Dawgoneit(Africa resurgent) vs Wittmann(the noble Roman)270 BC


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Seleucid
                Seleucid buy 3 cavalrys, 9 hoplites and 6 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 cavalrys moved from Palmyra to Jerusalem
                2 cataphracts moved from Damascus to Jerusalem
                1 hoplite and 1 legionaire moved from Damascus to Jerusalem
                6 cavalrys moved from Antioch to Jerusalem
                2 cataphracts moved from Palmyra to Jerusalem
                1 trireme moved from SZ 60 to SZ 62
                1 bireme moved from SZ 60 to SZ 62

    Combat - Seleucid
                Battle in Jerusalem
                    Seleucid attack with 4 cataphracts, 8 cavalrys, 1 hoplite and 1 legionaire
                    Egypt defend with 4 archers, 3 chariots, 1 city and 10 spearmen
                    3 cataphracts owned by the Seleucid retreated to Damascus
                    Egypt win with 4 archers, 3 chariots and 6 spearmen remaining. Battle score for attacker is -36
                    Casualties for Egypt: 4 spearmen
                    Casualties for Seleucid: 1 cataphract, 8 cavalrys, 1 hoplite and 1 legionaire

    Non Combat Move - Seleucid
                5 hoplites moved from Palmyra to Damascus
                1 legionaire moved from Palmyra to Hatra
                1 legionaire moved from Palmyra to Damascus
                4 hoplites moved from Sardis to Attalia

    Place Units - Seleucid
                9 hoplites and 2 peltastss placed in Antioch
                3 cavalrys and 4 peltastss placed in Sardis

    Turn Complete - Seleucid
                Seleucid collect 50 PUs; end with 50 PUs total


  • well I messed up with these guys. you rolled like 11 ones in one roll. holy crap. I didn’t no you had a nuke. lol


  • Really? Sorry about that.
    In the battle I did, your 6 Hoplites got 6 hits and 4 of them survived.
    Sometimes the rolls in this game are a bit wild.


  • its all good. just as long as we have fun. and I have been doing just that.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Parthia
                Parthia buy 2 cataphracts, 4 cavalrys and 3 horsearchers; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 cataphract and 2 cavalrys moved from Persepolis to Teredon
                1 horsearcher moved from Babylon to Teredon
                1 horsearcher moved from Babylon to Teredon
                1 cataphract moved from Babylon to Teredon
                2 archers and 7 spearmen moved from Ctesiphon to Ninive
                1 cataphract moved from Babylon to Ninive
                1 cataphract moved from Babylon to Ninive
                1 horsearcher moved from Seleucia to Teredon
                1 spearman moved from Seleucia to Palmyra
                1 spearman moved from Seleucia to Palmyra
                1 spearman moved from Seleucia to Palmyra
                1 spearman moved from Seleucia to Palmyra
                1 spearman moved from Seleucia to Ninive
                1 spearman moved from Seleucia to Ninive
                1 spearman moved from Seleucia to Ninive
                1 spearman moved from Seleucia to Ninive
                1 archer moved from Seleucia to Palmyra
                1 spearman moved from Seleucia to Hatra
                1 spearman moved from Seleucia to Hatra
                1 spearman moved from Seleucia to Hatra
                1 spearman moved from Seleucia to Hatra
                5 archers and 1 spearman moved from Seleucia to Palmyra

    Combat - Parthia
                Battle in Hatra
                    Parthia attack with 4 spearmen
                    Seleucid defend with 1 legionaire
                    Parthia win, taking Hatra from Seleucid with 4 spearmen remaining. Battle score for attacker is 4
                    Casualties for Seleucid: 1 legionaire
                Battle in Teredon
                    Parthia attack with 2 cataphracts, 2 cavalrys and 3 horsearchers
                    Neutral defend with 4 spearmen
                    Parthia win, taking Teredon from Neutral with 2 cataphracts, 1 cavalry and 3 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 cavalry
                Battle in Palmyra
                    Parthia attack with 6 archers and 5 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Palmyra from Seleucid with 6 archers and 5 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Ninive
                    Parthia attack with 2 archers, 2 cataphracts and 11 spearmen
                    Neutral defend with 2 archers and 5 spearmen
                    Parthia win, taking Ninive from Neutral with 2 archers, 2 cataphracts and 6 spearmen remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 archers and 5 spearmen
                    Casualties for Parthia: 5 spearmen

