1942 Global Witt(Allies) Dawg(Axis)


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry moved from Gilbert Islands to 48 Sea Zone
                1 artillery moved from Gilbert Islands to 48 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 47 Sea Zone to 33 Sea Zone
                1 cruiser moved from 47 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
                1 fighter moved from 47 Sea Zone to Caroline Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 submarine
                    Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 cruiser and 1 submarine
                    Casualties for Americans: 1 fighter
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 armour, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun, 1 armour and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 48 Sea Zone to 33 Sea Zone
                1 carrier moved from 47 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 bomber moved from Solomon Islands to Queensland
                1 destroyer moved from 47 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 30 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 3.
                2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Americans undo move 4.
                Americans undo move 3.
                1 artillery and 1 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
        Queensland : 1 bomber
        Solomon Islands : 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 submarine
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports
        26 Sea Zone : 1 carrier, 2 destroyers, 1 submarine, 2 tactical_bombers and 3 transports
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        Southern France : 1 flag, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
        93 Sea Zone : 3 transports
        92 Sea Zone : 2 destroyers
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 60 / 54
        Americans : 58 / 78
        Chinese : 4 / 7
        Germans : 33 / 42
        British : 37 / 42
        UK_Pacific : 5 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 60 / 54
        Americans : 58 / 78
        Chinese : 4 / 5
        Germans : 33 / 42
        British : 37 / 42
        UK_Pacific : 5 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 38 PUs;
                Germans buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Romania
                1 fighter moved from Poland to Romania
                2 artilleries moved from Germany to Poland
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 38 PUs;
                Germans buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Romania
                1 fighter moved from Poland to Romania
                2 artilleries moved from Germany to Poland
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 fighter in Romania, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Romania, round 3 :  1/1 hits
                        1 fighter owned by the Germans lost in Romania
                    Russians win with 1 armour remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 3 infantry
                    British defend with 2 artilleries
                        Germans roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        British roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries

    Non Combat Move - Germans
                6 infantry moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Poland : 1 aaGun, 4 artilleries and 2 infantry
        Germany : 1 factory_major and 2 infantry
        Denmark : 3 infantry
        Holland Belgium : 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 60 / 54
        Americans : 58 / 78
        Chinese : 4 / 5
        Germans : 35 / 37
        British : 35 / 42
        UK_Pacific : 5 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.077
            Median : 5.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.750
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Reseting Bonus Movement of Units
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 3 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Iraq to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa
                British undo move 4.
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        44 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 60 / 54
        Americans : 58 / 78
        Chinese : 4 / 5
        Germans : 32 / 37
        British : 38 / 43
        UK_Pacific : 5 / 5
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 armour moved from Slovakia Hungary to Romania


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 armour moved from Slovakia Hungary to Romania

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Romania
                    Italians attack with 1 armour
                    Russians defend with 1 armour
                    Russians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 3 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Greece to Bulgaria
                1 fighter moved from Southern France to Yugoslavia
                1 fighter moved from Yugoslavia to Slovakia Hungary
                1 fighter moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Java
                1 fighter moved from Dutch New Guinea to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 infantry
        Java : 1 flag, 1 artillery, 2 fighters and 2 infantry
        42 Sea Zone : 1 cruiser and 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 submarine
        62 Sea Zone : 2 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 57 / 54
        Americans : 55 / 78
        Chinese : 4 / 5
        Germans : 32 / 37
        British : 38 / 43
        UK_Pacific : 8 / 5
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 57 / 54
        Americans : 55 / 78
        Chinese : 4 / 5
        Germans : 32 / 37
        British : 38 / 43
        UK_Pacific : 8 / 5
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 infantry and 3 mech_infantrys moved from Yenisey to Yakut S.S.R.
                1 armour moved from Romania to Bulgaria
                1 tactical_bomber moved from Ukraine to Bulgaria
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                5 artilleries and 4 infantry moved from Baltic States to Poland
                1 mech_infantry moved from Novgorod to Poland
                1 armour moved from Novgorod to Poland
                1 mech_infantry moved from Novgorod to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 armour, 1 artillery and 3 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 4 artilleries and 2 infantry
                    Russians win, taking Poland from Germans with 2 armour, 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 aaGun, 4 artilleries and 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bulgaria
                    Russians attack with 1 armour and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bulgaria from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 4 infantry
                    Italians defend with 1 fighter
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 fighter
                Battle in Yakut S.S.R.
                    Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery
                    Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Sikang
                1 artillery and 3 infantry moved from Russia to Samara
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 tactical_bomber moved from Bulgaria to Eastern Poland
                1 infantry moved from Bessarabia to Romania
                1 aaGun moved from Bessarabia to Romania
                1 artillery moved from Ukraine to Bessarabia
                2 armour and 2 mech_infantrys moved from Ukraine to Romania
                1 aaGun moved from Baltic States to Poland
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Novgorod to Baltic States

    Place Units - Russians
                1 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                2 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Novgorod
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 69 PUs

    Territory Summary for Russians :

