L14 G40 Helmutpower (Axis) vs Entek (Allies+8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                2 bombers moved from Japan to 33 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                3 artilleries moved from 37 Sea Zone to Malaya
                1 infantry moved from Ulaanbaatar to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Szechwan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                4 armour moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Shantung to Chahar
                2 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 fighter moved from Japan to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Kweichow to Shensi

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 carrier, 3 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 :  11/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 33 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 destroyers owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  8/12 hits
                        Americans roll dice for 1 battleship, 1 fighter and 5 transports in 33 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 transport owned by the ANZAC, 4 transports owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 129
                    Casualties for Japanese: 2 destroyers and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 2 armour and 1 mech_infantry
                        AA fire in Yunnan :  1/2 hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 4 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        2 armour owned by the British, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 armour and 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 cruiser in Malaya, round 2 :  1/1 hits
                        Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Malaya, round 2 :  3/5 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  1/4 hits
                        3 infantry owned by the British, 1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                2 bombers moved from 33 Sea Zone to Philippines
                1 fighter moved from Korea to Japan
                1 fighter moved from Shensi to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from French Indo China to Hunan
                2 fighters moved from French Indo China to Hunan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 armour placed in Japan
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 58 / 58
        Americans : 52 / 78
        Chinese : 3 / 2
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 36 Sea Zone
                4 bombers moved from Queensland to 33 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 33 Sea Zone
                    Americans attack with 5 bombers, 1 carrier and 3 fighters
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 5 bombers, 1 carrier and 3 fighters in 33 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  5/10 hits
                        3 fighters owned by the Americans, 1 carrier owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 5 bombers in 33 Sea Zone, round 3 :  4/5 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 :  2/8 hits
                        1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 3 bombers in 33 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 2 battleships and 2 fighters in 33 Sea Zone, round 4 :  2/4 hits
                        2 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 bomber in 33 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 2 battleships and 1 fighter in 33 Sea Zone, round 5 :  3/3 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 5 bombers, 1 carrier and 3 fighters

    Non Combat Move - Americans
                1 bomber moved from Western United States to Caroline Islands
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 36 Sea Zone to Shan State

    Place Units - Americans
                6 bombers placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Shan State : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 transport
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 armour, 1 artillery and 2 infantry
        101 Sea Zone : 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        110 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 58 / 58
        Americans : 52 / 72
        Chinese : 3 / 2
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 57 / 58
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Scramble for Egypt?


  • No scramble…

    Max defense…

    Protect the city

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to France
                3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                2 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 4 infantry moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in France
                    British attack with 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 10 infantry
                        AA fire in France :  0/4 hits
                        British roll dice for 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in France, round 2 :  5/13 hits
                        Germans roll dice for 3 aaGuns, 2 armour and 10 infantry in France, round 2 :  4/12 hits
                        4 infantry owned by the British, 2 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in France
                        British roll dice for 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in France, round 3 :  4/9 hits
                        Germans roll dice for 2 armour and 8 infantry in France, round 3 :  5/10 hits
                        1 infantry owned by the British, 4 infantry owned by the Germans, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in France
                        British roll dice for 1 artillery and 3 fighters in France, round 4 :  1/4 hits
                        Germans roll dice for 2 armour and 4 infantry in France, round 4 :  2/6 hits
                        1 infantry owned by the Germans and 2 fighters owned by the British lost in France
                        British roll dice for 1 artillery and 1 fighter in France, round 5 :  1/2 hits
                        Germans roll dice for 2 armour and 3 infantry in France, round 5 :  3/5 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in France
                    Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is -32
                    Casualties for Germans: 3 aaGuns and 8 infantry
                    Casualties for British: 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
                Battle in Yunnan
                    British attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 4 armour and 2 artilleries
                        British roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  5/12 hits
                        Japanese roll dice for 4 armour and 2 artilleries in Yunnan, round 2 :  4/6 hits
                        4 infantry owned by the British, 3 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                        British roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  3/8 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 4 armour and 2 artilleries
                    Casualties for British: 4 infantry and 1 mech_infantry
                Battle in Egypt
                    British attack with 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                        British roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  5/11 hits
                        Italians roll dice for 2 armour, 3 artilleries, 3 fighters and 6 infantry in Egypt, round 2 :  6/14 hits
                        2 infantry owned by the British, 4 mech_infantrys owned by the British and 6 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Egypt, round 3 :  4/5 hits
                        Italians roll dice for 2 armour, 3 artilleries and 3 fighters in Egypt, round 3 :  5/8 hits
                        1 bomber owned by the British, 1 tactical_bomber owned by the British, 2 armour owned by the British, 3 artilleries owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
                    Italians win with 1 armour and 3 fighters remaining. Battle score for attacker is -25
                    Casualties for British: 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 3 artilleries and 6 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Belgian Congo to Kenya
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Normandy Bordeaux
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,3,4,5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 2 armour, 2 artilleries and 1 mech_infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 infantry and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 56 / 58
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 30 / 30
        UK_Pacific : 11 / 10
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Crap, somehow One of the infantry didn’t get off loaded from the transport to egypt, shorting me both that guy and the bombardment from the cruiser….  I don’t supposed I could redo that?  If not it’s not a big deal to me.  I am hoping we can do a second game after this one.


