0% for April

Witt and Dowgoneit(Baddies) vs Unknown and Mallery(Goodies).

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from France to Southern France

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,5,1,3
                Italians collect 6 PUs (4 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Malta : 1 flag, 2 infantry
        Southern France : 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Bessarabia : 1 flag
        70 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 4 / 6
        Japanese : 49 / 60
        Americans : 53 / 68
        Chinese : 5 / 2
        British : 40 / 38
        UK_Pacific : 17 / 16
        Italians : 10 / 7
        ANZAC : 21 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    We had some Southern blockade runners: your damn planes and dopey destroyers  were looking in the wrong coves.
    Bring on the Yankees, we will dodge them too. Our ladies will have their perfumes and fur coats!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 37 Sea Zone to 36 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                2 infantry moved from Shan State to Yunnan
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 37 Sea Zone to Kwangtung
                1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 36 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win, taking 36 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Kwangtung
                    ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 2 armour, 1 artillery and 1 harbour
                    ANZAC win, taking Kwangtung from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour and 1 artillery
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Kwangtung to 20 Sea Zone
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                2 destroyers moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 34 Sea Zone to 21 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in Queensland
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Had to give Japan about 10 more options for their attack!  :evil:

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    Evening all. I have had a look at the map, but am off to work in 5, so Germany will be tomorrow morning.
    No attack on Moscow again. (Damn your spies are good!).

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour, 3 artilleries, 7 mech_infantrys and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                4 artilleries and 7 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 bomber moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                4 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 4 artilleries, 1 bomber, 7 fighters, 7 infantry and 3 mech_infantrys
                    British defend with 1 aaGun and 7 infantry; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 4 artilleries, 1 bomber, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 7 infantry and 2 mech_infantrys
                    Casualties for British: 1 aaGun and 7 infantry
                    Casualties for Americans: 4 artilleries and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 9 armour, 3 artilleries, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 9 armour, 3 artilleries, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Tambov to Volgograd
                1 tactical_bomber moved from Tambov to Volgograd
                1 artillery moved from Volgograd to Tambov
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                7 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Western Germany to 113 Sea Zone
                1 armour moved from Belarus to Tambov
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour, 8 infantry and 1 mech_infantry placed in Western Germany
                3 infantry placed in France
                1 infantry and 1 mech_infantry placed in Novgorod
                1 armour placed in Volgograd
                1 armour and 1 mech_infantry placed in Volgograd
                2 fighters placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2,1,6,3
                Germans collect 61 PUs (5 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 13 infantry and 3 mech_infantrys
        Romania : 1 factory_minor
        Germany : 1 aaGun, 1 factory_major, 2 fighters and 7 infantry
        Holland Belgium : 2 artilleries and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag, 2 aaGuns, 8 armour, 28 artilleries, 27 infantry and 19 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 infantry
        Volgograd : 1 flag, 3 armour, 1 factory_minor, 3 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 aaGun and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 2 infantry
        113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 10 destroyers, 2 fighters and 1 transport
        70 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 9 armour, 3 artilleries and 6 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 66 / 83
        Russians : 4 / 6
        Japanese : 44 / 60
        Americans : 53 / 68
        Chinese : 5 / 2
        British : 37 / 38
        UK_Pacific : 20 / 16
        Italians : 10 / 7
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total


  • Time to expand the red!

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    Be our guest: it is your country!


  • @wittmann:

    Be our guest: it is your country!

    Oh……I SO can’t wait to watch Eva watch you die a slow, slow death!  I think she’ll enjoy living with me VERY much.  :evil:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    We Germans(and Austrians) know how to die. And our women die with us, Actually if you are a good Catholic Goebbels, so do your six children!
    Berlin is still a long way off you degenerate cigarette smoking, alcoholic.

