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Whackamatt (Axis) vs.Karl7 (Allies +6) - G40 14L

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship and 2 carriers moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsu to 35 Sea Zone
                2 bombers moved from Dutch New Guinea to 42 Sea Zone
                3 submarines moved from 54 Sea Zone to 42 Sea Zone
                4 bombers moved from Kiangsu to West India

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers and 4 submarines
                    Japanese defend with 1 carrier and 2 fighters
                    4 submarines owned by the Americans Submerged
                    Japanese win with no units remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 carrier and 2 fighters
                    Casualties for Americans: 2 bombers
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 35 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 108 Sea Zone
                1 destroyer moved from 102 Sea Zone to 108 Sea Zone
                1 submarine moved from 89 Sea Zone to 103 Sea Zone
                1 infantry moved from Peru to Colombia
                      Americans take Colombia from Neutral_True
                1 mech_infantry moved from Paraguay to Uruguay
                      Americans take Uruguay from Neutral_True
                1 infantry moved from Bolivia to Brazil
                5 infantry moved from Brazil to Venezuela
                4 infantry moved from Venezuela to Central America

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                3 artilleries, 3 bombers and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3
                Americans collect 57 PUs (3 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 8 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Chahar to Suiyuyan
                1 fighter moved from Shantung to Anhwe

    Combat - Chinese
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour, 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery and 4 infantry
                    Italians defend with 2 artilleries and 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 6 infantry moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 aaGun, 1 artillery and 7 infantry moved from Burma to India
                1 aaGun, 2 artilleries and 7 infantry moved from Yunnan to Burma
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 artillery and 9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 tactical_bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 infantry and 2 tactical_bombers

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 aaGun, 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Egypt to Persia
                3 infantry moved from Iraq to Persia

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 transports moved from 81 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 aaGun moved from Romania to Bulgaria
                3 fighters moved from Southern Italy to Persia
                1 artillery and 3 infantry moved from Spain to Gibraltar
                1 mech_infantry moved from Southern France to Gibraltar

    Place Units - Italians
                1 aaGun and 2 armour placed in Persia
                3 infantry placed in Iraq
                1 artillery and 2 infantry placed in Southern Italy
                Italians undo move 3.
                1 fighter placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangsi to India

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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    France

    France.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 armour, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour and 8 infantry moved from Western Germany to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Sweden to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                8 armour, 1 battleship, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                8 armour and 8 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 infantry moved from Sweden to Finland
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from Persia to Egypt
                10 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Baltic States

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    Scramble in SZ110?

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    no

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 armour, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour and 8 infantry moved from Western Germany to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Sweden to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                8 armour, 1 battleship, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                8 armour and 8 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 infantry moved from Sweden to Finland
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from Persia to Egypt
                10 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 8 armour, 3 bombers, 5 fighters, 8 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
                    Germans captures 29PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Germans: 7 armour, 3 bombers, 3 fighters and 8 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 artillery, 2 fighters and 17 infantry
                Battle in Union of South Africa
                Battle in Ukraine
                    Germans attack with 10 armour and 7 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 4 infantry
                    Germans win, taking Union of South Africa from British, taking Ukraine from Russians with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Scotland
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 infantry moved from Sweden to Norway
                4 aaGuns, 7 artilleries and 19 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 99 Sea Zone to Syria
                2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium

    Place Units - Germans
                1 airfield placed in Holland Belgium
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 infantry placed in Egypt
                2 infantry placed in Yugoslavia
                2 armour and 1 fighter placed in Western Germany
                3 infantry placed in Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs; end with 94 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 106 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vyborg to Karelia
                1 artillery moved from Vyborg to Finland
                5 infantry moved from Vyborg to Finland
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                1 artillery moved from Belarus to Baltic States
                4 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                3 armour moved from Russia to Ukraine
                1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                3 armour moved from Belarus to Ukraine
                1 mech_infantry moved from Belarus to Ukraine
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Vyborg to Finland
                1 infantry moved from Caucasus to Turkey
                      Russians take Turkey from Italians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun and 1 airfield
                    Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Finland
                    Russians attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 6 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 10 armour, 1 factory_minor and 4 mech_infantrys
                    Russians win, taking Ukraine from Germans with 4 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 10 armour and 4 mech_infantrys
                    Casualties for Russians: 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 3 artilleries and 49 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
                2 infantry moved from Archangel to Novgorod
                1 aaGun moved from Vyborg to Finland
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur

    Place Units - Russians
                2 armour and 1 artillery placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 55 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to Siberia
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Siberia to Korea

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,6,1,1,1,6,3,5,4,3,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,5,2,2,5,3
                Japanese collect 12 PUs (14 lost to blockades); end with 67 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                4 submarines moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                3 bombers moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 108 Sea Zone to 111 Sea Zone
                2 carriers, 4 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from 109 Sea Zone to Scotland
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from West India to 71 Sea Zone
                1 bomber moved from West India to Iraq
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

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    scramble

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    No thanks

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                4 submarines moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                3 bombers moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 108 Sea Zone to 111 Sea Zone
                2 carriers, 4 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from 109 Sea Zone to Scotland
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from West India to 71 Sea Zone
                1 bomber moved from West India to Iraq
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Combat - Americans
                Strategic bombing raid in Iraq
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in 111 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Scotland
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    2 fighters owned by the Americans retreated
                Battle in 71 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 3 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers, 2 destroyers, 1 fighter and 5 submarines
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 8 transports
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 3 bombers, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 84
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 8 transports
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                3 bombers moved from 110 Sea Zone to Eire
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 111 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to Quebec
                1 destroyer and 3 transports moved from 101 Sea Zone to 106 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                3 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Colombia to Venezuela
                1 infantry moved from Brazil to Venezuela
                1 mech_infantry moved from Uruguay to Venezuela
                4 infantry moved from Central America to Southeast Mexico
                1 bomber moved from 71 Sea Zone to Belgian Congo
                2 bombers moved from West India to Eastern Persia

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Manchuria

    Place Units - Chinese
                9 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from West India to Eastern Persia
                2 tactical_bombers moved from India to Eastern Persia
                1 aaGun, 1 artillery and 8 infantry moved from India to West India
                1 aaGun, 2 artilleries and 7 infantry moved from Burma to India
                2 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 4 armour

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
                2 infantry moved from Greece to Turkey
                1 fighter moved from Southern Italy to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Persia to Volgograd
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from Persia to Turkey
                2 fighters moved from Persia to Northwest Persia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in Northwest Persia
                    Italians attack with 3 fighters and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Northwest Persia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Turkey
                    Italians attack with 1 artillery, 2 fighters and 4 infantry
                    Russians defend with 1 airfield and 1 infantry
                    Italians win, taking Turkey from Russians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from Turkey to Greece
                1 aaGun moved from Bulgaria to Greece
                3 fighters moved from Northwest Persia to Persia
                1 bomber moved from Volgograd to Persia

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                Italians undo move 1.
                3 artilleries and 3 infantry placed in Northern Italy
                3 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 harbour
                    ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Java to 42 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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