    Non Combat Move - Parthia

    Place Units - Parthia
                2 cataphracts, 4 cavalrys and 1 horsearcher placed in Ctesiphon
                2 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 64 PUs; end with 64 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Numidia
                Numidia buy 1 cavalry, 1 city and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 archer, 5 spearmen and 3 swordmen moved from Auzia to Siga
                2 cavalrys moved from Cartenna to Siga
                1 spearman moved from Siwa to Paliurus
                2 archers and 2 spearmen moved from Siwa to Berenice
                2 cavalrys moved from Leptis Magna to Cyrene
                3 cavalrys and 2 spearmen moved from Thenae to Sabrata
                1 archer and 2 spearmen moved from Capsa to Thenae
                1 archer and 3 spearmen moved from Zama to Capsa
                2 biremes moved from SZ 30 to SZ 31


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Numidia
                Numidia buy 1 cavalry, 1 city and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 archer, 5 spearmen and 3 swordmen moved from Auzia to Siga
                2 cavalrys moved from Cartenna to Siga
                1 spearman moved from Siwa to Paliurus
                2 archers and 2 spearmen moved from Siwa to Berenice
                2 cavalrys moved from Leptis Magna to Cyrene
                3 cavalrys and 2 spearmen moved from Thenae to Sabrata
                1 archer and 2 spearmen moved from Capsa to Thenae
                1 archer and 3 spearmen moved from Zama to Capsa
                2 biremes moved from SZ 30 to SZ 31

    Combat - Numidia
                Battle in Siga
                    Numidia attack with 1 archer, 2 cavalrys, 5 spearmen and 3 swordmen
                    Neutral defend with 2 spearmen
                    Numidia win, taking Siga from Neutral with 1 archer, 2 cavalrys, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Sabrata
                    Numidia attack with 3 cavalrys and 2 spearmen
                    Neutral defend with 1 archer and 1 spearman
                    Numidia win, taking Sabrata from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia

    Place Units - Numidia
                1 city placed in Cyrene
                1 cavalry and 2 spearmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 27 PUs; end with 27 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Carthage
                Carthage buy 1 bireme, 6 cavalrys, 1 spearman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 spearmen moved from Caralis to SZ 32
                1 bireme, 3 spearmen and 2 triremes moved from SZ 32 to SZ 36
                1 spearman moved from Melita to SZ 36
                5 biremes and 1 trireme moved from SZ 33 to SZ 36
                2 cavalrys, 1 hoplite, 4 spearmen and 1 warelephant moved from Carthago to SZ 36
                2 cavalrys, 1 hoplite, 8 spearmen and 1 warelephant moved from SZ 36 to Lilybaeum
                1 spearman and 3 swordmen moved from Salmantica to Cale
                2 cavalrys moved from Corduba to Cale
                2 biremes moved from SZ 16 to SZ 17
                1 spearman moved from Palma to SZ 17
                1 spearman moved from SZ 17 to Tarraco
                1 cavalry and 5 swordmen moved from Valentia to Tarraco
                1 cavalry moved from Corduba to Valentia


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Carthage
                Carthage buy 1 bireme, 6 cavalrys, 1 spearman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 spearmen moved from Caralis to SZ 32
                1 bireme, 3 spearmen and 2 triremes moved from SZ 32 to SZ 36
                1 spearman moved from Melita to SZ 36
                5 biremes and 1 trireme moved from SZ 33 to SZ 36
                2 cavalrys, 1 hoplite, 4 spearmen and 1 warelephant moved from Carthago to SZ 36
                2 cavalrys, 1 hoplite, 8 spearmen and 1 warelephant moved from SZ 36 to Lilybaeum
                1 spearman and 3 swordmen moved from Salmantica to Cale
                2 cavalrys moved from Corduba to Cale
                2 biremes moved from SZ 16 to SZ 17
                1 spearman moved from Palma to SZ 17
                1 spearman moved from SZ 17 to Tarraco
                1 cavalry and 5 swordmen moved from Valentia to Tarraco
                1 cavalry moved from Corduba to Valentia

