Scramble 1 fighter, max defense, at least 1st round!
14L G40 Me1945 (Axis) vs. Whackamatt (Allies +16) Game II
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 40 PUs;Combat Move - ANZAC
2 armour moved from New South Wales to Queensland
1 artillery and 3 infantry moved from New South Wales to South Australia
2 infantry moved from Argentina to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New ZealandCombat - ANZAC
Battle in New ZealandNon Combat Move - ANZAC
1 aaGun moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
3 fighters moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 infantry moved from Brazil to Colombia
ANZAC take Colombia from Neutral_True
1 infantry moved from Brazil to Peru
ANZAC take Peru from Neutral_True
1 infantry moved from Argentina to Uruguay
ANZAC take Uruguay from Neutral_True
1 infantry moved from Argentina to Paraguay
ANZAC take Paraguay from Neutral_True
1 infantry moved from Argentina to Bolivia
ANZAC take Bolivia from Neutral_True
2 infantry moved from Egypt to Trans-JordanTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 17 PUs (1 lost to blockades); end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Turkey
French take Turkey from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Volgograd to Turkey
1 fighter moved from 97 Sea Zone to Turkey
3 armour moved from Ukraine to Russia
1 armour moved from Tambov to Russia
1 armour moved from Rostov to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Bryansk to Russia
7 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Southern France to Gibraltar
Germans take Spain from Americans
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in Turkey
Germans attack with 1 armour and 1 fighter
French defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Turkey, round 2 : 0/2 hits
French roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 fighter in Turkey, round 3 : 1/2 hits
French roll dice for 1 infantry in Turkey, round 3 : 0/1 hits
1 infantry owned by the French lost in Turkey
Germans win, taking Scotland from British, taking Turkey from French with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Russia
Germans attack with 14 armour, 3 artilleries, 1 bomber, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 23 infantry
AA fire in Russia : 0/4 hits
Germans roll dice for 14 armour, 3 artilleries, 1 bomber, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 14/31 hits
Russians roll dice for 2 aaGuns and 23 infantry in Russia, round 2 : 9/23 hits
12 infantry owned by the Russians, 6 infantry owned by the Germans, 2 artilleries owned by the Germans, 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 14 armour, 1 artillery, 1 bomber, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 9/22 hits
Russians roll dice for 11 infantry in Russia, round 3 : 6/11 hits
9 infantry owned by the Russians, 2 armour owned by the Germans, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 1 bomber and 3 tactical_bombers in Russia, round 4 : 6/16 hits
Russians roll dice for 2 infantry in Russia, round 4 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
Casualties for Russians: 2 aaGuns and 23 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 105 Sea Zone
Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Germans
1 fighter moved from Turkey to 97 Sea Zone
1 tactical_bomber moved from Bryansk to 97 Sea Zone
1 aaGun moved from Rostov to Caucasus
2 aaGuns moved from Bryansk to Rostov
3 tactical_bombers moved from Russia to Rostov
1 bomber moved from Russia to Greece
1 infantry moved from Southern France to Spain
1 mech_infantry moved from Southern France to GibraltarPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
1 artillery and 1 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 armour and 1 fighter placed in Southern France
1 tactical_bomber placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Germans collect 72 PUs; end with 102 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Removing units owned by Germans from Caucasus: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
Scotland : 1 flag, 1 airfield and 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 aaGuns and 3 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 10 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
119 Sea Zone : 1 submarine
Turkey : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 aaGun, 1 armour and 1 bomber
97 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Yugoslavia : 1 flag
Spain : 1 flag, 1 infantry
Finland : 1 flag
111 Sea Zone : 1 transport
105 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 72 / 122
Russians : 7 / 0
Japanese : 76 / 83
Americans : 52 / 80
Chinese : 0 / 4
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 14 / 19
ANZAC : 18 / 57
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Tobruk to Tunisia
Russians take Tunisia from Italians
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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Good show, Sir! (err…I assume you’re a he?)
It’s getting tough now, but still far from ever.
Actually…I’ve felt behind all game. lol. Let’s see how I can pull this one out.
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Good show, Sir! (err…I assume you’re a he?)
It’s getting tough now, but still far from ever.
Actually…I’ve felt behind all game. lol. Let’s see how I can pull this one out.
