L14 G40 Helmutpower (Axis) vs Entek (Allies+8)

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to France
                3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                2 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 4 infantry moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in France
                    British attack with 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 10 infantry
                        AA fire in France :  0/4 hits
                        British roll dice for 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in France, round 2 :  5/13 hits
                        Germans roll dice for 3 aaGuns, 2 armour and 10 infantry in France, round 2 :  4/12 hits
                        4 infantry owned by the British, 2 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in France
                        British roll dice for 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in France, round 3 :  4/9 hits
                        Germans roll dice for 2 armour and 8 infantry in France, round 3 :  5/10 hits
                        1 infantry owned by the British, 4 infantry owned by the Germans, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in France
                        British roll dice for 1 artillery and 3 fighters in France, round 4 :  1/4 hits
                        Germans roll dice for 2 armour and 4 infantry in France, round 4 :  2/6 hits
                        1 infantry owned by the Germans and 2 fighters owned by the British lost in France
                        British roll dice for 1 artillery and 1 fighter in France, round 5 :  1/2 hits
                        Germans roll dice for 2 armour and 3 infantry in France, round 5 :  3/5 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in France
                    Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is -32
                    Casualties for Germans: 3 aaGuns and 8 infantry
                    Casualties for British: 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
                Battle in Yunnan
                    British attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 4 armour and 2 artilleries
                        British roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  5/12 hits
                        Japanese roll dice for 4 armour and 2 artilleries in Yunnan, round 2 :  4/6 hits
                        4 infantry owned by the British, 3 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                        British roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  3/8 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 4 armour and 2 artilleries
                    Casualties for British: 4 infantry and 1 mech_infantry
                Battle in Egypt
                    British attack with 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                        British roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  5/11 hits
                        Italians roll dice for 2 armour, 3 artilleries, 3 fighters and 6 infantry in Egypt, round 2 :  6/14 hits
                        2 infantry owned by the British, 4 mech_infantrys owned by the British and 6 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Egypt, round 3 :  4/5 hits
                        Italians roll dice for 2 armour, 3 artilleries and 3 fighters in Egypt, round 3 :  5/8 hits
                        1 bomber owned by the British, 1 tactical_bomber owned by the British, 2 armour owned by the British, 3 artilleries owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
                    Italians win with 1 armour and 3 fighters remaining. Battle score for attacker is -25
                    Casualties for British: 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 3 artilleries and 6 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Belgian Congo to Kenya
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Normandy Bordeaux
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,3,4,5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 2 armour, 2 artilleries and 1 mech_infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 infantry and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 56 / 58
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 30 / 30
        UK_Pacific : 11 / 10
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Crap, somehow One of the infantry didn’t get off loaded from the transport to egypt, shorting me both that guy and the bombardment from the cruiser….  I don’t supposed I could redo that?  If not it’s not a big deal to me.  I am hoping we can do a second game after this one.


  • Redo the fight on forum… No problem!


  • Egypt reroll

    Attacker:
    3 inf
    4 mech
    1 art
    2 tanks
    1 tac
    1 bomber

    1 cruiser
    1 battleship

    Defender:
    6 inf
    3 art
    2 tanks
    1 fighter
    1 german fighters


  • Egypt reroll

    Attacker:
    3 inf
    4 mech
    1 art
    2 tanks
    1 tac
    1 bomber

    1 cruiser
    1 battleship

    Defender:
    6 inf
    3 art
    2 tanks
    1 fighter
    2 german fighters

  • 20 19 18 17 16

    Attacker
    Bombardment
    BB @ 4
    DiceRolling 1d6:
    (3)  
    Cruiser @ 3
    DiceRolling 1d6:
    (4)

  • 20 19 18 17 16

    Attacker:
    3 inf 3 mech @ 1
    DiceRolling 6d6:
    (1, 2, 5, 6, 6, 6)  
    1 art 1 mech @ 2
    DiceRolling 2d6:
    (2, 6)  
    2 tanks @ 3
    DiceRolling 2d6:
    (2, 5)  
    1 tac 1 bomber @ 4
    DiceRolling 2d6:
    (4, 4)

    Defender:
    6 inf 3 art @ 2
    DiceRolling 9d6:
    (1, 1, 1, 1, 2, 3, 4, 5, 5)

    2 tanks @ 3
    DiceRolling 2d6:
    (2, 5)

    3 fighter
    DiceRolling 3d6:
    (1, 1, 2)

  • 20 19 18 17 16

    Hits for round one. 6 attcker 9 def
    What survived Attacker:
    1 tank
    1 tac
    1 bomber

    Defender:
    3 art
    2 tanks
    1 fighter
    2 german fighters

    1 tank @ 3
    DiceRolling 1d6:
    (4)  
    1 Tach 1 Bomber @4
    DiceRolling 2d6:
    (2, 3)

    Def:
    3 art @2
    DiceRolling 3d6:
    (2, 4, 6)  
    2 tanks @ 3
    DiceRolling 1d6:
    (6)  
    3 Fighters @ 4
    DiceRolling 3d6:
    (3, 3, 5)

  • 20 19 18 17 16

    I missed rolling one of your tanks, but it doesn’t matter you’ve whipped me out.


  • Yeap!
    Done…

  • 20 19 18 17 16

    Was this our first or second game?  Either way want to go again?


  • Our first game!

    Yes, we can do another game!

    We change axis-allies with same bid?

  • 20 19 18 17 16

    Works for me.  Let me know what you want and where you want them.


  • We can only switch side… I take Allies + 8 (1 destroyer in SZ near Egypt)

    And dont forget to post the result of our game on the appropriate forum!

    Good luck!

    Let me know the topic when you start the game!

  • 20 19 18 17 16

    @Helmutpower:

    We can only switch side… I take Allies + 8 (1 destroyer in SZ near Egypt)

    And dont forget to post the result of our game on the appropriate forum!

    Good luck!

    Let me know the topic when you start the game!

    Coming up!

    Ack you’re right I forgot.

    Good luck to you too!

  • 20 19 18 17 16

    Link to our new game, and awaiting Scramble Orders

    http://www.axisandallies.org/forums/index.php?topic=33427.0

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