Global 43 trial set up
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 armour moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 mech_infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Germany to Greater Southern Germany
1 mech_infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Germany to Greater Southern GermanyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Greater Southern Germany
Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
French defend with 1 armour, 2 infantry and 1 mech_infantry
Germans win, taking Greater Southern Germany from French with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for French: 1 armour, 2 infantry and 1 mech_infantry
Battle in Poland
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery
Germans win, taking Poland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to GermanyPlace Units - Germans
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 18 PUs (1 lost to blockades); end with 18 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Germans :
Greater Southern Germany : 1 armour, 2 artilleries and 2 mech_infantrys
Slovakia Hungary : 1 infantry
Poland : 1 artillery and 1 infantry
Germany : 3 artilleries, 1 factory_major, 17 infantry and 1 mech_infantry
Norway : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Russians : 39 / 42
Japanese : 1 / 0
Americans : 60 / 85
Chinese : 23 / 29
Germans : 19 / 23
British : 44 / 51
UK_Pacific : 22 / 27
Italians : 3 / 8
ANZAC : 29 / 41
French : 25 / 27
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 mech_infantry moved from Holland Belgium to Denmark
British take Denmark from Germans
4 armour and 1 mech_infantry moved from Holland Belgium to Greater Southern Germany
1 bomber, 3 fighters and 2 tactical_bombers moved from France to Greater Southern Germany
3 armour, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 11 infantry moved from Holland Belgium to Western Germany
8 artilleries and 2 infantry moved from France to Northern Italy
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Eastern Poland to Slovakia Hungary
3 armour and 2 mech_infantrys moved from Rostov to Western Ukraine
3 armour moved from Caucasus to Ukraine
3 armour moved from Northwest Persia to Rostov
2 destroyers moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 armour and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Holland Belgium to Denmark
British take Denmark from Germans
4 armour and 1 mech_infantry moved from Holland Belgium to Greater Southern Germany
1 bomber, 3 fighters and 2 tactical_bombers moved from France to Greater Southern Germany
3 armour, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 11 infantry moved from Holland Belgium to Western Germany
8 artilleries and 2 infantry moved from France to Northern Italy
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Eastern Poland to Slovakia Hungary
3 armour and 2 mech_infantrys moved from Rostov to Western Ukraine
3 armour moved from Caucasus to Ukraine
3 armour moved from Northwest Persia to Rostov
2 destroyers moved from 112 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 2 destroyers; Russians loiter and taunt with
Germans defend with 1 submarine
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Slovakia Hungary
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Slovakia Hungary from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
British attack with 4 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour, 2 artilleries and 2 mech_infantrys
British win, taking Greater Southern Germany from Germans with 4 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour, 2 artilleries and 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
2 tactical_bombers moved from Greater Southern Germany to Western Germany
3 fighters moved from Greater Southern Germany to Western Germany
1 bomber moved from Greater Southern Germany to Western Germany
2 fighters moved from Slovakia Hungary to Western Germany
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Egypt to Iraq
3 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from 95 Sea Zone to Northern Italy
3 infantry moved from Persia to Northwest Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
1 aaGun and 3 infantry moved from Shensi to Tsinghai
1 armour moved from Jehol to Suiyuyan
2 armour, 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 38 Sea Zone to BurmaPlace Units - British
5 armour and 5 infantry placed in United Kingdom
1 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
1 armour, 3 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs; end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUsTerritory Summary for Italians :
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
97 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 39 / 42
Japanese : 1 / 0
Americans : 60 / 85
Chinese : 23 / 29
Germans : 10 / 23
British : 53 / 55
UK_Pacific : 22 / 27
Italians : 3 / 9
ANZAC : 29 / 41
French : 25 / 27
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
3 transports moved from 6 Sea Zone to 35 Sea Zone
3 cruisers moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
3 armour moved from Japan to 6 Sea Zone
1 armour moved from India to West India
1 infantry moved from Burma to India
1 armour moved from Shan State to India
4 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Korea to Amur
4 armour and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
3 transports moved from 6 Sea Zone to 35 Sea Zone
3 cruisers moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
3 armour moved from Japan to 6 Sea Zone
1 armour moved from India to West India
1 infantry moved from Burma to India
1 armour moved from Shan State to India
4 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Korea to Amur
4 armour and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 artillery moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
3 infantry placed in New South Wales
3 armour placed in JapanTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French buy 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour and 2 mech_infantrys moved from France to Southern Italy -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French buy 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour and 2 mech_infantrys moved from France to Southern ItalyCombat - French
Battle in Southern Italy
French attack with 2 armour, 3 infantry and 2 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Italians win with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is -19
Casualties for French: 2 armour, 3 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGunsNon Combat Move - French
Place Units - French
Units in France being upgraded or consumed: 1 factory_minor
1 factory_upgrade, 1 infantry and 1 mech_infantry placed in FranceTurn Complete - French
French collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 bomber and 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
3 armour moved from Novgorod to Poland
4 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 submarine moved from 125 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 bomber and 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
3 armour moved from Novgorod to Poland
4 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Norway
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Russians attack with 7 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 7 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
5 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 bomber and 2 fighters placed in Novgorod
1 fighter placed in UkraineTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
I cannot move the jap Air from the Gilbert Islands or your TTs inSZ6 can kill them amphibiously. No move from me until you get closer with unescorted TTs.
Your move. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Gilbert Islands : 1 flag, 1 bomber, 1 fighter and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 44 / 53
Japanese : 1 / 0
Americans : 60 / 85
Chinese : 23 / 29
Germans : 5 / 23
British : 53 / 55
UK_Pacific : 22 / 27
Italians : 3 / 9
ANZAC : 29 / 39
French : 25 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 1 PUs;Combat Move - Americans
13 armour, 9 artilleries and 7 infantry moved from Western Germany to Germany
1 tactical_bomber moved from France to Germany
1 fighter moved from France to Germany
4 armour, 5 artilleries, 2 cruisers, 2 destroyers, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
3 armour moved from Eastern Poland to Germany
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 64 Sea Zone to 89 Sea Zone
6 armour moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 2 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 1 PUs;Combat Move - Americans
13 armour, 9 artilleries and 7 infantry moved from Western Germany to Germany
1 tactical_bomber moved from France to Germany
1 fighter moved from France to Germany
4 armour, 5 artilleries, 2 cruisers, 2 destroyers, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
3 armour moved from Eastern Poland to Germany
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 64 Sea Zone to 89 Sea Zone
6 armour moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 2 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 4 armour, 5 artilleries and 9 infantry
Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Americans captures 9PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 34
Casualties for Italians: 3 artilleries, 1 fighter and 10 infantry
Casualties for Americans: 6 infantry
Battle in Germany
Americans attack with 16 armour, 9 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_major, 17 infantry and 1 mech_infantry
Americans captures 23PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Germany from Germans with 16 armour, 9 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 3 artilleries, 17 infantry and 1 mech_infantry
Casualties for Americans: 7 infantryNon Combat Move - Americans
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western GermanyPlace Units - Americans
3 bombers placed in Western Germany
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 101 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
Game over . Well done . Hope you enjoyed it
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yes I enjoyed it. now lets see if I can last as long as you did





