14L G40 Mallery29(Axis) v. Capt. Walker(Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 artillery moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from ANZAC
                1 armour moved from Tobruk to Libya
                1 armour and 1 artillery moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 5 infantry
                    Russians defend with 8 infantry
                    Russians win with 5 infantry remaining. Battle score for attacker is -28
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 5 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer and 2 submarines placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from New Guinea to Queensland
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 61 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 submarine
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 33 / 44
        Japanese : 36 / 47
        Americans : 50 / 64
        Chinese : 9 / 16
        British : 33 / 38
        UK_Pacific : 25 / 31
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 33 / 44
        Japanese : 36 / 47
        Americans : 50 / 64
        Chinese : 9 / 16
        British : 33 / 38
        UK_Pacific : 25 / 31
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    That round was tough on Italy…I hope all the Russian infantry holds out like that!


  • I shouldn’t do turns at 530am…I had the intention of hit and run back to E. Poland.  But I got angry at only getting one each round…even when I got to just the art/tank/bomber, I knew I should have stopped…but sometimes 530am is the only time I can get something done…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                4 infantry moved from Eastern Poland to Bessarabia
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                9 infantry moved from Norway to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 9 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Finland from Russians with 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 5 infantry
                    Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 5 infantry
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Battle in Baltic States
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Baltic States to Belarus
                3 aaGuns, 8 armour, 4 artilleries and 22 infantry moved from Eastern Poland to Belarus
                2 fighters and 2 tactical_bombers moved from Bessarabia to Belarus
                1 armour and 1 mech_infantry moved from Poland to Belarus
                10 artilleries moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from France to Western Germany
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                2 artilleries moved from Novgorod to Baltic States
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 :  0/6 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Baltic States, round 3 :  3/6 hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 5 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                6 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                1 fighter moved from Bessarabia to Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Smolensk
                1 aaGun, 3 armour, 4 artilleries and 2 mech_infantrys moved from Bryansk to Russia
                15 infantry moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                1 infantry moved from Olgiy to Yenisey
                2 infantry moved from Novosibirsk to Timguska

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Yenisey : 1 infantry
        Soviet Far East : 1 infantry
        Timguska : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Baltic States : 2 artilleries and 3 infantry
        Bryansk : 1 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 5 armour, 6 artilleries, 1 factory_major, 1 fighter, 26 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry
        Western Ukraine : 3 infantry
        Vologda : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 32 / 37
        Japanese : 35 / 47
        Americans : 50 / 64
        Chinese : 9 / 16
        British : 33 / 38
        UK_Pacific : 25 / 31
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Siberia
                      Japanese take Sakha from Russians
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 2 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 artillery and 2 infantry moved from Hopei to Shensi
                2 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers moved from French Indo China to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Borneo
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Borneo to French Indo China
                2 tactical_bombers moved from 37 Sea Zone to French Indo China
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 fighter moved from Manchuria to French Indo China
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 artilleries placed in French Indo China
                4 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Morocco
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Morocco
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Morocco to French West Africa
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to Central United States
                1 fighter moved from 16 Sea Zone to Midway
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 37 Sea Zone to Yunnan

    Place Units - Americans
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Yunnan : 2 fighters
        Queensland : 1 bomber and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield and 1 fighter
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 destroyer and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 2 submarines
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
        Central United States : 1 artillery, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        French West Africa : 1 bomber
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 carrier, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 29 / 37
        Japanese : 44 / 44
        Americans : 53 / 73
        Chinese : 8 / 16
        British : 33 / 38
        UK_Pacific : 20 / 31
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 :  0/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 6 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,3,3,5,2,1,3,3,6
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 16 to 17
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Shensi : 2 infantry
        Yunnan : 1 artillery, 1 fighter and 5 infantry
        Hopei : 1 infantry
        Anhwe : 3 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 29 / 37
        Japanese : 41 / 44
        Americans : 53 / 73
        Chinese : 11 / 17
        British : 33 / 38
        UK_Pacific : 20 / 31
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I changed the pu’s for China because they can’t be convoyed…but a Triple A bug allows it.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 1 damage on 1 factory_major; Remaining resources: 37 PUs;
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from Burma to Shan State
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking 98 Sea Zone from Italians, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                2 fighters moved from 91 Sea Zone to United Kingdom
                4 infantry moved from Union of South Africa to 71 Sea Zone
                4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                4 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from Egypt to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from Shan State to India
                1 fighter moved from Shan State to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                4 infantry moved from India to Burma

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour, 1 bomber, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour, 1 bomber, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
        Shan State : 2 infantry
        Burma : 4 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Malaya : 1 harbour and 4 infantry
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Eastern United States : 1 bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 4 infantry
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag, 2 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 2 transports
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 tactical_bombers
        Northwest Persia : 1 flag, 1 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 5 infantry
        98 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 39 / 50
        Russians : 29 / 37
        Japanese : 40 / 44
        Americans : 53 / 73
        Chinese : 11 / 17
        British : 36 / 41
        UK_Pacific : 21 / 26
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    hey Brett,
    I forgot to move  my UK bomber from EUS to England…can you edit that for me?
    thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total


  • This game does not like the Italians!

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 29 / 37
        Japanese : 40 / 44
        Americans : 53 / 73
        Chinese : 11 / 17
        British : 33 / 41
        UK_Pacific : 21 / 26
        Italians : 17 / 19
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 29 / 37
        Japanese : 40 / 44
        Americans : 53 / 73
        Chinese : 11 / 17
        British : 33 / 41
        UK_Pacific : 21 / 26
        Italians : 17 / 19
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • :x

    Game, set, match. So pissed right now…

  • 23 21 20 19 17 16 15 13

    Did you forget to post Germany’s turn? I got the dice results, but I’m not really sure what happened.


  • This is the second game in 3 days I did this apparently.  I’ll recreate the setup as best as possible.

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