfantrys, 4 berzerkerss, 6 cannons and 7 phalanxs moved from S. Dale to Rhun
1 zepplin moved from N. Dale to Rhun
1 berzerkers moved from N. Dale to E. Mirkwood
Elves take E. Mirkwood from Rhun
1 berzerkers moved from N. Dale to Celduin
Dwarves take Celduin from RhunCombat - Dwarves
Battle in Rhun
Dwarves attack with 5 axeInfantrys, 4 berzerkerss, 6 cannons, 7 phalanxs and 1 zepplin
Rhun defend with 1 castle, 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche
Dwarves roll dice for 5 axeInfantrys, 4 berzerkerss, 6 cannons, 7 phalanxs and 1 zepplin in Rhun, round 2 : 10/1 hits
Rhun roll dice for 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche in Rhun, round 2 : 8/1 hits
7 spearInfantrys owned by the Rhun, 3 phalanxs owned by the Dwarves, 1 trebuche owned by the Rhun, 5 axeInfantrys owned by the Dwarves and 2 fortificationss owned by the Rhun lost in Rhun
Dwarves roll dice for 4 berzerkerss, 6 cannons, 4 phalanxs and 1 zepplin in Rhun, round 3 : 8/1 hits
Rhun roll dice for 2 chariotArcherss and 13 spearInfantrys in Rhun, round 3 : 5/0 hits
8 spearInfantrys owned by the Rhun, 4 phalanxs owned by the Dwarves and 1 cannon owned by the Dwarves lost in Rhun
Dwarves roll dice for 4 berzerkerss, 5 cannons and 1 zepplin in Rhun, round 4 : 6/1 hits
Rhun roll dice for 2 chariotArcherss and 5 spearInfantrys in Rhun, round 4 : 3/1 hits
5 spearInfantrys owned by the Rhun, 2 cannons owned by the Dwarves, 1 chariotArchers owned by the Rhun and 1 zepplin owned by the Dwarves lost in Rhun
Dwarves roll dice for 4 berzerkerss and 3 cannons in Rhun, round 5 : 4/0 hits
Rhun roll dice for 1 chariotArchers in Rhun, round 5 : 0/1 hits
1 chariotArchers owned by the Rhun lost in Rhun
Dwarves captures 17PUs while taking Rhun capital
Dwarves win, taking Rhun from Rhun with 4 berzerkerss and 3 cannons remaining. Battle score for attacker is -7
Casualties for Rhun: 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche
Casualties for Dwarves: 5 axeInfantrys, 3 cannons, 7 phalanxs and 1 zepplinNon Combat Move - Dwarves
1 cannon moved from N. Dale to CelduinPlace Units - Dwarves
1 berzerkers and 1 zepplin placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 24 PUs; end with 41 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 35
Mordor : 18 / 18
Rohan : 20 / 21
Goblins : 0 / 0
Elves : 48 / 49
Haradrim : 19 / 24
Gondor : 32 / 34
Rhun : 1 / 0
Dale : 12 / 14
Khand : 10 / 10
Dwarves : 24 / 41 -
I think the good powers are pretty much invincible at this point.
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yeah, me to. but I didn’t no if you wanted to go for total destruction.