    Combat - Carthage
                Battle in Cale
                    Carthage attack with 2 cavalrys, 1 spearman and 3 swordmen
                    Neutral defend with 3 swordmen
                    Carthage win, taking Cale from Neutral with 1 cavalry and 3 swordmen remaining. Battle score for attacker is 5
                    Casualties for Neutral: 3 swordmen
                    Casualties for Carthage: 1 cavalry and 1 spearman
                Battle in Tarraco
                    Carthage attack with 1 cavalry, 1 spearman and 5 swordmen
                    Neutral defend with 3 axemen and 3 swordmen
                    Carthage win, taking Tarraco from Neutral with 5 swordmen remaining. Battle score for attacker is 14
                    Casualties for Neutral: 3 axemen and 3 swordmen
                    Casualties for Carthage: 1 cavalry and 1 spearman

    Non Combat Move - Carthage

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                5 cavalrys placed in Corduba
                1 cavalry, 1 spearman and 1 warelephant placed in Carthago

    Turn Complete - Carthage
                Carthage collect 67 PUs; end with 67 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 ballistas, 6 legionaires and 4 velitess; Remaining resources: 5 PUs;

    Combat Move - RomanRepublic
                2 biremes moved from SZ 24 to SZ 21
                1 legionaire moved from Genua to SZ 21
                1 legionaire moved from Genua to SZ 21
                2 legionaires moved from SZ 21 to Aleria
                1 ballista moved from Massilia to Mediolanum
                1 legionaire and 4 velitess moved from Genua to Mediolanum
                1 cavalry moved from Genua to Nemausus
                1 cavalry moved from Massilia to Nemausus
                1 cavalry moved from Massilia to Nemausus
                1 velites moved from Massilia to Nemausus
                1 velites moved from Massilia to Nemausus
                1 cavalry moved from Massilia to Nemausus
                1 legionaire moved from Massilia to Nemausus
                1 legionaire moved from Massilia to Nemausus
                2 legionaires and 2 velitess moved from Genua to Mediolanum
                1 legionaire moved from Massilia to Nemausus
                1 legionaire moved from Massilia to Nemausus
                1 legionaire moved from Massilia to Mediolanum

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 4 legionaires and 6 velitess
                    Neutral defend with 4 axemen and 1 swordman
                    RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 4 legionaires and 5 velitess remaining. Battle score for attacker is 13
                    Casualties for Neutral: 4 axemen and 1 swordman
                    Casualties for RomanRepublic: 1 velites
                Battle in Aleria
                    RomanRepublic attack with 2 legionaires
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Aleria from Carthage with 1 legionaire remaining. Battle score for attacker is -1
                    Casualties for RomanRepublic: 1 legionaire
                    Casualties for Carthage: 1 spearman
                Battle in Nemausus
                    RomanRepublic attack with 4 cavalrys, 4 legionaires and 2 velitess
                    Neutral defend with 4 cavalrys and 1 swordman
                    RomanRepublic win, taking Nemausus from Neutral with 4 cavalrys, 4 legionaires and 1 velites remaining. Battle score for attacker is 17
                    Casualties for Neutral: 4 cavalrys and 1 swordman
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                1 velites moved from Roma to SZ 28
                1 velites moved from Roma to SZ 28
                2 biremes and 2 velitess moved from SZ 28 to SZ 34
                1 velites moved from SZ 34 to Messana
                1 velites moved from SZ 34 to Messana
                5 biremes and 2 triremes moved from SZ 34 to SZ 28
                1 cavalry moved from Roma to Genua
                1 cavalry moved from Roma to Genua
                1 cavalry moved from Roma to Genua

    Place Units - RomanRepublic
                2 ballistas placed in Genua
                2 legionaires placed in Genua
                4 legionaires and 4 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 60 PUs; end with 65 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 city, 5 legionaires and 4 velitess
        Aleria : 1 flag, 1 legionaire
        Messana : 4 forts, 11 legionaires and 17 velitess
        Mediolanum : 1 flag, 1 ballista, 4 legionaires and 5 velitess
        Massilia : 1 flag
        SZ 34 : 2 biremes
        SZ 28 : 5 biremes and 2 triremes
        SZ 21 : 2 biremes
        Genua : 1 flag, 2 ballistas, 3 cavalrys, 1 city and 2 legionaires
        Nemausus : 1 flag, 4 cavalrys, 4 legionaires and 1 velites

    Production/PUs Summary :

    Carthage : 64 / 67
        RomanRepublic : 60 / 65
        GreekCityStates : 24 / 37
        Macedonia : 39 / 39
        Egypt : 47 / 47
        Seleucid : 43 / 50
        Parthia : 64 / 64
        Numidia : 27 / 27


