the file opens fine so i will roll tomorrow. thanks for the fix
14L artofwar(axis) v Amon-Sul(allies+7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 58 / 79
Russians : 5 / 0
Japanese : 35 / 34
Americans : 62 / 82
Chinese : 12 / 10
British : 35 / 40
UK_Pacific : 25 / 23
Italians : 12 / 4
ANZAC : 16 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
on uk turn i tried to load my brits to empty usa transports
the program did not allowed me
dont know why
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I have found that if a US transport has already been used on a round, it cannot be reloaded with UK troops.
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I have found that if a US transport has already been used on a round, it cannot be reloaded with UK troops.
Gamerman told me differently.
Where did u read it?
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 15 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
2 tactical_bombers moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Persia
1 bomber moved from Rostov to Iraq
1 artillery and 4 infantry moved from Tambov to Volgograd
Germans take Volgograd from ANZAC
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 15 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
2 tactical_bombers moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Persia
1 bomber moved from Rostov to Iraq
1 artillery and 4 infantry moved from Tambov to Volgograd
Germans take Volgograd from ANZAC
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Holland BelgiumCombat - Germans
Germans creates battle in territory 97 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Kazakhstan
Germans attack with 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/1 hits
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Germans
2 tactical_bombers moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Western Germany
1 bomber moved from Iraq to Rostov
1 bomber moved from Persia to Rostov
1 armour moved from Rostov to Volgograd
2 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
8 infantry moved from Northern Italy to France
3 fighters moved from Southern Italy to Western Germany
7 mech_infantrys moved from Yugoslavia to Western Germany
1 infantry moved from Yugoslavia to BulgariaPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 artilleries placed in France
1 armour and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,1,1,6,3,5
Germans collect 64 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 13 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 2 infantry
Southern Italy : 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 5 aaGuns, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 5 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 2 infantry
95 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
97 Sea Zone : 1 submarine
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 8 infantryProduction/PUs Summary :
Germans : 66 / 90
Russians : 4 / 0
Japanese : 35 / 34
Americans : 59 / 82
Chinese : 12 / 10
British : 33 / 40
UK_Pacific : 25 / 23
Italians : 12 / 4
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.833
Median : 5.000
Variance : 2.552
Standard Deviation : 1.597
Total rolls : 30Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Germans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Americans Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Combat Move - Russians
14 infantry moved from Soviet Far East to SiberiaCombat - Russians
Battle in Siberia
Russians attack with 14 infantry
Japanese defend with 1 aaGun, 7 infantry and 3 mech_infantrys
Russians roll dice for 14 infantry in Siberia, round 2 : 3/1 hits
Japanese roll dice for 1 aaGun, 7 infantry and 3 mech_infantrys in Siberia, round 2 : 4/1 hits
4 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Siberia
Russians roll dice for 10 infantry in Siberia, round 3 : 2/1 hits
Japanese roll dice for 5 infantry and 3 mech_infantrys in Siberia, round 3 : 3/1 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Siberia
Russians roll dice for 7 infantry in Siberia, round 4 : 1/1 hits
Japanese roll dice for 3 infantry and 3 mech_infantrys in Siberia, round 4 : 2/0 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
5 infantry owned by the Russians retreated to Soviet Far East
Japanese win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun and 5 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Shensi : 4 aaGuns
Soviet Far East : 2 aaGuns and 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flagProduction/PUs Summary :
Germans : 66 / 90
Russians : 4 / 0
Japanese : 35 / 34
Americans : 59 / 82
Chinese : 12 / 10
British : 33 / 40
UK_Pacific : 25 / 23
Italians : 12 / 4
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 fighter moved from Central Mongolia to Chahar
1 mech_infantry moved from Shantung to Chahar
1 bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Chahar
2 mech_infantrys moved from Hunan to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 fighter moved from Hunan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 fighter moved from Central Mongolia to Chahar
1 mech_infantry moved from Shantung to Chahar
