@Avner No scramble in either sz. Good luck.
14L G40 Mallery29(Axis) v. Capt. Walker(Allies+9)
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I changed the pu’s for China because they can’t be convoyed…but a Triple A bug allows it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 37 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from India to Shan StateCombat - British
British creates battle in territory 98 Sea Zone
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking 98 Sea Zone from Italians, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from 91 Sea Zone to United Kingdom
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
4 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Shan State to India
1 fighter moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
4 infantry moved from India to BurmaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour, 1 bomber, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 bomber, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
Shan State : 2 infantry
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 harbour and 4 infantry
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Eastern United States : 1 bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 4 infantry
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 2 infantry
Ethiopia : 1 flag
80 Sea Zone : 2 transports
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 tactical_bombers
Northwest Persia : 1 flag, 1 infantry and 2 mech_infantrys
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 5 infantry
98 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 39 / 50
Russians : 29 / 37
Japanese : 40 / 44
Americans : 53 / 73
Chinese : 11 / 17
British : 36 / 41
UK_Pacific : 21 / 26
Italians : 17 / 17
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hey Brett,
I forgot to move my UK bomber from EUS to England…can you edit that for me?
thanks! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Belarus to Bryansk
1 artillery and 1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to FrancePlace Units - Italians
2 submarines placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
This game does not like the Italians!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 2 destroyers, 3 submarines and 1 transport
Alexandria : 1 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 29 / 37
Japanese : 40 / 44
Americans : 53 / 73
Chinese : 11 / 17
British : 33 / 41
UK_Pacific : 21 / 26
Italians : 17 / 19
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 29 / 37
Japanese : 40 / 44
Americans : 53 / 73
Chinese : 11 / 17
British : 33 / 41
UK_Pacific : 21 / 26
Italians : 17 / 19
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
:x
Game, set, match. So pissed right now…
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Did you forget to post Germany’s turn? I got the dice results, but I’m not really sure what happened.
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This is the second game in 3 days I did this apparently. I’ll recreate the setup as best as possible.
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How do you want me to proceed…I can closely match what I did…sorry for the fudge up.
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Just edit in the combalt results (if you have the dice from the server…if not i still have them) and then post your turn.
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have you decided what you’re going to do?
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Sorry, was on a ski trip in Sapparo and enjoying the Snow Festival…I will edit what I have.
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I still have the original dice results so let me know if you need help with the edits.
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I was doing the edits and realized Russia has a 80% win chance on me, destroying any hope of moving forward in this…I’m just going to call it here and give you the win…
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Do you want to start another game?
I need practice playing axis so I’ll let you have a good bid for alllies. -
I will only have till the first week of March for the game….then I will have to resume in April. If you are ok with that, I would take you up on your offer. If you are willing to give me 12, I ask for SS for UK in SZ 98, Anzac inf in Egypt and one in New Guinea.
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I’m ok with the time frame…I’m not a bump counter.
And I’m good with the bid of 12…except that you have to control the territory the bid is placed in. Did you want a UK inf in Egypt instead of the Anzac? -
Oh, didn’t know that…I thought because the ANZAC had guys there that it would be ok…well, let’s go with the UK inf, but I’ll take him in Alex vice Egypt then.