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 archers, 1 hoplite and 8 slingerss; Remaining resources: 0 PUs;

    Non Combat Move - GreekCityStates
                2 archers, 2 cavalrys and 2 hoplites moved from Sparta to Corinth
                5 biremes and 1 trireme moved from SZ 68 to SZ 69
                1 bireme and 1 trireme moved from SZ 67 to SZ 66
                2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to Messana

    Place Units - GreekCityStates
                1 hoplite and 5 slingerss placed in Sparta
                4 archers and 3 slingerss placed in Corinth

    Turn Complete - GreekCityStates
                GreekCityStates collect 24 PUs; end with 24 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city, 1 hoplite and 5 slingerss
        Corinth : 1 flag, 9 archers, 2 cavalrys, 1 city, 12 hoplites and 3 slingerss
        SZ 69 : 5 biremes and 1 trireme
        SZ 66 : 1 bireme and 1 trireme
        Messana : 2 cavalrys, 5 hoplites and 3 slingerss
        Syracuse : 1 slingers
        Rhodos : 1 hoplite and 1 slingers

    Production/PUs Summary :

    Carthage : 64 / 67
        RomanRepublic : 60 / 65
        GreekCityStates : 24 / 24
        Macedonia : 39 / 39
        Egypt : 47 / 47
        Seleucid : 43 / 50
        Parthia : 64 / 64
        Numidia : 27 / 27


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Macedonia
                Macedonia buy 6 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                3 swordmen moved from Pergamum to SZ 70
                3 hoplites, 2 peltastss and 2 swordmen moved from Larissa to Athens
                1 hoplite and 3 peltastss moved from Delphi to Athens
                2 cavalrys moved from Thessalonica to Athens
                2 hoplites and 2 swordmen moved from Thessalonica to Larissa
                3 swordmen moved from SZ 70 to Thessalonica


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Macedonia
                Macedonia buy 6 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                3 swordmen moved from Pergamum to SZ 70
                3 hoplites, 2 peltastss and 2 swordmen moved from Larissa to Athens
                1 hoplite and 3 peltastss moved from Delphi to Athens
                2 cavalrys moved from Thessalonica to Athens
                2 hoplites and 2 swordmen moved from Thessalonica to Larissa
                3 swordmen moved from SZ 70 to Thessalonica

    Non Combat Move - Macedonia

    Place Units - Macedonia
                1 city placed in Athens
                6 cavalrys placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 39 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Egypt
                Egypt buy 2 archers, 11 axemen and 1 chariot; Remaining resources: 0 PUs;

    Combat Move - Egypt
                5 archers, 9 axemen, 1 chariot and 6 spearmen moved from Paraetonium to Paliurus
                4 archers, 3 chariots and 6 spearmen moved from Jerusalem to Damascus
                2 axemen and 3 spearmen moved from Sidon to Damascus

    Combat - Egypt
                Battle in Paliurus
                    Egypt attack with 5 archers, 9 axemen, 1 chariot and 6 spearmen
                    Numidia defend with 1 spearman
                    Egypt win, taking Paliurus from Numidia with 5 archers, 9 axemen, 1 chariot and 6 spearmen remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 spearman
                Battle in Damascus
                    Egypt attack with 4 archers, 2 axemen, 3 chariots and 9 spearmen
                    Seleucid defend with 3 cataphracts, 5 hoplites and 1 legionaire
                    Egypt win, taking Damascus from Seleucid with 4 archers, 3 chariots and 3 spearmen remaining. Battle score for attacker is 26
                    Casualties for Egypt: 2 axemen and 6 spearmen
                    Casualties for Seleucid: 3 cataphracts, 5 hoplites and 1 legionaire

    Non Combat Move - Egypt
                3 biremes and 2 triremes moved from SZ 59 to SZ 60
                9 axemen moved from Alexandria to Paraetonium

    Place Units - Egypt
                8 axemen placed in Jerusalem
                2 archers, 3 axemen and 1 chariot placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 53 PUs; end with 53 PUs total

    Territory Summary for Egypt :

    Jerusalem : 8 axemen and 1 city
        Alexandria : 2 archers, 3 axemen, 1 chariot and 1 city
        Damascus : 1 flag, 4 archers, 3 chariots and 3 spearmen
        Salamis : 2 spearmen
        SZ 60 : 3 biremes and 2 triremes
        Paraetonium : 1 flag, 9 axemen
        Sidon : 1 spearman
        Paliurus : 1 flag, 5 archers, 9 axemen, 1 chariot and 6 spearmen

