@discalced no scramble, thanks
14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Eire to Scotland
2 fighters moved from 109 Sea Zone to ScotlandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Scotland
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
4 armour and 4 artilleries moved from Eire to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
4 armour, 4 artilleries, 3 carriers, 1 fighter, 1 infantry, 3 tactical_bombers and 9 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 armour, 5 artilleries, 3 carriers, 1 fighter, 5 infantry, 3 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
2 bombers moved from Baltic States to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
4 armour, 5 artilleries, 3 carriers, 3 fighters, 5 infantry, 3 tactical_bombers and 9 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
4 armour and 7 infantry moved from 113 Sea Zone to Norway
5 artilleries moved from 113 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 113 Sea Zone
4 artilleries placed in Germany
1 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 aaGuns, 9 armour, 9 artilleries, 10 infantry and 6 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 1 aaGun, 5 armour, 8 artilleries, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun, 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 2 artilleries
EDIT: Adding units owned by Germans to Poland: 1 armour and 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun and 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Poland : 1 aaGun, 1 armour, 2 artilleries and 3 mech_infantrys
Germany : 4 artilleries, 1 factory_major and 6 infantry
Norway : 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Holland Belgium : 2 artilleries
Baltic States : 1 flag, 2 infantry
Eastern Poland : 2 aaGuns, 8 armour, 7 artilleries, 10 infantry and 4 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
97 Sea Zone : 2 carriers and 3 fighters
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 57
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 66
Chinese : 17 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Null / Other
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
I reposted the German 10 NCM. Forgot to reinforce E. Poland.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Eire to Scotland
2 fighters moved from 109 Sea Zone to ScotlandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Scotland
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
4 armour and 4 artilleries moved from Eire to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
4 armour, 4 artilleries, 3 carriers, 1 fighter, 1 infantry, 3 tactical_bombers and 9 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 armour, 5 artilleries, 3 carriers, 1 fighter, 5 infantry, 3 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
2 bombers moved from Baltic States to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
4 armour, 5 artilleries, 3 carriers, 3 fighters, 5 infantry, 3 tactical_bombers and 9 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
4 armour and 7 infantry moved from 113 Sea Zone to Norway
5 artilleries moved from 113 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 113 Sea Zone
4 artilleries placed in Germany
1 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 aaGuns, 9 armour, 9 artilleries, 10 infantry and 6 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 1 aaGun, 5 armour, 8 artilleries, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun, 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 2 artilleries
EDIT: Adding units owned by Germans to Poland: 1 armour and 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun and 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour, 2 artilleries and 3 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 1 armour, 2 artilleries and 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Germany : 1 aaGun, 4 artilleries, 1 factory_major and 6 infantry
Norway : 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Holland Belgium : 2 artilleries
Baltic States : 1 flag, 2 infantry
Eastern Poland : 2 aaGuns, 9 armour, 9 artilleries, 1 fighter, 10 infantry and 7 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
97 Sea Zone : 2 carriers and 3 fighters
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 57
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 66
Chinese : 17 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Null / Other
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
My first instincts were right. My original Germany 20 NCM was safer. Please use the last repost.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vyborg to Finland
1 bomber moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 artillery moved from Ukraine to BessarabiaCombat - Russians
Battle in Finland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/0 hits
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/0 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/1 hits
Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/1 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 armour and 5 mech_infantrys moved from Karelia to Belarus
1 bomber moved from Finland to Russia
4 aaGuns, 2 armour, 3 artilleries and 6 mech_infantrys moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Baltic States to Belarus
1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Belarus
2 aaGuns and 18 infantry moved from Siberia to AmurPlace Units - Russians
1 armour and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 4 aaGuns, 6 armour, 23 artilleries, 2 fighters, 2 infantry, 18 mech_infantrys and 2 tactical_bombers
Baltic States : 1 infantry
Bryansk : 2 artilleries
Rostov : 1 artillery
Bessarabia : 3 artilleries, 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 9 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Iraq : 1 flag, 2 armour
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 32 / 43
Americans : 52 / 66
Chinese : 17 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Hunan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from 20 Sea Zone to Kiangsi
