@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Eire to Scotland
2 fighters moved from 109 Sea Zone to ScotlandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Scotland
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
4 armour and 4 artilleries moved from Eire to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
4 armour, 4 artilleries, 3 carriers, 1 fighter, 1 infantry, 3 tactical_bombers and 9 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 armour, 5 artilleries, 3 carriers, 1 fighter, 5 infantry, 3 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
2 bombers moved from Baltic States to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
4 armour, 5 artilleries, 3 carriers, 3 fighters, 5 infantry, 3 tactical_bombers and 9 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
4 armour and 7 infantry moved from 113 Sea Zone to Norway
5 artilleries moved from 113 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 113 Sea Zone
4 artilleries placed in Germany
1 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 aaGuns, 9 armour, 9 artilleries, 10 infantry and 6 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 1 aaGun, 5 armour, 8 artilleries, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun, 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 2 artilleries
EDIT: Adding units owned by Germans to Poland: 1 armour and 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun and 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Poland : 1 aaGun, 1 armour, 2 artilleries and 3 mech_infantrys
Germany : 4 artilleries, 1 factory_major and 6 infantry
Norway : 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Holland Belgium : 2 artilleries
Baltic States : 1 flag, 2 infantry
Eastern Poland : 2 aaGuns, 8 armour, 7 artilleries, 10 infantry and 4 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
97 Sea Zone : 2 carriers and 3 fighters
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 57
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 66
Chinese : 17 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Null / Other
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
I reposted the German 10 NCM. Forgot to reinforce E. Poland.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Eire to Scotland
2 fighters moved from 109 Sea Zone to ScotlandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Scotland
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
4 armour and 4 artilleries moved from Eire to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
4 armour, 4 artilleries, 3 carriers, 1 fighter, 1 infantry, 3 tactical_bombers and 9 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 armour, 5 artilleries, 3 carriers, 1 fighter, 5 infantry, 3 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
2 bombers moved from Baltic States to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
4 armour, 5 artilleries, 3 carriers, 3 fighters, 5 infantry, 3 tactical_bombers and 9 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
4 armour and 7 infantry moved from 113 Sea Zone to Norway
5 artilleries moved from 113 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 113 Sea Zone
4 artilleries placed in Germany
1 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 aaGuns, 9 armour, 9 artilleries, 10 infantry and 6 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 1 aaGun, 5 armour, 8 artilleries, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun, 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 2 artilleries
EDIT: Adding units owned by Germans to Poland: 1 armour and 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun and 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour, 2 artilleries and 3 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 1 armour, 2 artilleries and 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Germany : 1 aaGun, 4 artilleries, 1 factory_major and 6 infantry
Norway : 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Holland Belgium : 2 artilleries
Baltic States : 1 flag, 2 infantry
Eastern Poland : 2 aaGuns, 9 armour, 9 artilleries, 1 fighter, 10 infantry and 7 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
97 Sea Zone : 2 carriers and 3 fighters
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 57
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 66
Chinese : 17 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Null / Other
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
My first instincts were right. My original Germany 20 NCM was safer. Please use the last repost.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vyborg to Finland
1 bomber moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 artillery moved from Ukraine to BessarabiaCombat - Russians
Battle in Finland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/0 hits
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/0 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/1 hits
Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/1 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 armour and 5 mech_infantrys moved from Karelia to Belarus
1 bomber moved from Finland to Russia
4 aaGuns, 2 armour, 3 artilleries and 6 mech_infantrys moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Baltic States to Belarus
1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Belarus
2 aaGuns and 18 infantry moved from Siberia to AmurPlace Units - Russians
1 armour and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 4 aaGuns, 6 armour, 23 artilleries, 2 fighters, 2 infantry, 18 mech_infantrys and 2 tactical_bombers
Baltic States : 1 infantry
Bryansk : 2 artilleries
Rostov : 1 artillery
Bessarabia : 3 artilleries, 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 9 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Iraq : 1 flag, 2 armour
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 32 / 43
Americans : 52 / 66
Chinese : 17 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Hunan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from 20 Sea Zone to Kiangsi
1 bomber moved from Japan to Kiangsu
