14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 6 armour and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
7 infantry moved from Burma to India
1 infantry moved from Burma to India
3 artilleries moved from Burma to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 armour moved from Persia to West India
1 artillery and 2 infantry moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Malta
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Non Combat Move - British
1 infantry moved from India to Burma
Place Units - British
3 armour placed in Persia
3 armour placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Northern Italy to Southern France
3 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Southern France, round 2 : 1/7 hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Southern France, round 3 : 2/7 hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Albania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 artillery
Albania : 1 armour
Northern Italy : 2 aaGuns, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 50 / 61
Russians : 23 / 32
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 41 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 3 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer, 1 infantry, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 50 / 61
Russians : 23 / 32
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 41 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.286
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Morocco
1 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Eire : 1 flag
Production/PUs Summary :
Germans : 50 / 61
Russians : 23 / 32
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 41 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.286
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
5 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
3 tactical_bombers moved from Novgorod to 125 Sea Zone
1 artillery moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
do you want to scramble your fighter in 110?
no thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
5 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
3 tactical_bombers moved from Novgorod to 125 Sea Zone
1 artillery moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 fighters in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 3 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 3 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 4/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 armour, 1 artillery, 14 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 5 armour, 1 artillery, 14 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 9/21 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Archangel
3 armour and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun and 6 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Karelia to Belarus
1 armour moved from Finland to Novgorod
3 tactical_bombers moved from 125 Sea Zone to Western Germany
2 bombers and 2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Romania : 1 armour and 3 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Norway : 1 infantry
Denmark : 3 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 1 artillery and 20 mech_infantrys
Rostov : 1 flag, 1 armour and 1 mech_infantry
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
112 Sea Zone : 1 destroyer, 1 submarine and 1 transport
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 66
Russians : 19 / 32
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 39 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 3 artilleries, 2 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 3 artilleries, 2 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 5 armour, 4 artilleries, 2 fighters, 34 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour, 1 artillery and 20 mech_infantrys
AA fire in Bryansk : 1/3 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 12/49 hits
Germans roll dice for 1 aaGun, 8 armour, 1 artillery and 20 mech_infantrys in Bryansk, round 2 : 13/29 hits
13 infantry owned by the Russians, 1 aaGun owned by the Germans and 11 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 21 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 12/36 hits
Germans roll dice for 8 armour, 1 artillery and 9 mech_infantrys in Bryansk, round 3 : 7/18 hits
7 infantry owned by the Russians, 2 armour owned by the Germans, 1 artillery owned by the Germans and 9 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 14 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 7/29 hits
Germans roll dice for 6 armour in Bryansk, round 4 : 5/6 hits
5 infantry owned by the Russians and 6 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 armour, 4 artilleries, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Germans: 1 aaGun, 8 armour, 1 artillery and 20 mech_infantrys
Casualties for Russians: 1 fighter and 25 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
Soviet Far East : 1 infantry
Bryansk : 5 armour, 4 artilleries, 9 infantry and 4 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 55 / 66
Russians : 20 / 20
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 39 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 32 times
2 was rolled 35 times
3 was rolled 16 times
4 was rolled 36 times
5 was rolled 20 times
6 was rolled 31 times
Average roll : 3.412
Median : 4.000
Variance : 2.047
Standard Deviation : 1.431
Total rolls : 170
Germans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.071
Median : 3.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 56
Russians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 7 times
4 was rolled 25 times
5 was rolled 14 times
6 was rolled 25 times
Average roll : 3.579
Median : 4.000
Variance : 2.354
Standard Deviation : 1.534
Total rolls : 114
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Siam to Shan State
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to Shensi
1 infantry moved from Tsinghai to Shensi
1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win, taking Sumatra from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/6 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/6 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 tactical_bomber moved from Shensi to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 artillery moved from Kwangsi to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to Kwangsi
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 3 infantry
Kweichow : 1 flag, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Production/PUs Summary :
Germans : 55 / 66
Russians : 19 / 20
Japanese : 62 / 61
Americans : 51 / 73
Chinese : 2 / 5
British : 35 / 46
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
2 submarines moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 93 Sea Zone
ant to use any of your kami’s
one kami in 17
one in 22
one in 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
2 submarines moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 93 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 35 Sea Zone
Americans attack with 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Philippines to Celebes
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 transport moved from 81 Sea Zone to 79 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
3 aaGuns, 3 artilleries and 11 infantry moved from India to Burma
3 armour moved from West India to Burma
1 artillery and 2 infantry moved from Persia to Eastern Persia
3 armour moved from Persia to West India
1 infantry moved from Iraq to Persia
3 armour moved from Iraq to Eastern Persia
3 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 armour moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Malta to Iraq
2 bombers moved from Malta to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 armour placed in Persia
3 armour placed in Egypt
British undo move 1.
2 armour and 1 fighter placed in Persia
1 armour placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour moved from Albania to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4
Italians collect 7 PUs (6 lost to blockades); end with 8 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 66
Russians : 19 / 20
Japanese : 58 / 61
Americans : 53 / 78
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 13 / 8
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0