1 bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Chahar
2 mech_infantrys moved from Hunan to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 fighter moved from Hunan to KweichowCombat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 2 : 1/0 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 1 bomber and 2 mech_infantrys in Yunnan, round 2 : 1/0 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
3 armour moved from Hunan to Kwangsi
1 bomber moved from Yunnan to Kiangsu
2 fighters moved from Kweichow to Kiangsu
1 bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 mech_infantry moved from Amur to Manchuria
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,6,2,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,4,2,1,5,4
Japanese collect 18 PUs (24 lost to blockades); end with 18 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag, 5 armour
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 2 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour, 4 infantry and 1 mech_infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 mech_infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 infantry and 3 mech_infantrys
Buryatia : 1 flag
37 Sea Zone : 1 flag, 1 submarine
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 66 / 90
Russians : 1 / 0
Japanese : 42 / 18
Americans : 59 / 82
Chinese : 8 / 10
British : 33 / 40
UK_Pacific : 25 / 23
Italians : 12 / 4
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 armour and 1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
5 bombers moved from Western United States to Siberia
1 bomber moved from Iwo Jima to Siberia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Siberia
Americans attack with 1 artillery and 6 bombers
Japanese defend with 2 infantry and 3 mech_infantrys
Americans roll dice for 1 artillery and 6 bombers in Siberia, round 2 : 4/1 hits
Japanese roll dice for 2 infantry and 3 mech_infantrys in Siberia, round 2 : 2/1 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese , 1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Siberia
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 bomber
5 bombers owned by the Americans retreated
Battle in Okinawa
Battle in Holland Belgium
Americans attack with 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Holland Belgium, round 2 : 4/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Okinawa from Japanese, taking Holland Belgium from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
5 bombers moved from Siberia to Soviet Far East
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 armour, 1 artillery and 1 mech_infantry moved from Brazil to British Guiana
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Algeria to 110 Sea Zone
6 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 infantry placed in Brazil
2 fighters and 1 tactical_bomber placed in 110 Sea Zone
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Marshall Islands : 1 flag
Okinawa : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Soviet Far East : 5 bombers
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
25 Sea Zone : 1 carrier, 1 destroyer and 1 tactical_bomber
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag
5 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Central America : 1 armour
Southeast Mexico : 1 infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Alexandria : 1 armour
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
British Guiana : 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 armour
Libya : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
97 Sea Zone : 3 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
98 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 4 carriers, 3 destroyers, 4 fighters, 4 tactical_bombers and 13 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 90
Russians : 1 / 0
Japanese : 41 / 18
Americans : 66 / 86
Chinese : 8 / 10
British : 33 / 40
UK_Pacific : 25 / 23
Italians : 12 / 4
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 60 / 90
Russians : 1 / 0
Japanese : 41 / 18
Americans : 66 / 86
Chinese : 8 / 9
British : 33 / 40
UK_Pacific : 25 / 23
Italians : 12 / 4
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - British
British repair 9 damage on 9 factory_minors; Remaining resources: 31 PUs;
British buy 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 armour and 1 mech_infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Shensi to Caucasus
1 tactical_bomber moved from Shensi to Kazakhstan
1 fighter moved from Shensi to Yunnan
1 armour moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from ItaliansCombat - British
British creates battle in territory 97 Sea Zone
Battle in Yunnan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Kazakhstan to Shensi
1 tactical_bomber moved from Caucasus to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
EDIT: 1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Shan State to French Indo China
1 armour moved from Shan State to Kweichow
1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Iraq
1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Persia
British undo move 2.
British undo move 1.
