Witt and Dowgoneit(Baddies) vs Unknown and Mallery(Goodies).


  • Hope your Russians are enjoying sunny North Africa!
    I wish that NO had been amended: I think it is ridiculous that they can collect income for spreading Communism to the Arabs.
    Good thing you never intercepted in Mosvow too. You were le off the book there, as I could not replace the Bomber with the US on its way.
    I am loving our game and hope you two will play another when it ends.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 cruisers, 4 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 44 Sea Zone to 34 Sea Zone
                1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 armour, 5 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Sakha to Amur
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Suiyuyan to Shensi
                1 bomber moved from Yunnan to Shensi
                1 armour moved from Yunnan to Sikang
                3 armour moved from Hunan to Shan State
                3 fighters and 4 tactical_bombers moved from Java to Philippines
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                4 armour moved from Kiangsu to Hunan
                1 submarine moved from 6 Sea Zone to 17 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 cruisers, 4 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 44 Sea Zone to 34 Sea Zone
                1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 armour, 5 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Sakha to Amur
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Suiyuyan to Shensi
                1 bomber moved from Yunnan to Shensi
                1 armour moved from Yunnan to Sikang
                3 armour moved from Hunan to Shan State
                3 fighters and 4 tactical_bombers moved from Java to Philippines
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                4 armour moved from Kiangsu to Hunan
                1 submarine moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 5 Sea Zone to Amur
                1 bomber moved from Shensi to Yunnan

    Place Units - Japanese
                2 cruisers and 4 destroyers placed in 6 Sea Zone
                1 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 infantry, 4 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 103 Sea Zone
                4 submarines moved from 106 Sea Zone to 109 Sea Zone
                2 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in Java
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Java, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Java, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Java, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 armour and 1 mech_infantry in Java, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 2 infantry
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    retreated to 22 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                        Americans roll dice for 4 fighters in 34 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 4 submarines in 109 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
                3 artilleries, 3 carriers, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 109 Sea Zone
                3 artilleries moved from 109 Sea Zone to United Kingdom
                6 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 artilleries moved from Eastern United States to Quebec
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                3 carriers and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
                4 fighters moved from 34 Sea Zone to 42 Sea Zone
                2 fighters moved from 22 Sea Zone to 42 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 armour and 1 mech_infantry
        42 Sea Zone : 3 carriers, 6 fighters, 3 submarines and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 2 transports
        54 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Quebec : 2 aaGuns and 2 artilleries
        United Kingdom : 3 artilleries, 6 infantry and 1 mech_infantry
        106 Sea Zone : 2 transports
        109 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 5 transports
        101 Sea Zone : 2 submarines and 5 transports
        Brazil : 1 flag
        103 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 20 / 24
        Japanese : 62 / 61
        Americans : 56 / 76
        Chinese : 2 / 4
        British : 33 / 30
        UK_Pacific : 5 / 5
        Italians : 14 / 16
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Shensi, round 3 :  1/1 hits
                        1 fighter owned by the Chinese lost in Shensi
                    Japanese win with 1 armour remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kansu: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 20 / 24
        Japanese : 62 / 61
        Americans : 56 / 76
        Chinese : 2 / 3
        British : 33 / 30
        UK_Pacific : 5 / 5
        Italians : 14 / 16
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Northwest Persia to 99 Sea Zone
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone

    Combat - British
                British creates battle in territory 83 Sea Zone
                Battle in Burma
                    British attack with 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        British roll dice for 3 infantry in Burma, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        British roll dice for 3 infantry in Burma, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 2 infantry in Burma, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 5 :  0/1 hits
                        British roll dice for 2 infantry in Burma, round 6 :  0/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 6 :  0/1 hits
                        British roll dice for 2 infantry in Burma, round 7 :  1/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 7 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 83 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 submarine
                    1 submarine owned by the British Submerged
                    1 submarine owned by the Italians Submerged
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British winItalians win with no units remaining, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Northwest Persia to India
                1 mech_infantry moved from Caucasus to Persia

    Place Units - British
                1 destroyer and 2 submarines placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 87 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
        37 Sea Zone : 1 submarine
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 2 artilleries and 5 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        96 Sea Zone : 1 submarine
        70 Sea Zone : 1 flag
        87 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        109 Sea Zone : 2 destroyers and 2 submarines
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 20 / 24
        Japanese : 61 / 61
        Americans : 56 / 76
        Chinese : 2 / 3
        British : 33 / 38
        UK_Pacific : 6 / 8
        Italians : 14 / 16
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I had to move my sub by noncom because I forgot AAA creates a combat when 2 subs share a sea zone. I also forgot to place my Chinese infantry because I was irritated they could not hit the broad side of a barn from the inside  :x


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 83 Sea Zone to 70 Sea Zone
                      Italians take 70 Sea Zone from British
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern France to Tobruk
                1 fighter moved from Algeria to Tobruk
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 submarine
                    Italians win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Tobruk
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Tobruk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Tobruk to Libya
                1 aaGun and 1 infantry moved from Algeria to Tunisia
                1 artillery moved from Morocco to Algeria
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from Tobruk to Tunisia