    Production/PUs Summary :

    Carthage : 64 / 67
        RomanRepublic : 60 / 65
        GreekCityStates : 24 / 24
        Macedonia : 39 / 39
        Egypt : 53 / 53
        Seleucid : 38 / 50
        Parthia : 64 / 64
        Numidia : 26 / 27


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Seleucid
                Seleucid buy 2 cavalrys, 2 hoplites, 2 legionaires and 12 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                3 hoplites moved from Amida to Edessa
                1 peltasts moved from Antioch to Emesa
                1 peltasts moved from Antioch to Sidon
                1 hoplite moved from Antioch to Sidon
                1 hoplite moved from Antioch to Sidon
                9 hoplites and 3 peltastss moved from Antioch to Damascus
                3 cavalrys moved from Sardis to Tarsus
                4 peltastss moved from Sardis to Attalia
                4 hoplites moved from Attalia to Tarsus


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Seleucid
                Seleucid buy 2 cavalrys, 2 hoplites, 2 legionaires and 12 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                3 hoplites moved from Amida to Edessa
                1 peltasts moved from Antioch to Emesa
                1 peltasts moved from Antioch to Sidon
                1 hoplite moved from Antioch to Sidon
                1 hoplite moved from Antioch to Sidon
                9 hoplites and 3 peltastss moved from Antioch to Damascus
                3 cavalrys moved from Sardis to Tarsus
                4 peltastss moved from Sardis to Attalia
                4 hoplites moved from Attalia to Tarsus

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 2 hoplites and 1 peltasts
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman
                Battle in Damascus
                    Seleucid attack with 9 hoplites and 3 peltastss
                    Egypt defend with 4 archers, 3 chariots and 3 spearmen
                    Seleucid win, taking Damascus from Egypt with 6 hoplites remaining. Battle score for attacker is 22
                    Casualties for Egypt: 4 archers, 3 chariots and 3 spearmen
                    Casualties for Seleucid: 3 hoplites and 3 peltastss

    Non Combat Move - Seleucid

    Place Units - Seleucid
                2 cavalrys, 2 hoplites, 2 legionaires and 5 peltastss placed in Antioch
                7 peltastss placed in Sardis

    Turn Complete - Seleucid
                Seleucid collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Parthia
                Parthia buy 4 cavalrys, 1 city, 4 horsearchers and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 horsearcher moved from Ctesiphon to Damascus
                6 archers and 5 spearmen moved from Palmyra to Damascus
                1 cataphract moved from Ninive to Amida
                      Parthia take Amida from Seleucid
                1 cataphract moved from Amida to Edessa
                1 cataphract moved from Ninive to Edessa
                4 spearmen moved from Hatra to Edessa
                1 cataphract moved from Ctesiphon to Euphrates
                1 cavalry moved from Ctesiphon to Euphrates
                2 horsearchers moved from Persepolis to Euphrates
                1 cavalry moved from Ctesiphon to Euphrates
                1 cataphract moved from Ctesiphon to Euphrates
                1 horsearcher moved from Teredon to Seleucia
                1 horsearcher moved from Seleucia to Euphrates
                1 cavalry moved from Ctesiphon to Euphrates

    Combat - Parthia
                Battle in Damascus
                    Parthia attack with 6 archers, 1 horsearcher and 5 spearmen
                    Seleucid defend with 6 hoplites
                    Parthia win, taking Damascus from Seleucid with 4 archers and 1 horsearcher remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 6 hoplites
                    Casualties for Parthia: 2 archers and 5 spearmen
                Battle in Edessa
                    Parthia attack with 2 cataphracts and 4 spearmen
                    Seleucid defend with 3 hoplites
                    Parthia win, taking Edessa from Seleucid with 2 cataphracts and 3 spearmen remaining. Battle score for attacker is 12
                    Casualties for Seleucid: 3 hoplites
                    Casualties for Parthia: 1 spearman
                Battle in Euphrates
                    Parthia attack with 2 cataphracts, 3 cavalrys and 3 horsearchers
                    Neutral defend with 4 spearmen
                    Parthia win, taking Euphrates from Neutral with 2 cataphracts, 2 cavalrys and 3 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 cavalry