Yes, I am a he. :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
4 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 39 Sea Zone to India
2 battleships moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to India
2 bombers moved from Sikang to India
3 fighters and 2 tactical_bombers moved from Shan State to India
2 bombers and 1 fighter moved from French Indo China to India
1 fighter moved from 37 Sea Zone to India
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to India
1 armour moved from Kansu to Chahar
1 armour moved from Yunnan to India
Japanese take Burma from UK_Pacific
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone -
Scramble?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
4 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 39 Sea Zone to India
2 battleships moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to India
2 bombers moved from Sikang to India
3 fighters and 2 tactical_bombers moved from Shan State to India
2 bombers and 1 fighter moved from French Indo China to India
1 fighter moved from 37 Sea Zone to India
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to India
1 armour moved from Kansu to Chahar
1 armour moved from Yunnan to India
Japanese take Burma from UK_Pacific
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Chahar, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in 63 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 armour, 2 artilleries, 5 bombers, 6 fighters, 7 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 harbour, 16 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 3/9 hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits
Japanese roll dice for 2 armour, 2 artilleries, 5 bombers, 3 fighters, 7 infantry and 4 tactical_bombers in India, round 2 : 14/23 hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 1 artillery, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/23 hits
13 infantry owned by the British, 7 infantry owned by the Japanese, 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 2 armour, 1 artillery, 5 bombers, 3 fighters and 4 tactical_bombers in India, round 3 : 8/15 hits
UK_Pacific roll dice for 3 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 5/10 hits
3 infantry owned by the British, 2 armour owned by the British, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British, 2 mech_infantrys owned by the British, 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 armour, 5 bombers, 1 fighter and 3 tactical_bombers in India, round 4 : 5/10 hits
UK_Pacific roll dice for 1 armour and 1 tactical_bomber in India, round 4 : 0/2 hits
1 tactical_bomber owned by the British and 1 armour owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 2 artilleries, 5 fighters, 7 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 3 armour, 1 artillery, 16 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
3 bombers moved from India to French Indo China
2 bombers moved from India to Shan State
3 infantry moved from Shan State to Burma
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Northwest Persia to Kazakhstan
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 aaGun moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
1 infantry placed in Japan
3 destroyers, 4 fighters and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Japanese undo move 3.
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 80 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 bombers
EDIT: Removing units owned by Japanese from Shan State: 2 bombers
EDIT: Adding units owned by Japanese to Yunnan: 5 bombers
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 5 bombers and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 2 infantry and 1 tactical_bomber
Burma : 1 flag, 3 infantry
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag, 1 aaGun
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 carrier, 1 destroyer and 1 transport
39 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
20 Sea Zone : 1 carrier
6 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 6 fighters and 2 submarines
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
63 Sea Zone : 1 flag, 1 submarine
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 1 mech_infantry
Caucasus : 1 infantry
Samara : 1 flag
Greece : 1 tactical_bomber
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 72 / 122
Russians : 7 / 0
Japanese : 80 / 96
Americans : 52 / 80
Chinese : 1 / 4
British : 30 / 31
UK_Pacific : 2 / 0
Italians : 13 / 19
ANZAC : 18 / 57
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 111 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Portugal to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 31 Sea Zone to 63 Sea Zone
1 fighter moved from Wake Island to 63 Sea Zone
2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 artillery, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Wake Island
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 armour moved from Southeast Mexico to Eastern United States
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 3 cruisers and 5 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone -
Scramble in 112?
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Missed your NB in Rio de Oro.
No scramble.Can I submerge my BB? :-)
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In the case UK tries W Ger or Den with 2 or 3 DDs, I won’t scramble. Not sure, if UK brings only 1 DD to sz112.
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Missed your NB in Rio de Oro.
Yeah, it’s a rare occurence, to be suer. :lol:
Pulling out all the tricks to make it a game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 111 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Portugal to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 31 Sea Zone to 63 Sea Zone
1 fighter moved from Wake Island to 63 Sea Zone
2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 artillery, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Wake Island
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 armour moved from Southeast Mexico to Eastern United States
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 3 cruisers and 5 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in 63 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 submarine and 2 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 3 destroyers and 1 submarine
Battle in Norway
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 93 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in New Guinea
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking New Guinea from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
1 fighter moved from 63 Sea Zone to New ZealandPlace Units - Americans
5 armour placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 destroyers; Remaining resources: 7 PUs;Combat Move - British
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Portugal to Spain
3 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 artillery and 2 infantry moved from Iraq to Turkey
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria -
Do you scramble in 97?
I’m going in! My not be a game-changer at this point, but it’ll make it more exciting if I do win. :evil:
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Scramble everything.





