Use second save, forgot to move sub in 126
G4014L Amon-Sul(Allies+6) v. Karl7(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to CaucasusCombat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to FrancePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,5,6,5,2,5,6,2,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,4,6
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total -
Battle in Kiangsu
Chinese attack with 7 artilleries, 1 fighter and 8 infantry
Japanese defend with 2 armour, 1 factory_minor, 2 fighters, 6 infantry and 3 tactical_bombers
Chinese roll dice for 7 artilleries, 1 fighter and 8 infantry in Kiangsu, round 2 : 5/16 hits
Japanese roll dice for 2 armour, 2 fighters, 6 infantry and 3 tactical_bombers in Kiangsu, round 2 : 5/13 hits
5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 7 artilleries, 1 fighter and 3 infantry in Kiangsu, round 3 : 2/11 hits
Japanese roll dice for 2 armour, 2 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 3 : 2/8 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 7 artilleries, 1 fighter and 1 infantry in Kiangsu, round 4 : 4/9 hits
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Kiangsu, round 4 : 4/6 hits
3 artilleries owned by the Chinese , 1 armour owned by the Japanese , 3 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 4 artilleries and 1 fighter in Kiangsu, round 5 : 3/5 hits
Japanese roll dice for 2 fighters in Kiangsu, round 5 : 1/2 hits
1 fighter owned by the Chinese and 2 fighters owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 4 artilleries remaining. Battle score for attacker is 37
Casualties for Japanese: 2 armour, 2 fighters, 6 infantry and 3 tactical_bombers
Casualties for Chinese: 3 artilleries, 1 fighter and 8 infantryAnother reason LL rerolls are necessary.
This is ridiculous.
on the contrary. this battle is a prove why it should not be applied.
5-5
2-2
4-4
2-1
we were the same all along
i had more units 16 to ur 13 but ur s were stronger
more or less pure average
ok, I went back and did the number and you are right about the averages. What got me was Japan rolled badly – 2 hit when you are rolling tanks and fighters… that is very bad. But it was off set by you rolling bad. It just pains me in a battle that according to the numbers was 57 vs 42 chance or about that Japan eats it on the dice. This is second time this has happened…
Blah…
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We all sometimes have bad nervs because of the dice. I can understand dice.
I personally dislike big differences either winning or loosing
but without the dice the game would loose its core what it is esentially a game, and luck is 50 % factor in games
this is a chess game with dices
the best players have a record of 90 % winning because luck is not so important here as in some other games
i personally try to avoid big risky battles sometimes i go in to small one
as for big i go too rarely but then i try one round and if it does not go best i retreat.
forcing is what kills a player
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yeah, this game is distressing me. Mostly because I’ve made errors and the dice have not done me any favors…
:lol:
but what can you expect.
So, come on! Kill ME!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from New South Wales to Queensland
2 fighters moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern PersiaPlace Units - ANZAC
3 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 cruiser, 3 fighters and 1 tactical_bomber
34 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 submarine
54 Sea Zone : 1 flag, 3 transports
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 60 / 83
Russians : 17 / 0
Japanese : 19 / 25
Americans : 55 / 80
Chinese : 20 / 25
British : 39 / 44
UK_Pacific : 17 / 18
Italians : 13 / 3
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter and 4 infantry moved from United Kingdom to GibraltarNon Combat Move - French
1 infantry moved from Turkmenistan to Eastern Persia
1 fighter moved from 91 Sea Zone to GibraltarTurn Complete - French
Territory Summary for French :
Sumatra : 1 flag, 1 infantry
Gibraltar : 1 fighter
Sicily : 1 flag, 1 infantry
Eastern Persia : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 60 / 83
Russians : 17 / 0
Japanese : 19 / 25
Americans : 55 / 80
Chinese : 20 / 25
British : 39 / 44
UK_Pacific : 17 / 18
Italians : 13 / 3
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
2 artilleries and 4 infantry moved from Belarus to Smolensk
5 artilleries and 28 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Northwest PersiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Bryansk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 armour
Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 7 artilleries and 34 infantry
Russians defend with 2 aaGuns and 2 infantry
Germans win, taking Smolensk from Russians with 7 artilleries and 34 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans win, taking Northwest Persia from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Kazakhstan
Germans attack with 3 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery and 1 infantry
Germans win, taking Kazakhstan from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Belarus
1 aaGun moved from Belarus to Smolensk
18 armour and 9 mech_infantrys moved from Belarus to Rostov
3 armour moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
3 aaGuns, 4 artilleries, 3 fighters and 20 infantry moved from Western Germany to Northern Italy
6 infantry moved from Germany to Western Germany
3 infantry moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Germany to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Russia
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,5,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,6,6,3,4,5,4,1,3,6
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
yeah, this game is distressing me. Mostly because I’ve made errors and the dice have not done me any favors…
:lol:
but what can you expect.
So, come on! Kill ME!