  • Redo the fight on forum… No problem!


  • Egypt reroll

    Attacker:
    3 inf
    4 mech
    1 art
    2 tanks
    1 tac
    1 bomber

    1 cruiser
    1 battleship

    Defender:
    6 inf
    3 art
    2 tanks
    1 fighter
    1 german fighters


  • Egypt reroll

    Attacker:
    3 inf
    4 mech
    1 art
    2 tanks
    1 tac
    1 bomber

    1 cruiser
    1 battleship

    Defender:
    6 inf
    3 art
    2 tanks
    1 fighter
    2 german fighters

  • 20 19 18 17 16

    Attacker
    Bombardment
    BB @ 4
    DiceRolling 1d6:
    (3)  
    Cruiser @ 3
    DiceRolling 1d6:
    (4)

  • 20 19 18 17 16

    Attacker:
    3 inf 3 mech @ 1
    DiceRolling 6d6:
    (1, 2, 5, 6, 6, 6)  
    1 art 1 mech @ 2
    DiceRolling 2d6:
    (2, 6)  
    2 tanks @ 3
    DiceRolling 2d6:
    (2, 5)  
    1 tac 1 bomber @ 4
    DiceRolling 2d6:
    (4, 4)

    Defender:
    6 inf 3 art @ 2
    DiceRolling 9d6:
    (1, 1, 1, 1, 2, 3, 4, 5, 5)

    2 tanks @ 3
    DiceRolling 2d6:
    (2, 5)

    3 fighter
    DiceRolling 3d6:
    (1, 1, 2)

  • 20 19 18 17 16

    Hits for round one. 6 attcker 9 def
    What survived Attacker:
    1 tank
    1 tac
    1 bomber

    Defender:
    3 art
    2 tanks
    1 fighter
    2 german fighters

    1 tank @ 3
    DiceRolling 1d6:
    (4)  
    1 Tach 1 Bomber @4
    DiceRolling 2d6:
    (2, 3)

    Def:
    3 art @2
    DiceRolling 3d6:
    (2, 4, 6)  
    2 tanks @ 3
    DiceRolling 1d6:
    (6)  
    3 Fighters @ 4
    DiceRolling 3d6:
    (3, 3, 5)

  • 20 19 18 17 16

    I missed rolling one of your tanks, but it doesn’t matter you’ve whipped me out.


  • Yeap!
    Done…

  • 20 19 18 17 16

    Was this our first or second game?  Either way want to go again?


  • Our first game!

    Yes, we can do another game!

    We change axis-allies with same bid?

  • 20 19 18 17 16

    Works for me.  Let me know what you want and where you want them.


  • We can only switch side… I take Allies + 8 (1 destroyer in SZ near Egypt)

    And dont forget to post the result of our game on the appropriate forum!

    Good luck!

    Let me know the topic when you start the game!

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