World War II again S.A. & Dawg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 fighter moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                2 armour moved from Egypt to Tobruk
                3 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                5 infantry moved from Burma to Shan State
                2 artilleries moved from Burma to Shan State
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Burma to Java
                1 infantry moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                2 armour moved from Egypt to Tobruk
                3 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                5 infantry moved from Burma to Shan State
                2 artilleries moved from Burma to Shan State
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Burma to Java
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in French Indo China
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 2 destroyers
                    Italians defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Tobruk
                    British attack with 2 armour
                    Germans defend with 1 armour and 1 infantry
                    British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 armour
                Battle in Yunnan
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 armour
                    British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                2 artilleries and 3 infantry moved from India to Burma
                1 tactical_bomber moved from French Indo China to Shan State
                1 artillery and 4 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Shan State to Burma

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,4,2
                British collect 25 PUs (4 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery moved from Tunisia to Libya
                      Italians take Libya from French
                2 fighters moved from Romania to Southern Italy
                1 armour moved from Romania to Northern Italy
                1 armour moved from Romania to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                      Italians take 99 Sea Zone from French
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from Romania to Tobruk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery moved from Tunisia to Libya
                      Italians take Libya from French
                2 fighters moved from Romania to Southern Italy
                1 armour moved from Romania to Northern Italy
                1 armour moved from Romania to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                      Italians take 99 Sea Zone from French
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from Romania to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 cruiser in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 :  1/3 hits
                        British roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Libya
                1 bomber moved from Libya to Tunisia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Dice Statistics:

    Total
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • been real busy after vacation 3 cars to get inspected Glo working nites and Molly with cheer. I’ll try to catch up to Brit. by the end of the weekend and give her some $ for house and dog sitting
    Tanks
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
                2 fighters moved from Burma to Java
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 armour moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Poland to Baltic States
                1 armour moved from Poland to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Western Germany to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 armour moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Poland to Baltic States
                1 armour moved from Poland to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 3 infantry and 2 mech_infantrys
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  0/5 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 3 :  5/7 hits
                        Russians roll dice for 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 :  1/3 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry and 2 mech_infantrys
                Battle in Finland
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 :  1/6 hits
                        Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Finland, round 2 :  3/4 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Finland, round 3 :  1/3 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Finland, round 3 :  3/3 hits
                        1 tactical_bomber owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Finland
                    Russians win with 2 armour remaining. Battle score for attacker is -30
                    Casualties for Germans: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 battleship moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from Eastern Poland to Western Germany
                1 bomber moved from 104 Sea Zone to Western Germany
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 112 Sea Zone
                1 destroyer placed in 93 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 4 times
            Average roll : 3.328
            Median : 3.000
            Variance : 1.017
            Standard Deviation : 1.008
            Total rolls : 61

    Germans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.868
            Standard Deviation : 0.932
            Total rolls : 39

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.450
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Americans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • Real bad dice again….argh


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Finland to Norway
                2 fighters moved from Novgorod to Norway
                1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 artillery and 11 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Kazakhstan to Szechwan
                      Chinese take Szechwan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Finland to Norway
                2 fighters moved from Novgorod to Norway
                1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 artillery and 11 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Kazakhstan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                    1 armour owned by the Russians retreated to Belarus
                    Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Russians: 3 infantry and 1 mech_infantry
                Battle in Romania
                    Russians attack with 1 artillery and 11 infantry
                    Germans defend with 2 armour, 1 artillery and 4 infantry
                    Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 11 infantry
                Battle in Norway
                    Russians attack with 2 armour and 2 fighters
                    Germans defend with 1 artillery and 3 infantry
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -26
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 armour and 2 fighters

    Non Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery and 9 infantry moved from Russia to Smolensk
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Bessarabia to Ukraine
                3 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Kazakhstan to Sikang
                1 aaGun moved from Tsagaan Olom to Dzavhan

    Place Units - Russians
                2 armour and 1 fighter placed in Novgorod
                Russians undo move 1.
                3 infantry placed in Novgorod
                2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R.
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from Kwangsi to Siam
                1 mech_infantry moved from Kwangsi to Kweichow
                1 armour moved from Shensi to Szechwan
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone


  • Any scramble orders for sz 42?


  • yes bring them all into the battle


  • ool: tip carrier
    2 subs
    2 destroyers save 1
    3 cruisers
    2 anzac fighters
    1 uk fighter
    2 American fighters
    1 carrier
    1 destroyer
    5 battleships


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R.
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from Kwangsi to Siam
                1 mech_infantry moved from Kwangsi to Kweichow
                1 armour moved from Shensi to Szechwan
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
                Battle in Borneo
                Battle in Yakut S.S.R.
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Borneo from UK_Pacific, taking Yakut S.S.R. from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 1 fighter; Americans defend with 5 battleships, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  11/13 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 5 battleships, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 2 transports in 42 Sea Zone, round 2 :  8/17 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans, 3 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 :  6/10 hits
                        Americans roll dice for 5 battleships, 3 fighters and 2 transports in 42 Sea Zone, round 3 :  5/8 hits
                        2 fighters owned by the Americans, 3 battleships owned by the Americans, 3 tactical_bombers owned by the Japanese, 1 fighter owned by the British and 2 fighters owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser and 1 fighter in 42 Sea Zone, round 4 :  3/5 hits
                        Americans roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 4 :  1/2 hits
                        2 battleships owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers and 1 cruiser remaining. Battle score for attacker is 133
                    Casualties for Japanese: 1 carrier, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 2 fighters
                    Casualties for British: 1 fighter
                    Casualties for Americans: 5 battleships, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                2 bombers moved from 42 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Amur
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Sakha to Amur
                1 bomber moved from Japan to Kiangsu
                1 fighter moved from Japan to 43 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.262
            Median : 3.000
            Variance : 1.672
            Standard Deviation : 1.293
            Total rolls : 65

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.088
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 34

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.517
            Median : 3.000
            Variance : 0.821
            Standard Deviation : 0.906
            Total rolls : 29


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
                1 bomber moved from Shan State to 42 Sea Zone
                1 bomber moved from Shan State to 42 Sea Zone
                2 fighters moved from Shan State to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

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