14L G40 arathorn (Axis) vs. JWW (Allies +12)
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ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Northern Italy to Tobruk
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total -
Bringing to the top
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sorry dude, didn’t know you were back…
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@JWW:
sorry dude, didn’t know you were back…
No problem man :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Southern France : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Libya : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 34 / 66
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 53
Chinese : 9 / 15
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 15 / 15
ANZAC : 14 / 14
French : 14 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 artilleries and 2 mech_infantrys moved from France to Southern France
3 armour moved from France to Holland Belgium
3 armour moved from France to Southern France -
I am assuming you don’t want to scramble - I am using subs to take your dds with 6 planes on each - it will be a wipeout.
If you want to scramble, then we can reroll here on the forum :) I just want to send this post off before the night comes :)
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FYI - I clicked the wrong button in Southern France - meant to retreat but clicked the wrong button. I’ll edit back if that is ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 artilleries and 2 mech_infantrys moved from France to Southern France
3 armour moved from France to Holland Belgium
3 armour moved from France to Southern FranceCombat - Germans
Battle in Holland Belgium
Germans attack with 3 armour and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 3 armour, 2 artilleries and 2 mech_infantrys
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French win with 1 artillery remaining. Battle score for attacker is -24
Casualties for Germans: 3 armour, 2 artilleries and 2 mech_infantrys
Casualties for French: 1 artillery and 2 infantry
Battle in 111 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by French to Southern France: 1 infantry
EDIT: Adding units owned by Germans to France: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
5 infantry moved from Bulgaria to Romania
2 armour moved from Romania to Poland
3 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to NorwayPlace Units - Germans
1 destroyer, 2 submarines and 2 transports placed in 112 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 1.
1 destroyer, 1 submarine and 2 transports placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
1 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in Western Germany
2 artilleries and 1 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 1.
Germans undo move 2.
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in Western Germany
3 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
FYI - I clicked the wrong button in Southern France - meant to retreat but clicked the wrong button. I’ll edit back if that is ok.
Well in all of this time playing G40 this is a first for me.
I guess I can understand not hitting the retreat button on one combat turn but certainly not two. The S.France battle lasted 5 rounds, I can only suppose you intended to retreat on round 5 versus continuing w/a G arm vs 2 french art’s? I can’t agree that you intended to hit the retreat button on rd 4 & then again on rd 5, and thus made the same mistake twice? Therefore you should have edited/added one G armor into France not two. Also, not that this is a huge thing, but the french should have two art’s in S.Fra not an inf and an art that you edited back in.
Here is the file with the changes as I see them, less one G arm in France, less one french inf Plus one french art in S. France. Please let me know if I am ok to proceed with these changes.
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I am at your mercy - so no worries whatsoever.
When I was down to 2 armor, I wanted to retreat as to not risk losing them - and when I clicked the wrong button that time I just rolled it out as one can’t edit mid-battle.
It is your decision - I would have been ok with you denying any edit and let me suffer max since it was my mistake and that is something I would just have to deal with. I am ok with whatever you decide is fine in this case - no hard feelings whatsoever.
I haven’t opened the map to see, but whatever you decide is what we can proceed with - all in good spirit :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 aaGun, 2 fighters, 8 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
6 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Russians undo move 1.
1 artillery and 1 infantry placed in Ukraine
Russians undo move 2.
1 infantry placed in Ukraine
1 artillery and 5 infantry placed in Russia
Russians undo move 1.
2 infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 20 infantry
Olgiy : 1 flag, 2 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 6 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Ukraine : 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 1 artillery and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
109 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 39 / 49
Russians : 36 / 36
Japanese : 32 / 33
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 20 / 20
Italians : 15 / 15
ANZAC : 14 / 14
French : 12 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Hunan to Yunnan
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Amur to Buyant-Uhaa
2 infantry moved from Amur to Ulaanbaatar
2 fighters moved from Manchuria to Ulaanbaatar
1 fighter moved from Manchuria to Buyant-Uhaa
2 bombers moved from Kwangsi to Szechwan
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Yunnan
2 fighters and 3 tactical_bombers moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to YunnanCombat - Japanese
Battle in Ulaanbaatar
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
2 fighters moved from Ulaanbaatar to Manchuria
1 artillery moved from Korea to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Buyant-Uhaa to 20 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone
2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Amur to Korea
1 aaGun and 7 infantry moved from Amur to ManchuriaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 factory_minor placed in French Indo China
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
To top.
The map wasn’t downloaded so I guess it disappeared in the bunch -
need to give this a bit of thought…
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Gotcha ;) In the meantime - I’ll be a :mrgreen: watching WC!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
6 infantry moved from Shensi to Suiyuyan