I`ll give my best to defeat U, that is all I can promise. 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
9 infantry moved from Manchuria to Korea
1 mech_infantry moved from Vologda to Kazakhstan
2 fighters and 2 tactical_bombers moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 armour moved from French Indo China to KwangsiCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield and 2 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/5 hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kwangsi
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 armour owned by the Russians lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 1 artillery and 5 infantry
Russians roll dice for 9 infantry in Korea, round 2 : 3/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Korea, round 2 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Russians roll dice for 6 infantry in Korea, round 3 : 0/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 3 : 3/3 hits
3 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 4 : 0/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits
1 infantry owned by the Russians lost in Korea
2 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 3 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 aaGun and 7 infantry moved from Jehol to Manchuria
22 artilleries and 14 infantry moved from Vologda to Samara
2 fighters and 2 tactical_bombers moved from Kazakhstan to PersiaTurn Complete - Russians
Territory Summary for Russians :
Shantung : 1 infantry
Manchuria : 2 aaGuns and 9 infantry
Samara : 22 artilleries and 15 infantry
Persia : 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 64 / 88
Russians : 14 / 0
Japanese : 17 / 25
Americans : 55 / 80
Chinese : 22 / 25
British : 38 / 44
UK_Pacific : 17 / 18
Italians : 13 / 3
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 18 Sea ZoneCombat - Japanese
Battle in Siberia
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Siberia from Russians with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Aleutian Islands
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Aleutian Islands from Americans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 bomber and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 bomber moved from 19 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
1 artillery and 7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,1,4,3,6,4,6,6
Japanese collect 17 PUs (4 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 18 Sea Zone
3 fighters moved from Caroline Islands to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
3 bombers moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to FormosaCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Formosa
Battle in 19 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Formosa from Japanese, taking 19 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 115 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 carrier, 1 cruiser, 2 submarines and 2 transports
2 submarines owned by the Germans Submerged
Americans roll dice for 3 bombers in 115 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 carrier, 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Germans and 1 bomber owned by the Americans lost in 115 Sea Zone
Americans roll dice for 2 bombers in 115 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 bombers in 115 Sea Zone, round 4 : 2/2 hits
Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 1 cruiser and 2 transports
Casualties for Americans: 1 bomber
Battle in 18 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from 115 Sea Zone to Archangel
1 bomber moved from Normandy Bordeaux to Malta
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
4 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns, 1 armour, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone
4 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 bomber moved from Eastern United States to Tunisia
5 bombers moved from Western United States to Gibraltar
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 bomber moved from 19 Sea Zone to Kweichow
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
4 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 18 Sea Zone to 20 Sea Zone
3 submarines moved from 20 Sea Zone to 21 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 artillery, 5 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 infantry
Marshall Islands : 1 flag
Formosa : 1 flag, 1 artillery
Kweichow : 1 bomber
Shan State : 4 fighters and 2 tactical_bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 factory_minor and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 4 carriers, 1 cruiser, 3 fighters and 1 transport
22 Sea Zone : 1 flag
21 Sea Zone : 3 submarines
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
7 Sea Zone : 1 destroyer
8 Sea Zone : 1 submarine
5 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 9 artilleries, 5 bombers, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Malta : 1 bomber
Tunisia : 1 bomber
Archangel : 2 bombers
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 6 transports
101 Sea Zone : 1 submarine
Brazil : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 6 transports
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 64 / 88
Russians : 12 / 0
Japanese : 20 / 17
Americans : 56 / 76
Chinese : 22 / 25
British : 38 / 44
UK_Pacific : 15 / 18
Italians : 13 / 3
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to Kiangsi
4 artilleries moved from Kiangsu to KiangsiPlace Units - Chinese
1 infantry placed in Kweichow
1 artillery and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 7 artilleries and 10 infantry
Kweichow : 1 infantryProduction/PUs Summary :
Germans : 64 / 88
Russians : 12 / 0
Japanese : 19 / 17
Americans : 56 / 76
Chinese : 23 / 29
British : 38 / 44
UK_Pacific : 15 / 18
Italians : 13 / 3
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 aaGun, 6 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 mech_infantrys moved from Kiangsi to French Indo China
1 infantry moved from Persia to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Kazakhstan
2 tactical_bombers moved from Novosibirsk to Northwest Persia
2 bombers moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest PersiaCombat - British
Battle in French Indo China
British attack with 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 mech_infantrys in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 4 mech_infantrys in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Battle in Northwest Persia
British attack with 2 bombers, 4 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/8 hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northwest Persia
British win, taking Kazakhstan from Germans, taking Northwest Persia from Germans with 2 bombers, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
2 artilleries, 4 infantry and 6 mech_infantrys moved from Eastern Persia to Persia