    Non Combat Move - Parthia
                1 cavalry moved from Ctesiphon to Palmyra
                2 horsearchers moved from Teredon to Palmyra
                1 cavalry moved from Teredon to Seleucia
                1 cataphract moved from Teredon to Seleucia
                1 cataphract moved from Teredon to Seleucia
                2 archers and 6 spearmen moved from Ninive to Hatra

    Place Units - Parthia
                1 city placed in Seleucia
                4 cavalrys and 3 spearmen placed in Ctesiphon
                4 horsearchers placed in Persepolis
                Parthia undo move 3.
                Parthia undo move 2.
                2 cavalrys, 2 horsearchers and 3 spearmen placed in Ctesiphon
                2 cavalrys and 2 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 79 PUs; end with 79 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag, 2 cataphracts, 2 cavalrys and 3 horsearchers
        Damascus : 1 flag, 4 archers and 1 horsearcher
        Edessa : 1 flag, 2 cataphracts and 3 spearmen
        Babylon : 1 flag
        Ninive : 1 flag
        Amida : 1 flag
        SZ 86 : 1 bireme
        Hatra : 1 flag, 2 archers and 6 spearmen
        Palmyra : 1 flag, 1 cavalry and 2 horsearchers
        Seleucia : 1 flag, 2 cataphracts, 1 cavalry and 1 city
        Ctesiphon : 2 cavalrys, 1 city, 2 horsearchers and 3 spearmen
        Teredon : 1 flag
        Persepolis : 2 cavalrys, 1 city and 2 horsearchers

    Production/PUs Summary :

    Carthage : 64 / 67
        RomanRepublic : 60 / 65
        GreekCityStates : 24 / 24
        Macedonia : 39 / 39
        Egypt : 39 / 53
        Seleucid : 39 / 52
        Parthia : 79 / 79
        Numidia : 26 / 27


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Numidia
                Numidia buy 2 archers, 5 spearmen and 1 swordman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 archer, 2 cavalrys, 4 spearmen and 3 swordmen moved from Siga to Tingis
                3 cavalrys and 1 spearman moved from Sabrata to Oea
                2 archers and 5 spearmen moved from Berenice to Cyrene
                1 cavalry moved from Leptis Magna to Cyrene
                1 spearman moved from Leptis Magna to Berenice


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Numidia
                Numidia buy 2 archers, 5 spearmen and 1 swordman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 archer, 2 cavalrys, 4 spearmen and 3 swordmen moved from Siga to Tingis
                3 cavalrys and 1 spearman moved from Sabrata to Oea
                2 archers and 5 spearmen moved from Berenice to Cyrene
                1 cavalry moved from Leptis Magna to Cyrene
                1 spearman moved from Leptis Magna to Berenice

    Combat - Numidia
                Battle in Tingis
                    Numidia attack with 1 archer, 2 cavalrys, 4 spearmen and 3 swordmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Tingis from Neutral with 1 archer, 2 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 2 spearmen
                Battle in Oea
                    Numidia attack with 3 cavalrys and 1 spearman
                    Neutral defend with 1 spearman
                    Numidia win, taking Oea from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Numidia
                1 archer and 2 spearmen moved from Thenae to Sabrata
                1 archer and 3 spearmen moved from Capsa to Thenae

    Place Units - Numidia
                2 archers, 1 spearman and 1 swordman placed in Cyrene
                4 spearmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 30 PUs; end with 30 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Carthage
                Carthage buy 1 bireme, 7 cavalrys, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 cavalry, 1 spearman and 1 warelephant moved from Carthago to SZ 36
                7 biremes, 1 cavalry, 1 spearman, 4 triremes and 1 warelephant moved from SZ 36 to SZ 33
                1 warelephant moved from SZ 33 to Lilybaeum
                1 cavalry moved from SZ 33 to Lilybaeum
                1 spearman moved from SZ 33 to Lilybaeum
                2 spearmen moved from Lilybaeum to Syracuse
                1 swordman moved from Lilybaeum to Syracuse
                1 swordman moved from Tarraco to SZ 17
                2 biremes and 1 swordman moved from SZ 17 to SZ 18
                1 swordman moved from SZ 18 to Palma
                1 cavalry moved from Valentia to Tarraco
                1 cavalry and 3 swordmen moved from Cale to Scallabis
                5 cavalrys moved from Corduba to Scallabis

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