L14 G40 Helmutpower (Axis) vs Entek (Allies+8)

  • 20 19 18 17 16

    I’ll do my best!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                6 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Kansu to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 11 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 11 infantry in Novosibirsk, round 2 :  4/11 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kansu to Novosibirsk

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Soviet Far East from Japanese to Russians
                EDIT: Removing units owned by Russians from Siberia: 1 infantry
                EDIT: Adding units owned by Russians to Soviet Far East: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 1 flag, 2 infantry
        Shensi : 1 infantry
        Tsinghai : 1 infantry
        Chahar : 1 infantry
        Soviet Far East : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 2 aaGuns and 10 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 12 / 0
        Japanese : 45 / 52
        Americans : 52 / 78
        Chinese : 7 / 2
        British : 30 / 34
        UK_Pacific : 16 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                2 bombers moved from Japan to 33 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                3 artilleries moved from 37 Sea Zone to Malaya
                1 infantry moved from Ulaanbaatar to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Szechwan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                4 armour moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Shantung to Chahar
                2 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 fighter moved from Japan to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Kweichow to Shensi

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 carrier, 3 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 :  11/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 33 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 destroyers owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  8/12 hits
                        Americans roll dice for 1 battleship, 1 fighter and 5 transports in 33 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 transport owned by the ANZAC, 4 transports owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 129
                    Casualties for Japanese: 2 destroyers and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 2 armour and 1 mech_infantry
                        AA fire in Yunnan :  1/2 hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 4 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        2 armour owned by the British, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 armour and 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 cruiser in Malaya, round 2 :  1/1 hits
                        Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Malaya, round 2 :  3/5 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  1/4 hits
                        3 infantry owned by the British, 1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                2 bombers moved from 33 Sea Zone to Philippines
                1 fighter moved from Korea to Japan
                1 fighter moved from Shensi to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from French Indo China to Hunan
                2 fighters moved from French Indo China to Hunan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 armour placed in Japan
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 58 / 58
        Americans : 52 / 78
        Chinese : 3 / 2
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 36 Sea Zone
                4 bombers moved from Queensland to 33 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 33 Sea Zone
                    Americans attack with 5 bombers, 1 carrier and 3 fighters
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 5 bombers, 1 carrier and 3 fighters in 33 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  5/10 hits
                        3 fighters owned by the Americans, 1 carrier owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 5 bombers in 33 Sea Zone, round 3 :  4/5 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 :  2/8 hits
                        1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 3 bombers in 33 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 2 battleships and 2 fighters in 33 Sea Zone, round 4 :  2/4 hits
                        2 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 bomber in 33 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 2 battleships and 1 fighter in 33 Sea Zone, round 5 :  3/3 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 5 bombers, 1 carrier and 3 fighters

    Non Combat Move - Americans
                1 bomber moved from Western United States to Caroline Islands
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 36 Sea Zone to Shan State

    Place Units - Americans
                6 bombers placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Shan State : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 transport
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 armour, 1 artillery and 2 infantry
        101 Sea Zone : 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        110 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 58 / 58
        Americans : 52 / 72
        Chinese : 3 / 2
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 57 / 58
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Scramble for Egypt?


