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14L artofwar(axis) v Amon-Sul(allies+7) LL


  • I installed the revised triplea program

    a new version of triple a or ?


  • i looked to anzac s last turn i do not see any battle involving tacs ?!

  • 25 24 23 22 21 20 19 18 16 15 14 13

    I downloaded the new version this AM before starting the Germany Round 10 turn

    During the Japanese Round 10, the Turn Summary includes:

    1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters moved from Philippines to 34 Sea Zone
                2 tactical_bombers moved from Philippines to 34 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    separately or not if they scored a hit (dice 1 or 2) than it is a hit.

    i do not understand why the hit should not apply

    A hit was applied; I took the hit on the Japanese DD, but the new program should have combined the ANAZC DD and sub defense into 1 roll because the ANZAC sub was detected by the Japanese DD. There should not have been two separate rolls and two separate hits in low luck.


  • There should not have been two separate rolls and two separate hits in low luck.

    now i get it.thanks :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Brazil to 85 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 85 Sea Zone to 91 Sea Zone
                5 submarines moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 86 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 86 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 carriers and 4 destroyers moved from 86 Sea Zone to 91 Sea Zone
                3 submarines moved from 85 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 5 destroyers, 8 submarines and 3 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 8 submarines in 91 Sea Zone, round 2 :  3/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 carriers, 5 destroyers, 8 submarines and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  1/0 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Morocco, round 2 :  4/0 hits
                        Germans roll dice for 2 infantry in Morocco, round 2 :  1/1 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Western United States to 91 Sea Zone
                2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Morocco to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                2 aaGuns and 2 infantry moved from Brazil to 85 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 85 Sea Zone to 91 Sea Zone
                1 infantry moved from French Guiana to Suriname
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone

    Place Units - Americans
                3 submarines placed in 86 Sea Zone
                1 destroyer placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Alberta Saskatchewan Manitoba: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 artillery and 1 infantry
        Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield and 1 harbour
        45 Sea Zone : 1 destroyer
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        36 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Alberta Saskatchewan Manitoba : 2 mech_infantrys
        Morocco : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 3 submarines
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        91 Sea Zone : 4 carriers, 7 destroyers, 6 fighters, 8 submarines, 2 tactical_bombers and 5 transports
        Suriname : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 9 / 12
        Japanese : 58 / 56
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 35 / 35
        UK_Pacific : 18 / 22
        Italians : 13 / 23
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 9 / 12
        Japanese : 58 / 56
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 35 / 35
        UK_Pacific : 18 / 22
        Italians : 13 / 23
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 armour and 4 mech_infantrys moved from Iraq to Caucasus
                9 artilleries and 14 infantry moved from Northwest Persia to Caucasus
                1 bomber, 4 fighters and 3 tactical_bombers moved from India to Caucasus
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                1 armour, 1 artillery and 1 mech_infantry moved from Burma to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Caucasus
                    British attack with 5 armour, 9 artilleries, 1 bomber, 4 fighters, 14 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Japanese defend with 3 fighters, 1 mech_infantry and 3 tactical_bombers; Germans defend with 10 armour, 2 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers; Italians defend with 1 aaGun and 2 armour
                        AA fire in Caucasus :  0/1 hits
                        British roll dice for 5 armour, 9 artilleries, 1 bomber, 4 fighters, 14 infantry, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  15/1 hits
                        Germans roll dice for 1 aaGun, 12 armour, 2 bombers, 5 fighters, 1 infantry, 6 mech_infantrys and 6 tactical_bombers in Caucasus, round 2 :  15/0 hits
                        14 infantry owned by the British , 1 aaGun owned by the Italians , 2 bombers owned by the Germans , 1 infantry owned by the Germans , 5 armour owned by the Germans , 1 mech_infantry owned by the British , 5 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Japanese lost in Caucasus
                        British roll dice for 5 armour, 9 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 :  11/1 hits
                        Germans roll dice for 7 armour, 5 fighters and 6 tactical_bombers in Caucasus, round 3 :  10/1 hits
                        1 tactical_bomber owned by the Germans , 3 tactical_bombers owned by the Japanese , 5 armour owned by the Germans , 7 artilleries owned by the British , 3 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Caucasus
                        British roll dice for 5 armour, 2 artilleries, 1 bomber, 4 fighters and 3 tactical_bombers in Caucasus, round 4 :  8/1 hits
                        Germans roll dice for 5 fighters and 2 tactical_bombers in Caucasus, round 4 :  5/1 hits
                        3 armour owned by the British , 2 tactical_bombers owned by the Germans , 2 artilleries owned by the British , 3 fighters owned by the Japanese and 2 fighters owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 armour, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 132
                    Casualties for Japanese: 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Casualties for Germans: 10 armour, 2 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers
                    Casualties for British: 3 armour, 9 artilleries, 14 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 aaGun and 2 armour

