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Wittmann/UnknownSoldier (Axis) vs. AK_Grown/Bar91 (Allies)

  • 13

    Pardon the edit, I didn’t mean to move the cruiser back to SZ115 after I moved it to SZ114 during non-coms

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Kansu to Tsinghai
                1 fighter moved from Yunnan to Tsinghai
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 6 infantry moved from Suiyuyan to Shensi
                1 armour, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers moved from Yunnan to Shan State
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 bomber moved from Anhwe to Tsinghai
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 39 Sea Zone

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning AKGrown.
    I am afraid I need to know if you want to scramble your one Tac from India.


  • no scramble

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Guys: it would seem I have(unintentionally)  done an illegal move!
    I have 8 planes to land and only 3 carriers upon which to land. I cannot see how the AI allowed it, as I cannot see a legitimate landing space.
    What do you want me to do?
    Will save file for  you to see. I am unhappy crashing two planes into the sea, as that should not happen. Cheating?

    Can redo turn from scratch: I was very lucky in the rolls. Might be the only way.
    Otherwise, I could swap ground units or the Ft and ground units for a Carrier and place it in SZ 36 to receive the Philippines’ planes.
    I am sorry. See if you can see where the AI thought I could land.
    All 8 Air have 2 moves left.

    bugger1.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Have just seen the Sumatra Ft cannot land either.
    will redo turn: is the only fair way.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Malaya to Shan State
                4 infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Kansu to Tsinghai
                1 bomber moved from Anhwe to Tsinghai
                1 fighter moved from Yunnan to Tsinghai
                1 artillery and 6 infantry moved from Suiyuyan to Shensi
                1 bomber moved from Kwangsi to 39 Sea Zone
                1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 43 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers and 2 transports
                    French defend with 1 destroyer
                    Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries and 5 infantry
                    British defend with 2 aaGuns and 7 infantry
                    UK_Pacific win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry
                    Casualties for British: 2 aaGuns and 4 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from 39 Sea Zone to French Indo China
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 aaGun moved from Suiyuyan to Shensi
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Korea
                1 aaGun moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 tactical_bomber moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Malaya
                1 artillery moved from Szechwan to Yunnan
                1 bomber moved from Tsinghai to Yunnan
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                4 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                Japanese undo move 3.
                Japanese undo move 2.
                1 artillery and 1 mech_infantry placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Probably turned out better for you and definitely fairer.( I forgot to throw the Air into Shan and lost the battle!). I have no idea why I was allowed to make those moves.
    Hope you are all happy with this outcome.
    Again,  my apologies for the wasted time and mix up.

  • 13

    No worries sir I’ve done the same thing myself.  I think there is something in the game notes that says the game engine will sometime allow you bring too many planes to the party.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thank you. 
    Enjoy your week.


  • Honestly, it is no bother to me.  Shit happens, we’re human.


  • Hello good sir.

    I will need scramble orders for 1 tac in Japan.  I will also need Kamikaze orders for Sea Zone 6.  No carrier involved (sorry).  The planes will land on the carrier that will move on non-combat.

  • 13

    Also, scramble orders from the Carolines


  • D’oh!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Scramble my Carolines’ Ft, not the Japanese mainland Tac please.
    I would like to Kamikaze both Cruisers and two of the three Destroyers, one on each ship please. (I will use four of my six. )
    May the winds sweep you away!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 7 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 armour, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Central United States to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  6/6 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 fighter
                        Americans roll dice for 1 bomber in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Morocco
                    Americans attack with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 artillery
                        Americans roll dice for 3 armour, 1 artillery, 5 infantry and 1 mech_infantry in Morocco, round 2 :  4/10 hits
                        Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 :  1/2 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 artillery
                    Casualties for Americans: 1 infantry
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands

    Non Combat Move - Americans
                1 bomber moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to Quebec
                1 aaGun moved from Western United States to Central United States
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Gibraltar to Trans-Jordan
                3 infantry moved from Shan State to French Indo China
                1 tactical_bomber moved from India to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 bomber, 1 factory_minor and 1 mech_infantry
                        British roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in French Indo China, round 2 :  0/3 hits
                        1 bomber owned by the Japanese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 armour and 4 infantry
                        British roll dice for 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  2/9 hits
                        Italians roll dice for 1 armour and 4 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 :  4/8 hits
                        Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 3 :  2/3 hits
                        2 infantry owned by the British , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour and 4 infantry

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 tactical_bomber moved from French Indo China to Burma
                3 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to India
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Gibraltar to United Kingdom
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                1 artillery placed in Quebec
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,5
                British collect 31 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,3,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3,3,2
                UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • 13

    Well the Kamikazes did good, but the Americans were lights out!

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour and 1 infantry moved from Syria to Iraq
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 fighter moved from Alexandria to Anglo Egyptian Sudan
                1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 bomber and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 :  0/2 hits
                        British roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 :  2/2 hits
                        British roll dice for 1 bomber and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        1 bomber owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 13
                    Casualties for British: 1 bomber and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Malta
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 fighter; British defend with 1 aaGun
                        Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 :  0/4 hits
                        British roll dice for 1 aaGun and 1 fighter in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery and 2 infantry in Malta, round 3 :  2/3 hits
                        British roll dice for 1 aaGun and 1 fighter in Malta, round 3 :  1/1 hits
                        1 fighter owned by the French , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for French: 1 fighter
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
                    British defend with 3 armour, 1 artillery and 2 mech_infantrys
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 :  4/8 hits
                        British roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/6 hits
                        1 armour owned by the British , 1 artillery owned by the British , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 3 :  2/7 hits
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        2 armour owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 24
                    Casualties for British: 3 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malta : 1 flag, 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        96 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 armour
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 43
        Japanese : 58 / 60
        Americans : 51 / 78
        Chinese : 1 / 3
        British : 28 / 33
        UK_Pacific : 9 / 3
        Italians : 21 / 33
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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