  • 13

    Sounds like the short man with the funny mustache is talking big to try and scare us!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    How do you know what I look like? You have seen my Movember photos?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Hunan
                1 fighter moved from Kiangsu to Hunan
                2 armour moved from Anhwe to Kweichow
                5 armour moved from Hopei to Szechwan
                1 armour moved from Anhwe to Hunan
                1 armour moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Amur to Siberia
                1 armour moved from Korea to Siberia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Hunan
                1 fighter moved from Kiangsu to Hunan
                2 armour moved from Anhwe to Kweichow
                5 armour moved from Hopei to Szechwan
                1 armour moved from Anhwe to Hunan
                1 armour moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Amur to Siberia
                1 armour moved from Korea to Siberia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 5 armour
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Szechwan from Chinese with 4 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour and 2 artilleries
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 artilleries
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hunan
                    Japanese attack with 3 armour, 1 fighter and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 3 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hunan to Kiangsu
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,1,6,5,1,6,6,2,1
                Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 3 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 8 Sea Zone to 4 Sea Zone
                2 fighters moved from 10 Sea Zone to 4 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
                6 fighters moved from 3 Sea Zone to Siberia
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Holland Belgium
                    Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  3/10 hits
                        Germans roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        3 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 :  5/7 hits
                        Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 :  0/3 hits
                        1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 armour, 4 artilleries and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in 4 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                Battle in Siberia
                    Americans attack with 1 armour, 1 artillery, 6 fighters and 2 infantry
                    Japanese defend with 2 armour, 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Siberia, round 2 :  3/10 hits
                        Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Siberia, round 2 :  1/4 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Siberia
                        Americans roll dice for 1 armour, 1 artillery, 6 fighters and 1 infantry in Siberia, round 3 :  5/9 hits
                        Japanese roll dice for 1 armour in Siberia, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Siberia
                    Americans win, taking Hawaiian Islands from Japanese, taking Siberia from Japanese with 1 armour, 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                2 fighters moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                4 transports moved from 109 Sea Zone to 106 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                4 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
                6 fighters moved from Siberia to 3 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Alaska
                3 destroyers placed in 10 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 infantry placed in Alaska
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 8 infantry
                EDIT: Adding units owned by Americans to Quebec: 8 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 1 harbour
        Alaska : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Midway : 1 airfield
        Soviet Far East : 1 armour, 2 infantry and 1 mech_infantry
        Siberia : 1 armour, 1 artillery and 1 infantry
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers
        2 Sea Zone : 1 flag
        8 Sea Zone : 1 destroyer
        3 Sea Zone : 4 carriers, 2 destroyers, 8 fighters, 4 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Quebec : 8 infantry
        United Kingdom : 2 aaGuns, 7 artilleries, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Russia : 2 fighters
        106 Sea Zone : 4 transports
        93 Sea Zone : 1 flag, 2 submarines
        109 Sea Zone : 1 flag, 1 destroyer and 4 transports
        97 Sea Zone : 4 submarines
        Brazil : 1 flag
        110 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 10 submarines, 3 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 62 / 83
        Russians : 7 / 6
        Japanese : 45 / 50
        Americans : 56 / 81
        Chinese : 2 / 2
        British : 37 / 38
        UK_Pacific : 20 / 16
        Italians : 10 / 7
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 62 / 83
        Russians : 7 / 6
        Japanese : 45 / 50
        Americans : 56 / 81
        Chinese : 2 / 4
        British : 37 / 38
        UK_Pacific : 20 / 16
        Italians : 10 / 7
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - British
                British buy 10 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 mech_infantry moved from Kwangsi to Kiangsi
                1 artillery moved from Kwangsi to Kiangsi
                1 artillery and 3 infantry moved from Yunnan to Szechwan
                2 artilleries moved from Kwangsi to Hunan
                1 mech_infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Kwangsi to Hunan
                3 armour moved from Yunnan to Kweichow
                1 armour moved from Kwangsi to Szechwan
                1 armour moved from Kwangsi to Kweichow
                1 artillery moved from Kwangsi to Kiangsi
                1 armour moved from French Indo China to Hunan
                1 fighter moved from Yunnan to Szechwan

    Combat - British
                Battle in Hunan
                    British attack with 1 armour, 2 artilleries and 2 mech_infantrys
                    Japanese defend with 3 armour
                        British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 3 armour in Hunan, round 2 :  2/3 hits
                        1 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan
                        British roll dice for 1 armour and 2 artilleries in Hunan, round 3 :  1/3 hits
                        Japanese roll dice for 2 armour in Hunan, round 3 :  1/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Hunan
                        British roll dice for 1 armour and 1 artillery in Hunan, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Hunan, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Hunan
                    British win, taking Hunan from Japanese with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 armour
                    Casualties for British: 2 artilleries and 2 mech_infantrys
                Battle in Kweichow
                    British attack with 4 armour
                    Japanese defend with 3 armour
                        British roll dice for 4 armour in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 3 armour in Kweichow, round 2 :  1/3 hits
                        1 armour owned by the British and 2 armour owned by the Japanese lost in Kweichow
                        British roll dice for 3 armour in Kweichow, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 armour
                    Casualties for British: 2 armour
                Battle in Kiangsi
                    British attack with 2 artilleries and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 1 mech_infantry in Kiangsi, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 4 armour
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Szechwan, round 2 :  2/6 hits
                        Japanese roll dice for 4 armour in Szechwan, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 armour owned by the Japanese lost in Szechwan
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Szechwan, round 3 :  3/5 hits
                        Japanese roll dice for 2 armour in Szechwan, round 3 :  2/2 hits
                        2 infantry owned by the British and 2 armour owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 4 armour
                    Casualties for British: 3 infantry
                Battle in Malta
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Malta, round 2 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Malta
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Malta
                    British win, taking Malta from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery
                    Casualties for Italians: 2 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 carrier and 3 destroyers moved from 97 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 armour moved from Egypt to Tobruk
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Iraq to Persia
                4 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
                3 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Kweichow
                1 aaGun moved from Kwangsi to Kiangsi
                1 fighter moved from Szechwan to Yunnan
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                10 infantry placed in United Kingdom
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1,4,2
                British collect 38 PUs (2 lost to blockades); end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 aaGun, 2 artilleries and 1 mech_infantry
        Siam : 1 flag
        Yunnan : 3 armour, 1 fighter and 1 mech_infantry
        Kweichow : 1 aaGun and 2 armour
        Hunan : 1 armour
        Szechwan : 1 armour and 1 artillery
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag, 2 artilleries
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 4 armour and 9 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 1 flag
        Normandy Bordeaux : 8 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        96 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 2 destroyers
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 59 / 83
        Russians : 7 / 6
        Japanese : 41 / 50
        Americans : 56 / 81
        Chinese : 6 / 4
        British : 40 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 7
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5,6,6,4,2
                Italians collect 8 PUs (2 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 aaGun, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Bessarabia : 1 flag
        70 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 59 / 83
        Russians : 7 / 6
        Japanese : 41 / 50
        Americans : 56 / 81
        Chinese : 6 / 4
        British : 40 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 9
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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