    Sikang : 1 infantry
        Yakut S.S.R. : 1 armour, 1 infantry and 3 mech_infantrys
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Slovakia Hungary : 1 flag, 1 artillery and 2 infantry
        Romania : 1 flag, 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
        Poland : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 3 infantry and 2 mech_infantrys
        Norway : 1 flag
        Baltic States : 1 infantry
        Eastern Poland : 1 aaGun, 1 infantry and 1 tactical_bomber
        Bessarabia : 1 artillery
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 artillery and 2 infantry
        Novosibirsk : 1 armour and 2 mech_infantrys
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Samara : 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Russians : 46 / 69
        Japanese : 56 / 54
        Americans : 55 / 78
        Chinese : 4 / 5
        Germans : 26 / 37
        British : 38 / 43
        UK_Pacific : 8 / 5
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 cruiser and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 4 artilleries and 3 infantry moved from Burma to India
                1 bomber, 8 fighters and 4 tactical_bombers moved from Yunnan to India
                1 armour moved from French Indo China to Malaya
                2 battleships, 3 carriers, 1 cruiser and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Chahar to Tsinghai
                1 armour moved from Shensi to Sikang


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 cruiser and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 4 artilleries and 3 infantry moved from Burma to India
                1 bomber, 8 fighters and 4 tactical_bombers moved from Yunnan to India
                1 armour moved from French Indo China to Malaya
                2 battleships, 3 carriers, 1 cruiser and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Chahar to Tsinghai
                1 armour moved from Shensi to Sikang

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 1 bomber, 8 fighters, 3 infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 4 artilleries, 4 fighters and 3 infantry
                    Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 4 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 4 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Malaya
                    Japanese attack with 1 armour
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    UK_Pacific win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Tsinghai to Shensi
                1 artillery moved from Jehol to Chahar
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur
                1 infantry moved from Buryatia to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                4 fighters and 4 tactical_bombers moved from India to Burma
                1 bomber moved from India to Burma

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Manchuria
                1 cruiser and 1 submarine placed in 6 Sea Zone
                Japanese undo move 2.
                1 armour placed in Manchuria
                2 armour placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Japanese collect 53 PUs (9 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries, 1 fighter, 4 infantry and 3 transports moved from 34 Sea Zone to 35 Sea Zone
                2 artilleries, 1 fighter and 4 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Philippines
                    Americans attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter could not land in Philippines and was removed
                1 fighter could not land in 26 Sea Zone and was removed
                1 bomber could not land in Germany and was removed
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 43 Sea Zone to 38 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 battleship, 4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 6 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 infantry
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 destroyer and 1 transport
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 3 tactical_bombers and 3 transports
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 3 transports
        38 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        10 Sea Zone : 1 battleship, 4 destroyers, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
        Morocco : 2 artilleries and 2 infantry
        92 Sea Zone : 3 destroyers
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 46 / 69
        Japanese : 56 / 63
        Americans : 61 / 86
        Chinese : 1 / 5
        Germans : 26 / 37
        British : 38 / 43
        UK_Pacific : 5 / 0
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Russians : 46 / 69
        Japanese : 55 / 63
        Americans : 61 / 86
        Chinese : 2 / 4
        Germans : 26 / 37
        British : 38 / 43
        UK_Pacific : 5 / 0
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I inadvertently did an illegal move. I attacked the Philippines with one Ft I planned to land in SZ26, but could not move the Carrier as I had attacked your Sub off the Carolines’.
    I let it crash into the sea, but it should not have been in the Philippines’ battle.
    I think I got enough hits without it on that first round, but cannot be sure.
    I am sorry. It was stupid of me to think I could elect to only attack with the DD and 2 Air units, but not the Battleship and 2 Carriers.
    Silly thoughtless error.
    Now my fleet is stranded off the Carolines’, when I wanted it off the Philippines’!
    Have a good day. I need to go to work.


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 32 PUs;
                Germans buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                6 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 32 PUs;
                Germans buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                6 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 6 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Slovakia Hungary from Russians with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour and 3 infantry
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                4 infantry moved from Western Germany to Germany
                5 infantry moved from Western Germany to Germany

    Place Units - Germans
                4 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 32 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Reseting Bonus Movement of Units
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 2 infantry
                    British win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Trans-Jordan to Persia
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Persia
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Eastern Persia

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 transport placed in 110 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Malaya : 1 harbour
        44 Sea Zone : 1 flag
        West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 2 artilleries and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour and 2 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Persia : 1 flag, 1 armour and 1 tactical_bomber
        98 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
        110 Sea Zone : 1 battleship and 3 transports

    Production/PUs Summary :

    Russians : 43 / 69
        Japanese : 55 / 63
        Americans : 61 / 86
        Chinese : 2 / 4
        Germans : 29 / 34
        British : 38 / 43
        UK_Pacific : 5 / 0
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery and 1 harbour
        Northern Italy : 3 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 3 transports
        Yugoslavia : 1 aaGun

    Production/PUs Summary :

    Russians : 43 / 69
        Japanese : 55 / 63
        Americans : 61 / 86
        Chinese : 2 / 4
        Germans : 29 / 34
        British : 38 / 43
        UK_Pacific : 5 / 0
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    ANZAC win, taking India from Japanese, taking Borneo from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Java to Philippines
                1 fighter moved from Java to Philippines
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                2 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    India : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 fighters
        Java : 1 flag, 3 infantry
        42 Sea Zone : 2 submarines and 1 transport
        36 Sea Zone : 1 submarine
        39 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 destroyer and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Russians : 43 / 69
        Japanese : 52 / 63
        Americans : 57 / 86
        Chinese : 2 / 4
        Germans : 29 / 34
        British : 38 / 43
        UK_Pacific : 12 / 0
        Italians : 11 / 11
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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