    Non Combat Move - British
                3 artilleries moved from Iraq to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 mech_infantry moved from Eastern Persia to Persia
                1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia
                4 artilleries and 3 infantry moved from India to Burma
                1 submarine moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Hainan : 1 flag, 1 mech_infantry
        Yunnan : 1 artillery, 1 infantry and 1 mech_infantry
        Shan State : 1 armour, 1 artillery and 1 mech_infantry
        Burma : 5 aaGuns, 1 armour, 7 artilleries, 3 infantry and 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Celebes : 1 flag
        Dutch New Guinea : 1 mech_infantry
        Sumatra : 1 flag
        36 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 mech_infantry
        Caucasus : 2 armour
        80 Sea Zone : 1 submarine
        Eire : 1 flag
        99 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 2 aaGuns, 4 artilleries, 1 bomber, 4 fighters and 3 tactical_bombers
        Persia : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 11 / 12
        Japanese : 56 / 56
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 13 / 23
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • i forgot u can scramble a t gibraltar

    i am sendin the 4 figs from wus anyway so nothing about scramble

    i did not move the brits in pacific australia as u requested

    next round i am allowed to move them

    after Caucasus i think  this game is a one way street

    USA entering Med , Russia and UK pushing Germany into CEntral Europe

    UK Pacific taking back SE asia and China

    Pacific allied Corpus is very strong…

    i am offering u a rematch with switched sides 7 ipc for allies bid

    low luck again if u like

  • 25 24 23 22 21 20 19 18 16 15 14 13

    If you want to surrender that is fine with me; Axis is not yet ready to give up.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    You did not ask for my the order of loss in the Caucasus. What order did you use?


  • the best for u

    as program was telling me

    since i made it in calculator it was 100 % percent in my case

    so it was stupid to keep ur bombers as u would goin to loose them anway

    ok np man

    i am not underarestimate

    U

    just play :)

    cheers :)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                3 artilleries and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Southern Italy to Caucasus

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                3 artilleries and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Morocco
                    Italians attack with 5 artilleries, 4 fighters and 5 infantry
                    Americans defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 5 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 fighter and 3 infantry
                    Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 2 armour
                    retreated to Caucasus
                    Russians win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                1 fighter moved from Morocco to Gibraltar

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                3 artilleries and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Morocco
                    Italians attack with 5 artilleries, 4 fighters and 5 infantry
                    Americans defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 5 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 fighter and 3 infantry
                    Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 2 armour
                    retreated to Caucasus
                    Russians win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                1 fighter moved from Morocco to Gibraltar

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 aaGun and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Siberia: 1 aaGun and 2 mech_infantrys
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                1 destroyer moved from 54 Sea Zone to 23 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to Caroline Islands

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
        Paulau Island : 1 flag
        Okinawa : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Borneo : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 aaGun
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 3 fighters
        37 Sea Zone : 2 submarines
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        19 Sea Zone : 1 transport
        54 Sea Zone : 3 submarines
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 11 / 12
        Japanese : 55 / 56
        Americans : 53 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 11 / 12
        Japanese : 55 / 56
        Americans : 53 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Bryansk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from Archangel to Vologda
                2 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Timguska to Samara
                3 infantry moved from Volgograd to Samara
                2 artilleries moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Tambov
                2 artilleries moved from Rostov to Tambov

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Bryansk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from Archangel to Vologda
                2 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Timguska to Samara
                3 infantry moved from Volgograd to Samara
                2 artilleries moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Tambov
                2 artilleries moved from Rostov to Tambov

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour and 3 infantry in Samara, round 2 :  1/0 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 armour and 2 infantry in Samara, round 3 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 armour and 1 infantry in Samara, round 4 :  1/1 hits
                        Russians roll dice for 1 artillery in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 :  1/1 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 3 :  1/0 hits
                        Russians roll dice for 2 artilleries in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                        Germans roll dice for 2 artilleries in Vologda, round 4 :  1/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 3 :  1/0 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 2 artilleries and 1 infantry
                    British defend with 1 armour
                        Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 :  1/0 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Timguska to Tsinghai
                1 bomber moved from Bryansk to Novgorod
                2 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                2 aaGuns moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                2 fighters moved from Western Germany to Rostov
                1 fighter moved from Western Germany to Novgorod
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Southern France
                3 fighters and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Tsinghai : 1 armour and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major
        Northern Italy : 1 infantry
        Belarus : 1 flag, 1 aaGun, 2 armour, 6 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 aaGun, 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 aaGuns, 2 artilleries and 3 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag, 2 artilleries
        Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 artilleries
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Caucasus : 1 flag, 2 artilleries
        Smolensk : 1 flag, 1 artillery and 2 infantry
        Samara : 1 flag, 1 armour
        113 Sea Zone : 1 submarine and 2 transports
        Bulgaria : 1 flag
        92 Sea Zone : 2 destroyers, 10 submarines and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 4 / 12
        Japanese : 55 / 56
        Americans : 53 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 fighter and 1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 :  2/1 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 :  2/1 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  1/1 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 :  2/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 :  1/0 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Soviet Far East : 2 aaGuns and 14 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Bryansk : 1 artillery
        Russia : 4 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 3 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 1 artillery and 1 infantry
        Vologda : 1 artillery and 1 infantry
        Smolensk : 2 artilleries and 1 infantry
        Samara : 1 artillery

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 9 / 9
        Japanese : 55 / 56
        Americans : 53 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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