yeah you did push it too far lol
G40 14L captain walker (axis) vs dawgoneit (allies +10) game 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 6 armour and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
7 infantry moved from Burma to India
1 infantry moved from Burma to India
3 artilleries moved from Burma to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 armour moved from Persia to West India
1 artillery and 2 infantry moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Malta
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 infantry moved from India to BurmaPlace Units - British
3 armour placed in Persia
3 armour placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Northern Italy to Southern France
3 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Southern France, round 2 : 1/7 hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Southern France, round 3 : 2/7 hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Albania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 artillery
Albania : 1 armour
Northern Italy : 2 aaGuns, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 23 / 32
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 41 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 3 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer, 1 infantry, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 50 / 61
Russians : 23 / 32
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 41 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.286
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Morocco
1 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 50 / 61
Russians : 23 / 32
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 41 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.286
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
5 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
3 tactical_bombers moved from Novgorod to 125 Sea Zone
1 artillery moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk -
do you want to scramble your fighter in 110?
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no thank you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
5 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
3 tactical_bombers moved from Novgorod to 125 Sea Zone
1 artillery moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 fighters in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 3 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 3 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 4/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 armour, 1 artillery, 14 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 5 armour, 1 artillery, 14 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 9/21 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Archangel
3 armour and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun and 6 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Karelia to Belarus
1 armour moved from Finland to Novgorod
3 tactical_bombers moved from 125 Sea Zone to Western Germany
2 bombers and 2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 mech_infantrys placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Romania : 1 armour and 3 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Norway : 1 infantry
Denmark : 3 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 1 artillery and 20 mech_infantrys
Rostov : 1 flag, 1 armour and 1 mech_infantry
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
112 Sea Zone : 1 destroyer, 1 submarine and 1 transport
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 66
Russians : 19 / 32
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 39 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 armour, 3 artilleries, 2 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 armour, 3 artilleries, 2 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 5 armour, 4 artilleries, 2 fighters, 34 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour, 1 artillery and 20 mech_infantrys
AA fire in Bryansk : 1/3 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 12/49 hits
Germans roll dice for 1 aaGun, 8 armour, 1 artillery and 20 mech_infantrys in Bryansk, round 2 : 13/29 hits
13 infantry owned by the Russians, 1 aaGun owned by the Germans and 11 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 21 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 12/36 hits
Germans roll dice for 8 armour, 1 artillery and 9 mech_infantrys in Bryansk, round 3 : 7/18 hits
7 infantry owned by the Russians, 2 armour owned by the Germans, 1 artillery owned by the Germans and 9 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 14 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 7/29 hits
Germans roll dice for 6 armour in Bryansk, round 4 : 5/6 hits
5 infantry owned by the Russians and 6 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 armour, 4 artilleries, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Germans: 1 aaGun, 8 armour, 1 artillery and 20 mech_infantrys
Casualties for Russians: 1 fighter and 25 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 infantry
Bryansk : 5 armour, 4 artilleries, 9 infantry and 4 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 55 / 66
Russians : 20 / 20
Japanese : 54 / 58
Americans : 51 / 73
Chinese : 4 / 5
British : 39 / 46
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 32 times
2 was rolled 35 times
3 was rolled 16 times
4 was rolled 36 times
5 was rolled 20 times
6 was rolled 31 times
Average roll : 3.412
Median : 4.000
Variance : 2.047
Standard Deviation : 1.431
Total rolls : 170Germans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.071
Median : 3.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 56Russians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 7 times
4 was rolled 25 times
5 was rolled 14 times
6 was rolled 25 times
Average roll : 3.579
Median : 4.000
Variance : 2.354
Standard Deviation : 1.534
Total rolls : 114 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Siam to Shan State
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to Shensi
1 infantry moved from Tsinghai to Shensi
1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win, taking Sumatra from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/6 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/6 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 tactical_bomber moved from Shensi to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 artillery moved from Kwangsi to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to KwangsiPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 3 infantry
Kweichow : 1 flag, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 55 / 66
Russians : 19 / 20
Japanese : 62 / 61
Americans : 51 / 73
Chinese : 2 / 5
British : 35 / 46
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
2 submarines moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 93 Sea Zone -
ant to use any of your kami’s
-
one kami in 17
one in 22
one in 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
2 submarines moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 93 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 35 Sea Zone
Americans attack with 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Philippines to Celebes
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 transport moved from 81 Sea Zone to 79 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Yunnan to Burma
3 aaGuns, 3 artilleries and 11 infantry moved from India to Burma
3 armour moved from West India to Burma
1 artillery and 2 infantry moved from Persia to Eastern Persia
3 armour moved from Persia to West India
1 infantry moved from Iraq to Persia
3 armour moved from Iraq to Eastern Persia
3 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 armour moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Malta to Iraq
2 bombers moved from Malta to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 armour placed in Persia
3 armour placed in Egypt
British undo move 1.
2 armour and 1 fighter placed in Persia
1 armour placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour moved from Albania to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4
Italians collect 7 PUs (6 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 66
Russians : 19 / 20
Japanese : 58 / 61
Americans : 53 / 78
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 13 / 8
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





