@dawgoneit french go
Witt and Dowgoneit(Baddies) vs Unknown and Mallery(Goodies).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 tactical_bombers moved from Sumatra to 42 Sea Zone
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
1 armour moved from Kweichow to Suiyuyan
2 armour moved from Hunan to Yunnan
3 armour moved from Kiangsu to Hunan
1 bomber moved from Sumatra to Burma
1 armour, 5 artilleries and 9 infantry moved from Amur to Buryatia
1 armour moved from Sakha to Buryatia
2 infantry moved from Siberia to Sakha
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from RussiansCombat - Japanese
Battle in Buryatia
Japanese attack with 2 armour, 5 artilleries and 9 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 3 submarines and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for ANZAC: 3 submarines and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Burma to Yunnan
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Java
1 tactical_bomber moved from 45 Sea Zone to Java
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
4 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total -
sorry I haven’t been here but the temps have been single didgets for about two weeks. its all I can do keeping everything thawed.
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Sorry to hear that, but we at all friends(and laid back). We understand things happen.
Hope all is well now. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
6 fighters moved from 54 Sea Zone to 34 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 2 cruisers, 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 2 cruisers and 1 destroyer in 34 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 38
Casualties for Japanese: 2 cruisers, 1 destroyer and 1 submarine
Battle in Caroline IslandsNon Combat Move - Americans
3 carriers moved from 54 Sea Zone to 33 Sea Zone
6 fighters moved from 34 Sea Zone to 33 Sea Zone
1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 destroyers, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Eastern United States to QuebecPlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 3 carriers, 1 destroyer, 6 fighters, 4 submarines and 2 transports
30 Sea Zone : 1 destroyer and 2 submarines
34 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Quebec : 2 aaGuns, 3 artilleries and 3 infantry
Morocco : 1 flag, 1 mech_infantry
106 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 4 submarines, 3 tactical_bombers and 5 transports
101 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 53 / 69
Russians : 20 / 24
Japanese : 68 / 68
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 35
UK_Pacific : 5 / 8
Italians : 13 / 17
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 53 / 69
Russians : 20 / 24
Japanese : 67 / 68
Americans : 53 / 73
Chinese : 3 / 4
British : 33 / 35
UK_Pacific : 5 / 8
Italians : 13 / 17
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Caucasus
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 70 Sea Zone to 83 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 99 Sea Zone
retreated to 99 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Caucasus
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
2 transports moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 submarine moved from 79 Sea Zone to 41 Sea ZonePlace Units - British
1 fighter and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,3,3,3,1
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 artilleriesTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 harbour and 19 infantry
41 Sea Zone : 1 submarine
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 2 artilleries and 5 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
70 Sea Zone : 1 flag
106 Sea Zone : 1 flag, 2 destroyers
Iraq : 1 flag
Eastern Persia : 1 flag
83 Sea Zone : 1 submarine
Northwest Persia : 1 fighter and 1 tactical_bomber
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 53 / 69
Russians : 22 / 24
Japanese : 65 / 68
Americans : 53 / 73
Chinese : 3 / 4
British : 33 / 30
UK_Pacific : 5 / 5
Italians : 13 / 17
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to MoroccoCombat - Italians
Italians creates battle in territory 83 Sea Zone
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry; Americans defend with 1 mech_infantry
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 bomber moved from Morocco to Southern France
1 aaGun moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 fighter moved from Northern Territory to 45 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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Morning Moscow!
Would you like to intercept over your capital?
Hope all are well and that the snow is not causing too much misery. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Nenetsia to Urals
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery moved from Archangel to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Smolensk
1 fighter moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry moved from Ukraine to Western Ukraine -
no scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Nenetsia to Urals
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery moved from Archangel to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Smolensk
1 fighter moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry moved from Ukraine to Western UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Russia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Poland to Eastern Poland
1 armour moved from Novgorod to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 tactical_bomber moved from France to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 fighter moved from Southern Italy to France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Smolensk to NovgorodPlace Units - Germans
1 bomber placed in France
1 fighter placed in France
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Romania
3 artilleries placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
3 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 armour and 2 infantry
4 infantry owned by the Russians retreated to Kansu
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 4 armour, 8 artilleries and 37 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to BryanskPlace Units - Russians
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
Can’t let the Chinese ride off into the sunset just yet!
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Hope your Russians are enjoying sunny North Africa!
I wish that NO had been amended: I think it is ridiculous that they can collect income for spreading Communism to the Arabs.
Good thing you never intercepted in Mosvow too. You were le off the book there, as I could not replace the Bomber with the US on its way.
I am loving our game and hope you two will play another when it ends. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 cruisers, 4 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 armour, 5 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Sakha to Amur
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 bomber moved from Yunnan to Shensi
1 armour moved from Yunnan to Sikang
3 armour moved from Hunan to Shan State
3 fighters and 4 tactical_bombers moved from Java to Philippines
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Kiangsu to Anhwe
4 armour moved from Kiangsu to Hunan
1 submarine moved from 6 Sea Zone to 17 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 cruisers, 4 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 armour, 5 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Sakha to Amur
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 bomber moved from Yunnan to Shensi
1 armour moved from Yunnan to Sikang
3 armour moved from Hunan to Shan State
3 fighters and 4 tactical_bombers moved from Java to Philippines
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Kiangsu to Anhwe
4 armour moved from Kiangsu to Hunan
1 submarine moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 5 Sea Zone to Amur
1 bomber moved from Shensi to YunnanPlace Units - Japanese
2 cruisers and 4 destroyers placed in 6 Sea Zone
1 armour and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 infantry, 4 submarines and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 103 Sea Zone
4 submarines moved from 106 Sea Zone to 109 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Java, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Java, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 armour and 1 mech_infantry in Java, round 5 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Americans: 2 infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
retreated to 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 4 fighters in 34 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 4 submarines in 109 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 carriers, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 109 Sea Zone
3 artilleries moved from 109 Sea Zone to United Kingdom
6 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries moved from Eastern United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
3 carriers and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
4 fighters moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from 22 Sea Zone to 42 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 armour and 1 mech_infantry
42 Sea Zone : 3 carriers, 6 fighters, 3 submarines and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 2 transports
54 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Quebec : 2 aaGuns and 2 artilleries
United Kingdom : 3 artilleries, 6 infantry and 1 mech_infantry
106 Sea Zone : 2 transports
109 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 5 transports
101 Sea Zone : 2 submarines and 5 transports
Brazil : 1 flag
103 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 69
Russians : 20 / 24
Japanese : 62 / 61
Americans : 56 / 76
Chinese : 2 / 4
British : 33 / 30
UK_Pacific : 5 / 5
Italians : 14 / 16
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits
1 fighter owned by the Chinese lost in Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 55 / 69
Russians : 20 / 24
Japanese : 62 / 61
Americans : 56 / 76
Chinese : 2 / 3
British : 33 / 30
UK_Pacific : 5 / 5
Italians : 14 / 16
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





