14L ArtofWar1947 (Allies +8) v Shin Ji (axis) +LL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Northwest Persia to Greece
                1 armour, 2 fighters and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Burma to French Indo China
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 bombers moved from India to Malaya
                5 bombers moved from Queensland to Dutch New Guinea

    Combat - Americans
                Battle in Greece
                    Americans attack with 1 armour, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor and 5 mech_infantrys
                        Americans roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 3 fighters and 1 infantry in Greece, round 2 :  3/1 hits
                        Germans roll dice for 5 mech_infantrys in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Greece
                        Americans roll dice for 1 armour and 3 fighters in Greece, round 3 :  2/0 hits
                        Germans roll dice for 2 mech_infantrys in Greece, round 3 :  1/1 hits
                        1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
                    Americans win with 3 fighters remaining. Battle score for attacker is 11
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Americans: 1 armour and 1 infantry
                Air Battle in Malaya
                    Americans attacks with 2 units heading to Malaya
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 5,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in Dutch New Guinea
                    Americans attack with 5 bombers
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 5 bombers in Dutch New Guinea, round 2 :  3/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 :  1/0 hits
                        2 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Dutch New Guinea
                    Americans win with 4 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 bomber
                Battle in Korea
                Cleaning up after air battles

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Western United States to Siberia
                1 mech_infantry moved from Central United States to Western United States
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Wake Island to Siberia
                4 bombers moved from Dutch New Guinea to Northern Territory
                1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                1 bomber moved from Queensland to India
                2 bombers moved from Malaya to India
                1 bomber moved from French Indo China to India
                1 fighter moved from 93 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                3 fighters moved from Greece to 97 Sea Zone

    Place Units - Americans
                1 bomber, 1 fighter, 2 infantry and 1 mech_infantry placed in Western United States
                2 submarines and 2 transports placed in 10 Sea Zone
                3 submarines placed in 93 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 2 infantry and 2 mech_infantrys
        India : 4 bombers
        Queensland : 1 bomber
        Northern Territory : 4 bombers, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 armour and 1 infantry
        Siberia : 3 bombers
        26 Sea Zone : 3 destroyers, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 2 submarines and 2 transports
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 2 submarines and 2 transports
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 fighter
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        104 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 4 submarines
        97 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 18 / 32
        Japanese : 62 / 71
        Americans : 56 / 76
        Chinese : 0 / 3
        British : 32 / 41
        UK_Pacific : 6 / 8
        Italians : 12 / 11
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Did not scramble Italian fighter @ 4 to SZ 97 to defend against the invasion of Greece because it seemed futile: CA + DD = 5, and a hit by the Italian fighter could have been taken on the DD.

    Did not intercept bombing raid on Malaya because the odds were against the Japanese fighter @ 1 versus the US bombers @ 2.

    If wrong, will re-roll.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 18 / 32
        Japanese : 62 / 71
        Americans : 56 / 76
        Chinese : 0 / 3
        British : 32 / 41
        UK_Pacific : 6 / 8
        Italians : 12 / 11
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    @ArtofWar1947:

    Did not scramble Italian fighter @ 4 to SZ 97 to defend against the invasion of Greece because it seemed futile: CA + DD = 5, and a hit by the Italian fighter could have been taken on the DD.

    Did not intercept bombing raid on Malaya because the odds were against the Japanese fighter @ 1 versus the US bombers @ 2.

    If wrong, will re-roll.

    Nah, I wouldn’t have scrambled anyway.  It’s all good.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 armour, 1 artillery and 4 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                3 mech_infantrys moved from Northwest Persia to Caucasus
                3 fighters moved from Northwest Persia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 8 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 armour, 1 artillery and 4 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                3 mech_infantrys moved from Northwest Persia to Caucasus
                3 fighters moved from Northwest Persia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State

    Combat - British
                Battle in Norway
                Battle in Greece
                Battle in Caucasus
                    British attack with 4 fighters and 3 mech_infantrys
                    Germans defend with 3 mech_infantrys
                        British roll dice for 4 fighters and 3 mech_infantrys in Caucasus, round 2 :  3/1 hits
                        Germans roll dice for 3 mech_infantrys in Caucasus, round 2 :  1/0 hits
                        1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
                    British win, taking Norway from Germans, taking Greece from Germans, taking Caucasus from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters and 1 infantry in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                4 aaGuns, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
                2 fighters moved from Shan State to India
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
                2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 97 Sea Zone to Greece
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from Southern France to United Kingdom
                3 fighters moved from Caucasus to Russia
                1 fighter moved from Caucasus to Northwest Persia

    Place Units - British
                1 fighter, 1 infantry and 1 mech_infantry placed in Persia
                1 destroyer placed in 81 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun
                EDIT: Adding units owned by British to Scotland: 1 aaGun
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to India: 1 artillery and 1 mech_infantry
                EDIT: Changing PUs for UK_Pacific from 15 to 7
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        India : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
        37 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 3 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Norway : 1 flag, 2 infantry
        Tobruk : 1 flag
        Russia : 6 fighters
        Caucasus : 2 mech_infantrys
        125 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Eire : 1 flag
        Greece : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 5 infantry
        99 Sea Zone : 1 transport
        97 Sea Zone : 3 transports
        Iraq : 1 infantry
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys
        Persia : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 83
        Russians : 20 / 32
        Japanese : 61 / 71
        Americans : 56 / 76
        Chinese : 0 / 3
        British : 37 / 42
        UK_Pacific : 7 / 7
        Italians : 12 / 11
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to Greece
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Americans
                3 mech_infantrys moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Strategic bombing raid in Greece
                    1 bomber killed by AA
                    Bombing raid in Greece causes 0 damage total.