  • No scramble…

    Max defense…

    Protect the city

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to France
                3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                2 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 4 infantry moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in France
                    British attack with 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 10 infantry
                        AA fire in France :  0/4 hits
                        British roll dice for 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in France, round 2 :  5/13 hits
                        Germans roll dice for 3 aaGuns, 2 armour and 10 infantry in France, round 2 :  4/12 hits
                        4 infantry owned by the British, 2 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in France
                        British roll dice for 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in France, round 3 :  4/9 hits
                        Germans roll dice for 2 armour and 8 infantry in France, round 3 :  5/10 hits
                        1 infantry owned by the British, 4 infantry owned by the Germans, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in France
                        British roll dice for 1 artillery and 3 fighters in France, round 4 :  1/4 hits
                        Germans roll dice for 2 armour and 4 infantry in France, round 4 :  2/6 hits
                        1 infantry owned by the Germans and 2 fighters owned by the British lost in France
                        British roll dice for 1 artillery and 1 fighter in France, round 5 :  1/2 hits
                        Germans roll dice for 2 armour and 3 infantry in France, round 5 :  3/5 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in France
                    Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is -32
                    Casualties for Germans: 3 aaGuns and 8 infantry
                    Casualties for British: 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
                Battle in Yunnan
                    British attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 4 armour and 2 artilleries
                        British roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  5/12 hits
                        Japanese roll dice for 4 armour and 2 artilleries in Yunnan, round 2 :  4/6 hits
                        4 infantry owned by the British, 3 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                        British roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  3/8 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 4 armour and 2 artilleries
                    Casualties for British: 4 infantry and 1 mech_infantry
                Battle in Egypt
                    British attack with 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                        British roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  5/11 hits
                        Italians roll dice for 2 armour, 3 artilleries, 3 fighters and 6 infantry in Egypt, round 2 :  6/14 hits
                        2 infantry owned by the British, 4 mech_infantrys owned by the British and 6 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Egypt, round 3 :  4/5 hits
                        Italians roll dice for 2 armour, 3 artilleries and 3 fighters in Egypt, round 3 :  5/8 hits
                        1 bomber owned by the British, 1 tactical_bomber owned by the British, 2 armour owned by the British, 3 artilleries owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
                    Italians win with 1 armour and 3 fighters remaining. Battle score for attacker is -25
                    Casualties for British: 2 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 3 artilleries and 6 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Belgian Congo to Kenya
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Normandy Bordeaux
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,3,4,5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 2 armour, 2 artilleries and 1 mech_infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 infantry and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 56 / 58
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 30 / 30
        UK_Pacific : 11 / 10
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Crap, somehow One of the infantry didn’t get off loaded from the transport to egypt, shorting me both that guy and the bombardment from the cruiser….  I don’t supposed I could redo that?  If not it’s not a big deal to me.  I am hoping we can do a second game after this one.


  • Redo the fight on forum… No problem!


  • Egypt reroll

    Attacker:
    3 inf
    4 mech
    1 art
    2 tanks
    1 tac
    1 bomber

    1 cruiser
    1 battleship

    Defender:
    6 inf
    3 art
    2 tanks
    1 fighter
    1 german fighters


  • Egypt reroll

    Attacker:
    3 inf
    4 mech
    1 art
    2 tanks
    1 tac
    1 bomber

    1 cruiser
    1 battleship

    Defender:
    6 inf
    3 art
    2 tanks
    1 fighter
    2 german fighters

  • 20 19 18 17 16

    Attacker
    Bombardment
    BB @ 4
    DiceRolling 1d6:
    (3)  
    Cruiser @ 3
    DiceRolling 1d6:
    (4)

  • 20 19 18 17 16

    Attacker:
    3 inf 3 mech @ 1
    DiceRolling 6d6:
    (1, 2, 5, 6, 6, 6)  
    1 art 1 mech @ 2
    DiceRolling 2d6:
    (2, 6)  
    2 tanks @ 3
    DiceRolling 2d6:
    (2, 5)  
    1 tac 1 bomber @ 4
    DiceRolling 2d6:
    (4, 4)

    Defender:
    6 inf 3 art @ 2
    DiceRolling 9d6:
    (1, 1, 1, 1, 2, 3, 4, 5, 5)

    2 tanks @ 3
    DiceRolling 2d6:
    (2, 5)

    3 fighter
    DiceRolling 3d6:
    (1, 1, 2)

  • 20 19 18 17 16

    Hits for round one. 6 attcker 9 def
    What survived Attacker:
    1 tank
    1 tac
    1 bomber

    Defender:
    3 art
    2 tanks
    1 fighter
    2 german fighters

    1 tank @ 3
    DiceRolling 1d6:
    (4)  
    1 Tach 1 Bomber @4
    DiceRolling 2d6:
    (2, 3)

    Def:
    3 art @2
    DiceRolling 3d6:
    (2, 4, 6)  
    2 tanks @ 3
    DiceRolling 1d6:
    (6)  
    3 Fighters @ 4
    DiceRolling 3d6:
    (3, 3, 5)

  • 20 19 18 17 16

    I missed rolling one of your tanks, but it doesn’t matter you’ve whipped me out.


  • Yeap!
    Done…

  • 20 19 18 17 16

    Was this our first or second game?  Either way want to go again?


  • Our first game!

    Yes, we can do another game!

    We change axis-allies with same bid?

Suggested Topics

  • 20
  • 38
  • 19
  • 44
  • 151
  • 46
  • 77
  • 70
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

18.0k

Users

40.8k

Topics

1.8m

Posts