1 infantry placed in Egypt
2 artilleries and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 24 PUs (1 lost to blockades); end with 24 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Shensi : 1 fighter and 1 tactical_bomber
Yunnan : 1 armour and 1 mech_infantry
Kweichow : 1 armour
Burma : 1 armour and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 1 artillery
Southern France : 1 infantry
Holland Belgium : 1 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 artillery and 1 mech_infantry
Eire : 1 flag
99 Sea Zone : 1 flag, 1 destroyer and 2 submarines
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 4 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag, 4 aaGuns, 1 armour, 4 artilleries, 4 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 5 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 57 / 90
Russians : 1 / 0
Japanese : 40 / 18
Americans : 66 / 86
Chinese : 9 / 9
British : 40 / 45
UK_Pacific : 25 / 24
Italians : 8 / 4
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/1 hits
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,2,1,6,2,1
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry and 3 mech_infantrys
Rostov : 1 flag
Bessarabia : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 57 / 90
Russians : 1 / 0
Japanese : 40 / 18
Americans : 66 / 86
Chinese : 9 / 9
British : 36 / 45
UK_Pacific : 25 / 24
Italians : 12 / 5
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.552
Median : 4.000
Variance : 1.607
Standard Deviation : 1.268
Total rolls : 29Null / Other
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14British Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
1 armour, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 armour, 1 harbour, 4 infantry and 1 mech_infantry
ANZAC roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/1 hits
Japanese roll dice for 2 armour, 4 infantry and 1 mech_infantry in Philippines, round 2 : 3/1 hits
3 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 3/0 hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Philippines, round 3 : 2/1 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese , 2 artilleries owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/1 hits
Japanese roll dice for 1 armour in Philippines, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 armour, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 2 artilleries and 3 infantryNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 34 Sea Zone
1 bomber moved from 34 Sea Zone to Paulau IslandPlace Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 bomber
Marianas : 1 flag
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Northern Territory : 1 aaGun and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 armour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 aaGun
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
20 Sea Zone : 2 submarines
22 Sea Zone : 1 flag
19 Sea Zone : 4 submarines
6 Sea Zone : 2 submarines
54 Sea Zone : 2 submarines
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 90
Russians : 1 / 0
Japanese : 38 / 18
Americans : 68 / 86
Chinese : 9 / 9
British : 36 / 45
UK_Pacific : 25 / 24
Italians : 12 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 57 / 90
Russians : 1 / 0
Japanese : 38 / 18
Americans : 68 / 86
Chinese : 9 / 9
British : 36 / 45
UK_Pacific : 25 / 24
Italians : 12 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Samara to Kazakhstan
2 tactical_bombers moved from Rostov to Caucasus
1 bomber moved from Rostov to Persia
2 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Rostov to Caucasus
1 bomber moved from Rostov to Eastern Persia
5 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium -
The bomber was supposed to do a SBR on Iraq (not attack E. Persia, which would be suicidal).
UK Antiair:
Rolls: 1@1; Total Hits: 01@1: (6)German Bomber = 2 +
Rolls: 1@6; Total Hits: 11@6: (5) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Samara to Kazakhstan
2 tactical_bombers moved from Rostov to Caucasus
1 bomber moved from Rostov to Persia
2 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Rostov to Caucasus
1 bomber moved from Rostov to Eastern Persia
5 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
4 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Germans creates battle in territory 97 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Eastern Persia
Germans attack with 1 bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber in Eastern Persia, round 2 : 1/1 hits
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Persia
British win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 5 armour, 1 artillery, 6 infantry and 5 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 5 armour, 1 artillery, 6 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 5/1 hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 5 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/0 hits
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 2 armour
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/1 hits
Americans roll dice for 2 armour and 1 infantry in Holland Belgium, round 2 : 2/1 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 2 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 2 armour
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/0 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/0 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Southern France to Western Germany
4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
4 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Novgorod to Finland
5 aaGuns moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 2 tactical_bombers moved from Caucasus to Volgograd
1 bomber moved from Persia to Volgograd
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 infantry placed in Germany
3 infantry placed in France
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,5,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 60 PUs (8 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Volgograd: 1 bomber
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag, 5 armour, 1 artillery, 5 infantry and 5 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 5 infantry, 13 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major and 4 infantry
Holland Belgium : 1 infantry
Northern Italy : 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 5 aaGuns, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag, 1 infantry
97 Sea Zone : 2 submarines
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 8 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 68 / 85
Russians : 1 / 0
Japanese : 38 / 18
Americans : 60 / 86
Chinese : 9 / 9
British : 33 / 45
UK_Pacific : 25 / 24
Italians : 12 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.286
Median : 3.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Germans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
I edited back the MI in E Persia.
The UK AA roll in Iraq was a 6, so the AA missed.
The German bomber rolled a 5 so the damage is 5 + 2 = 7, but the damage is capped at 6.
I was not able to edit in the bomb damage of 6 in Iraq. Not sure how this can be changed.