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,6,6,2,4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,3,3,6,3,6,3
                Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                2 aaGuns, 2 armour, 1 artillery and 3 mech_infantrys moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns, 2 armour, 1 artillery and 3 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 54 / 83
        Russians : 20 / 32
        Japanese : 61 / 71
        Americans : 53 / 76
        Chinese : 0 / 3
        British : 37 / 42
        UK_Pacific : 7 / 7
        Italians : 15 / 4
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Politics - French

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 3 infantry
        97 Sea Zone : 1 fighter
        Iraq : 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 83
        Russians : 20 / 32
        Japanese : 61 / 71
        Americans : 53 / 76
        Chinese : 0 / 3
        British : 37 / 42
        UK_Pacific : 7 / 7
        Italians : 15 / 4
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 10 mech_infantrys moved from Novosibirsk to Nenetsia
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 armour moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 armour moved from Novgorod to Nenetsia
                1 bomber moved from Bryansk to Nenetsia
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Bryansk to Norway
                1 bomber moved from Bryansk to Nenetsia
                1 tactical_bomber moved from Bryansk to Tambov
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                1 armour moved from Evenkiyskiy to Urals
                10 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 armour moved from Volgograd to Bryansk
                10 mech_infantrys moved from Northern Italy to Bulgaria

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 11 armour, 2 bombers and 10 mech_infantrys
                    Russians defend with 2 aaGuns, 2 armour and 17 infantry
                    Germans win, taking Nenetsia from Russians with 8 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 armour, 1 bomber and 10 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour and 17 infantry
                Battle in Tambov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Norway
                    Germans attack with 2 bombers
                    British defend with 2 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                    Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 bomber moved from Nenetsia to Novgorod

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                1 tactical_bomber placed in Novgorod
                3 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 10 mech_infantrys
                EDIT: Adding units owned by Germans to Yugoslavia: 10 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,6,4,6,3,2,1
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Vologda
                1 armour, 10 artilleries, 57 infantry and 3 mech_infantrys moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                6 fighters moved from Russia to Samara
                1 tactical_bomber moved from Russia to Caucasus
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Vologda
                1 armour, 10 artilleries, 57 infantry and 3 mech_infantrys moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                6 fighters moved from Russia to Samara
                1 tactical_bomber moved from Russia to Caucasus
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 armour, 10 artilleries, 57 infantry and 3 mech_infantrys
                    Japanese defend with 5 armour and 12 mech_infantrys
                        Russians roll dice for 2 armour, 10 artilleries, 57 infantry and 3 mech_infantrys in Vologda, round 2 :  16/0 hits
                        Japanese roll dice for 5 armour and 12 mech_infantrys in Vologda, round 2 :  6/1 hits
                        6 infantry owned by the Russians, 4 armour owned by the Japanese and 12 mech_infantrys owned by the Japanese lost in Vologda
                    51 infantry owned by the Russians, 2 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 10 artilleries owned by the Russians retreated to Smolensk
                    Japanese win with 1 armour remaining. Battle score for attacker is 54
                    Casualties for Japanese: 4 armour and 12 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Samara
                    Russians attack with 6 fighters and 2 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 6 fighters and 2 infantry in Samara, round 2 :  3/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  2/1 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Caucasus to Northwest Persia
                6 fighters moved from Samara to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 2 armour, 10 artilleries, 51 infantry and 3 mech_infantrys
                EDIT: Removing units owned by Russians from Smolensk: 2 armour, 10 artilleries, 51 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Alexandria : 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 6 fighters, 51 infantry and 6 mech_infantrys
        Tambov : 1 infantry
        Caucasus : 1 armour
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 tactical_bomber

    Production/PUs Summary :

    Germans : 58 / 74
        Russians : 17 / 29
        Japanese : 60 / 71
        Americans : 53 / 76
        Chinese : 0 / 3
        British : 37 / 42
        UK_Pacific : 7 / 7
        Italians : 15 / 4
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    On the one hand, I’m genuinely impressed with that strafe.  On the other hand, that pretty much points out why I don’t like Low Luck.


  • The strafe would have been an extremely dangerous move with regular luck.

  • '15

    Exactly!  And I feel such a move should be dangerous.  But opinions differ.  It’s all good.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 0 damage on 2 factory_minors; Remaining resources: 60 PUs; 6 SuicideAttackTokens;
                Japanese buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 armour moved from Malaya to Shan State
                6 armour and 6 mech_infantrys moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                4 bombers moved from Philippines to Korea
                1 bomber moved from Malaya to 45 Sea Zone
                1 armour moved from Vologda to Smolensk
                      Japanese take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 6 armour
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 5 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 4 bombers
                    Americans defend with 2 infantry and 2 mech_infantrys
                    Japanese win with 1 bomber remaining. Battle score for attacker is -22
                    Casualties for Japanese: 3 bombers
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 bomber moved from Korea to Japan
                1 fighter moved from Philippines to Japan
                1 bomber moved from 45 Sea Zone to Philippines
                2 fighters moved from Philippines to Japan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 aaGun and 8 infantry moved from Hopei to Kweichow
                2 artilleries moved from Shensi to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,6
                Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • '15

    I had one of the Ftrs set to attack those two Trns.  Must have undone it by mistake.  Hence the edit.


  • I was not counting on the transports in SZ 6 to survive.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_minor, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from Siberia to Yakut S.S.R.
                4 bombers moved from Northern Territory to Java
                1 bomber moved from Queensland to Java
                1 bomber moved from India to Java
                1 bomber moved from India to Malaya
                1 bomber moved from India to French Indo China
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                4 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone

Suggested Topics

  • 9
  • 58
  • 117
  • 184
  • 72
  • 225
  • 232
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.8k

Users

40.5k

Topics

1.8m

Posts