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                Italians collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from Northern Territory to Dutch New Guinea

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 92 Sea Zone to 103 Sea Zone
                1 submarine moved from 87 Sea Zone to 82 Sea Zone
                1 submarine moved from 92 Sea Zone to 103 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Novosibirsk to Samara
                      Germans take Samara from Russians
                1 infantry moved from Archangel to Vologda
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Novgorod to Belarus
                1 infantry moved from Smolensk to Belarus
                1 armour moved from Nenetsia to Urals
                1 armour moved from Urals to Vologda
                1 armour moved from Nenetsia to Belarus
                1 fighter moved from Ukraine to Western Ukraine
                3 mech_infantrys moved from Romania to Western Ukraine
                7 armour, 18 artilleries, 24 infantry and 7 mech_infantrys moved from Ukraine to Rostov

    Combat - Germans
                Battle in 103 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 119 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win, taking 119 Sea Zone from British with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 armour, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 7 armour, 18 artilleries, 24 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 7 armour, 18 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Western Ukraine to Novgorod
                1 aaGun moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone
                1 fighter moved from France to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from France to Western Germany
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to France
                1 aaGun moved from Southern France to France
                1 aaGun moved from France to Western Germany
                1 infantry moved from Southern France to France
                1 infantry moved from Southern France to France
                1 infantry moved from Southern France to France

    Place Units - Germans
                2 artilleries and 2 infantry placed in Western Germany
                3 mech_infantrys placed in Romania
                1 artillery and 2 infantry placed in Ukraine
                Germans undo move 3.
                3 infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany
                1 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Yenisey to Timguska
                1 infantry moved from Kazakhstan to Novosibirsk
                      Russians take Novosibirsk from Germans
                2 infantry moved from Volgograd to Samara
                1 fighter moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda
                3 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in Timguska
                    Russians attack with 18 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Timguska from Germans with 17 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                    1 infantry owned by the Russians retreated to Kansu
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                2 aaGuns moved from Yenisey to Timguska
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • '13

    costly mistake on my part for my Russian allies….forgot to move the troops from Alexandria to protect him  :oops:


  • I thought you were going to do that.
    That is why I had to eliminate him, before he added too much to his income. Italy has thrown a lot of units at that one Mech, but I thought I had no alternative.
    Good game.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 6 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                2 armour, 5 artilleries and 9 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 infantry moved from Suiyuyan to Kansu
                1 armour moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 bomber moved from Yunnan to 42 Sea Zone
                3 fighters moved from Philippines to 42 Sea Zone
                4 tactical_bombers moved from Philippines to 42 Sea Zone
                1 carrier, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 armour moved from Hunan to Burma


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 6 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                2 armour, 5 artilleries and 9 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Sikang to Kansu
                1 bomber moved from Yunnan to 42 Sea Zone
                2 armour and 1 artillery moved from Yunnan to Burma
                3 fighters and 4 tactical_bombers moved from Philippines to 42 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 carrier, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 35 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 6 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                2 armour, 5 artilleries and 9 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Sikang to Kansu
                1 bomber moved from Yunnan to 42 Sea Zone
                2 armour and 1 artillery moved from Yunnan to Burma
                3 fighters and 4 tactical_bombers moved from Philippines to 42 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 carrier, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 2 cruisers, 5 destroyers and 1 transport
                    ANZAC defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 2 cruisers, 5 destroyers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kansu
                    Japanese attack with 2 armour and 3 infantry
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                    1 armour owned by the Japanese retreated to Shensi
                    Chinese win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 armour and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters and 4 tactical_bombers
                    Americans defend with 3 carriers, 6 fighters, 3 submarines and 2 transports
                    3 submarines owned by the Americans Submerged
                    Units damaged: 2 carriers owned by the Americans
                    Americans win with 4 fighters and 2 transports remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 bomber, 3 fighters and 4 tactical_bombers
                    Casualties for Americans: 3 carriers and 2 fighters
                Battle in Burma
                    Japanese attack with 2 armour and 1 artillery
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry
                    4 fighters owned by the Americans forced to land in Java

    Non Combat Move - Japanese
                4 armour moved from Hunan to Yunnan
                5 armour moved from Shan State to Yunnan
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour and 3 infantry moved from 6 Sea Zone to Korea
                1 aaGun, 2 artilleries and 2 infantry moved from Amur to Buryatia
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                6 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs total


  • sorry about the repost of my battle moves. but I posted before I moved my tanks into  Kansu (witch was a disaster). Im not sure if America would have done anything different as for losses. but the first round you hit one time. if you want to edit it differently im good with that. (witch was a disaster also for me).


  • Very unlucky my friend.
    We will prevail, nonetheless!

  • '13

    We are good sir. There were some unlucky dice on both sides!

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