1 bomber moved from Japan to Kiangsu
1 bomber moved from Japan to Kiangsi -
U do not like my British tank ha :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Hunan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from 20 Sea Zone to Kiangsi
1 bomber moved from Japan to Kiangsu
1 bomber moved from Japan to KiangsiCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters
British defend with 1 armour
Japanese roll dice for 2 fighters in Hunan, round 2 : 1/0 hits
Chinese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the British lost in Hunan
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Anhwe, round 2 : 3/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/0 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kiangsu, round 2 : 1/0 hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Anhwe to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Jehol to 19 Sea Zone
1 aaGun and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 artillery and 6 infantry moved from Manchuria to Korea
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 battleships, 3 carriers and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Kiangsi to 36 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to Korea
1 bomber moved from Kiangsu to JapanPlace Units - Japanese
3 infantry placed in Korea
1 artillery and 5 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Korea : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry
Kiangsu : 1 flag, 1 mech_infantry
Kiangsi : 1 flag, 1 infantry
Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 1 harbour
Celebes : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 36 / 34
Americans : 52 / 66
Chinese : 13 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 31 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Iraq to GreeceCombat - Americans
Americans creates battle in territory 125 Sea Zone
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Greece to Iraq
1 submarine moved from 92 Sea Zone to 93 Sea Zone
8 submarines moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 63 Sea Zone to 34 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Western United States
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 86 Sea Zone to 91 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Central United States
1 submarine placed in 86 Sea Zone
1 destroyer placed in 86 Sea Zone
1 destroyer placed in 85 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
34 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter
22 Sea Zone : 1 submarine
10 Sea Zone : 2 transports
16 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 6 bombers, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Tunisia : 1 mech_infantry
125 Sea Zone : 1 submarine
86 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 submarine
85 Sea Zone : 1 destroyer
Iraq : 4 bombers
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 1 carrier, 1 destroyer and 10 submarinesProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 36 / 34
Americans : 52 / 72
Chinese : 13 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 5 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,3,2,4,1,4,6,4,3,1,3,2,5,2
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 21
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Kwangsi : 6 artilleries, 1 fighter and 11 infantry
Kiangsi : 1 artillery and 1 infantry
Jehol : 1 infantry
Chahar : 1 artillery and 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 34 / 34
Americans : 52 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Kiangsu
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsu
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in BorneoNon Combat Move - British
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to KwangsiPlace Units - UK_Pacific
1 infantry placed in India
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for British, UK_Pacific :
Kwangsi : 6 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers
Siam : 1 flag
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
Borneo : 2 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 2 submarines
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 2 infantry
80 Sea Zone : 1 battleship and 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 armour and 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 30 / 34
Americans : 52 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 2 armour moved from Eastern Poland to Poland
1 mech_infantry moved from Yugoslavia to Poland
1 aaGun and 3 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
Greater Southern Germany : 1 aaGun and 3 infantry
Poland : 1 aaGun, 2 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Baltic States : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 52 / 57
Russians : 39 / 46
Japanese : 30 / 34
Americans : 52 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
The entire Italian fleet consisting of a CV, CA, DD, 3 Subs, and transport should have moved to or been placed in SZ95.
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Shall i move it?
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Ok i ll proceed with anzac and french
but let me know about this
cheers
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Philippines
Battle in Iwo Jima
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Queensland to 26 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery
Kwangsi : 1 bomber and 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 3 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 39 / 46
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you think of it, change the NCM of the Italian fleet. If not, I will do so when I do Germany’s turn.
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The entire Italian fleet consisting of a CV, CA, DD, 3 Subs, and transport should have moved to or been placed in SZ95.
I am confused. u have 2 subs only
please do it before german turn
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 52 / 57
Russians : 39 / 46
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