2 bombers and 2 tactical_bombers moved from Northwest Persia to Persia
7 artilleries, 2 bombers, 5 infantry and 6 mech_infantrys moved from Persia to Iraq
2 bombers moved from Iraq to Persia
5 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
1 aaGun and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
3 artilleries placed in Persia
3 artilleries placed in IraqTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 airfield placed in Shan State
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Hainan : 1 flag, 1 harbour and 1 mech_infantry
Shan State : 1 airfield
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kazakhstan : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 4 mech_infantrys
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
21 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 fighters and 3 infantry
Gibraltar : 1 airfield, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
French Equatorial Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Eire : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 armour, 10 artilleries, 1 factory_minor, 5 infantry and 8 mech_infantrys
92 Sea Zone : 3 aaGuns, 1 armour, 2 destroyers, 6 infantry, 1 mech_infantry and 2 transports
Eastern Persia : 1 flag, 5 mech_infantrys
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 4 infantry
Persia : 1 flag, 1 airfield, 5 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 2 tactical_bombers
105 Sea Zone : 2 submarines
128 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 88
Russians : 12 / 0
Japanese : 17 / 17
Americans : 56 / 76
Chinese : 23 / 29
British : 39 / 44
UK_Pacific : 17 / 17
Italians : 13 / 3
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Caucasus to IraqCombat - Italians
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Iraq to CaucasusPlace Units - Italians
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 2 aaGuns and 1 infantry
EDIT: Adding units owned by Italians to Bryansk: 2 aaGuns and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,6,4,5,2,1,2,5,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,2,6
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in Okinawa
Battle in MarianasNon Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Shan State
1 infantry moved from Eastern Persia to Persia
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 aaGuns and 2 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 aaGuns, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 aaGuns and 2 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 34 Sea Zone to 20 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Okinawa : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag, 1 armour and 1 infantry
Shan State : 2 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber
India : 1 armour and 1 infantry
Queensland : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 2 transports
39 Sea Zone : 1 transport
20 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
22 Sea Zone : 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 2 destroyers
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Persia : 2 fighters and 1 infantryProduction/PUs Summary :
Germans : 63 / 88
Russians : 12 / 0
Japanese : 16 / 17
Americans : 56 / 76
Chinese : 23 / 29
British : 39 / 44
UK_Pacific : 17 / 17
Italians : 13 / 4
ANZAC : 16 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry moved from Eastern Persia to PersiaTurn Complete - French
Territory Summary for French :
Sumatra : 1 flag, 1 infantry
Trans-Jordan : 1 fighter
Sicily : 1 flag, 1 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 63 / 88
Russians : 12 / 0
Japanese : 16 / 17
Americans : 56 / 76
Chinese : 23 / 29
British : 39 / 44
UK_Pacific : 17 / 17
Italians : 13 / 4
ANZAC : 16 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Archangel
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Archangel
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 2 tactical_bombers moved from Caucasus to Kazakhstan
16 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
7 armour moved from Rostov to Northwest Persia
9 mech_infantrys moved from Rostov to Northwest Persia
11 armour moved from Rostov to Northwest PersiaCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 4 infantry
Americans defend with 2 bombers
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Northwest Persia
Germans attack with 34 armour, 2 artilleries, 2 infantry and 13 mech_infantrys
British defend with 4 infantry
Germans win, taking Northwest Persia from British with 34 armour, 2 artilleries, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 airfield and 1 infantry
Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Kazakhstan to Caucasus
3 armour moved from Ukraine to Caucasus
1 artillery moved from Volgograd to Caucasus
1 aaGun, 7 artilleries and 33 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
1 bomber moved from Archangel to Caucasus
2 submarines moved from 115 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to Caucasus
1 artillery moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Russia
3 armour placed in Ukraine
3 armour placed in Western Ukraine
Germans undo move 3.
3 armour placed in Caucasus
3 mech_infantrys placed in Western Ukraine
2 fighters and 1 tactical_bomber placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,4,1,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,2,5,6,3,3,6,4,4,3
Germans collect 59 PUs (7 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
20 artilleries and 11 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
8 infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 8 infantry
Japanese defend with 1 artillery
Russians roll dice for 8 infantry in Amur, round 2 : 0/8 hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits
Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Shantung to Jehol
2 aaGuns moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Persia to IraqTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Jehol : 1 infantry
Amur : 2 aaGuns and 8 infantry
Kazakhstan : 1 airfield, 1 artillery and 1 infantry
Tambov : 1 infantry
Vologda : 1 artillery
Volgograd : 20 artilleries, 1 factory_minor and 11 infantry
Iraq : 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 61 / 86
Russians : 19 / 0
Japanese : 12 / 17
Americans : 56 / 76
Chinese : 23 / 29
British : 38 / 44
UK_Pacific : 17 / 17
Italians : 13 / 4
ANZAC : 16 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
4 tactical_bombers moved from Japan to Korea
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 3 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Korea to Japan
1 bomber moved from 22 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,4,2,1,4,4,4,5,6,6,3,3
Japanese collect 13 PUs (3 lost to blockades); end with 13 PUs total -
aleuti
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Rolls: 1@2; Total Hits: 11@2: (1)