1 bomber moved from Japan to Kiangsi -
U do not like my British tank ha :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Hunan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from 20 Sea Zone to Kiangsi
1 bomber moved from Japan to Kiangsu
1 bomber moved from Japan to KiangsiCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters
British defend with 1 armour
Japanese roll dice for 2 fighters in Hunan, round 2 : 1/0 hits
Chinese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the British lost in Hunan
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Anhwe, round 2 : 3/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/0 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kiangsu, round 2 : 1/0 hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Anhwe to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Jehol to 19 Sea Zone
1 aaGun and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 artillery and 6 infantry moved from Manchuria to Korea
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 battleships, 3 carriers and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Kiangsi to 36 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to Korea
1 bomber moved from Kiangsu to JapanPlace Units - Japanese
3 infantry placed in Korea
1 artillery and 5 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Korea : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry
Kiangsu : 1 flag, 1 mech_infantry
Kiangsi : 1 flag, 1 infantry
Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 1 harbour
Celebes : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 36 / 34
Americans : 52 / 66
Chinese : 13 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 31 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Iraq to GreeceCombat - Americans
Americans creates battle in territory 125 Sea Zone
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Greece to Iraq
1 submarine moved from 92 Sea Zone to 93 Sea Zone
8 submarines moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 63 Sea Zone to 34 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Western United States
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 86 Sea Zone to 91 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Central United States
1 submarine placed in 86 Sea Zone
1 destroyer placed in 86 Sea Zone
1 destroyer placed in 85 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
34 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter
22 Sea Zone : 1 submarine
10 Sea Zone : 2 transports
16 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 6 bombers, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Tunisia : 1 mech_infantry
125 Sea Zone : 1 submarine
86 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 submarine
85 Sea Zone : 1 destroyer
Iraq : 4 bombers
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 1 carrier, 1 destroyer and 10 submarinesProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 36 / 34
Americans : 52 / 72
Chinese : 13 / 19
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 5 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,3,2,4,1,4,6,4,3,1,3,2,5,2
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 21
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Kwangsi : 6 artilleries, 1 fighter and 11 infantry
Kiangsi : 1 artillery and 1 infantry
Jehol : 1 infantry
Chahar : 1 artillery and 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 34 / 34
Americans : 52 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Kiangsu
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsu
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in BorneoNon Combat Move - British
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to KwangsiPlace Units - UK_Pacific
1 infantry placed in India
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for British, UK_Pacific :
Kwangsi : 6 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers
Siam : 1 flag
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
Borneo : 2 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 2 submarines
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 2 infantry
80 Sea Zone : 1 battleship and 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 armour and 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 40 / 46
Japanese : 30 / 34
Americans : 52 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 9 / 9
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 2 armour moved from Eastern Poland to Poland
1 mech_infantry moved from Yugoslavia to Poland
1 aaGun and 3 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
Greater Southern Germany : 1 aaGun and 3 infantry
Poland : 1 aaGun, 2 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Baltic States : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 52 / 57
Russians : 39 / 46
Japanese : 30 / 34
Americans : 52 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
The entire Italian fleet consisting of a CV, CA, DD, 3 Subs, and transport should have moved to or been placed in SZ95.
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Shall i move it?
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Ok i ll proceed with anzac and french
but let me know about this
cheers
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Philippines
Battle in Iwo Jima
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Queensland to 26 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery
Kwangsi : 1 bomber and 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 3 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 39 / 46
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you think of it, change the NCM of the Italian fleet. If not, I will do so when I do Germany’s turn.
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The entire Italian fleet consisting of a CV, CA, DD, 3 Subs, and transport should have moved to or been placed in SZ95.
I am confused. u have 2 subs only
please do it before german turn
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 52 / 57
Russians : 39 / 46
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





