@Amon-Sul turn complete 2.0 ;-)
G40 14L JuanSpain (allies +9) v JWW
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 fighter moved from Novgorod to Romania
1 tactical_bomber moved from Novgorod to Romania
1 armour, 1 artillery and 16 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 armour, 2 artilleries, 20 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 fighter moved from Novgorod to RomaniaCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 4 artilleries, 38 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 armour, 4 artilleries, 38 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Romania to Belarus
1 fighter moved from Romania to Belarus
1 tactical_bomber moved from Romania to Belarus
6 infantry moved from Bryansk to Belarus
1 aaGun moved from Baltic States to Belarus
3 aaGuns moved from Baltic States to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Northwest Persia to Trans-Jordan
3 infantry moved from Yenisey to Timguska
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
5 infantry moved from Finland to Karelia
1 artillery moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to KareliaPlace Units - Russians
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
1 infantry placed in Novgorod
8 infantry placed in Russia
Russians undo move 4.
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 3 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 3 infantry
EDIT: Turning off Edit Mode -
Does Anzac scramble out of the phillipines?
I will roll this attack/combat on the forum and you can select your casualties etc……If you haven’t seen this before it is done like this…
USA attacks with 2fgt & 2 bmb
Rolls: 2@3 2@4; Total Hits: 32@3: (1, 2)2@4: (5, 1)any hits you can then select from your fleet…I trust you understand? -
the file….
once the naval battle has ended I will edit the results… -
No scramble, aply max defense in my OOL
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to 35 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to 35 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 5 destroyers, 9 fighters, 2 submarines and 8 tactical_bombers
ANZAC defend with 1 cruiser and 1 submarine; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 bombers, 2 carriers, 5 destroyers, 9 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 13/24 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 10/15 hits
1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese , 4 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 bombers, 1 destroyer, 7 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 13/17 hits
Americans roll dice for 5 fighters in 35 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 battleship, 1 cruiser and 3 transports in 35 Sea Zone, round 3 : 1/2 hits
5 fighters owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 3 transports owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 7 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Japanese: 2 carriers, 5 destroyers, 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 aaGuns, 1 artillery and 10 infantry moved from Manchuria to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 carriers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Anhwe to Korea
2 bombers moved from 35 Sea Zone to French Indo China
3 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
1 fighter placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 aaGuns, 2 artilleries, 1 fighter and 11 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 2 artilleries and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Sikang : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 3 infantry and 4 tactical_bombers
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
36 Sea Zone : 3 carriers, 4 fighters and 2 tactical_bombers
35 Sea Zone : 2 submarines
6 Sea Zone : 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 49 / 58
Russians : 40 / 52
Japanese : 59 / 64
Americans : 51 / 72
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 5 / 6
Italians : 12 / 22
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 11 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.125
Median : 3.000
Variance : 1.291
Standard Deviation : 1.136
Total rolls : 80Japanese Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 15 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.019
Median : 3.000
Variance : 1.887
Standard Deviation : 1.374
Total rolls : 54ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.261
Median : 3.000
Variance : 2.318
Standard Deviation : 1.523
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
3 submarines moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Japanese Submerged
Japanese win with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 fighters and 3 submarinesNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer and 6 submarines moved from 106 Sea Zone to 89 Sea Zone
1 artillery, 2 carriers, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
1 artillery moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from 88 Sea Zone to British Guiana
4 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Wake Island to 33 Sea Zone
1 bomber moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,4,5
Americans collect 50 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
14 infantry moved from Hopei to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 42 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
6 artilleries and 18 infantry moved from India to Burma
1 fighter moved from Egypt to Tobruk
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Quebec to Eastern United States
1 armour moved from Quebec to Eastern United States
1 artillery moved from Quebec to Eastern United StatesCombat - British
Battle in Burma
British attack with 6 artilleries and 18 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 6 artilleries and 17 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 2 cruisers, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Japanese win with 2 battleships and 2 transports remaining. Battle score for attacker is -7
Casualties for Japanese: 2 cruisers
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 mech_infantry
British win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - British
1 fighter moved from Tobruk to Egypt
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from West India to India
3 aaGuns moved from India to Burma
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
2 mech_infantrys moved from Belgian Congo to Ethiopia
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from Southern France to Tobruk
1 fighter moved from Algeria to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from Southern France to Tobruk
1 fighter moved from Algeria to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 2/6 hits
British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
1 artillery owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Tobruk to Libya
1 bomber moved from Tobruk to LibyaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 2 aaGuns, 1 armour, 2 artilleries and 5 infantry
Tobruk : 1 armour, 1 artillery and 2 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 4 infantry
Libya : 1 bomber and 1 fighter
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
96 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
95 Sea Zone : 2 destroyers and 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 58
Russians : 40 / 52
Japanese : 56 / 64
Americans : 51 / 72
Chinese : 6 / 6
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 12 / 23
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12British Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
1 fighter moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier and 4 fighters
Japanese defend with 2 battleships, 1 submarine and 2 transports
1 carrier owned by the ANZAC retreated to 55 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 54
Casualties for Japanese: 2 battleships and 2 transportsNon Combat Move - ANZAC
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 62 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
ANZAC collect 10 PUs (3 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
3 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Southern Italy to 115 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 tactical_bomber moved from Southern Italy to Romania
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to 115 Sea Zone
2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
3 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Southern Italy to 115 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 tactical_bomber moved from Southern Italy to Romania
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to 115 Sea Zone
2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic StatesCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
Germans roll dice for 2 bombers in 115 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Battle in Trans-Jordan
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Trans-Jordan
Germans win, taking Syria from French, taking Trans-Jordan from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Tobruk
1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Romania to Slovakia Hungary
1 fighter moved from Baltic States to Slovakia Hungary
5 aaGuns, 5 armour, 22 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Poland
3 artilleries, 6 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
3 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Western Germany
1 destroyer and 5 transports moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from 115 Sea Zone to GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
5 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield
Trans-Jordan : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 aaGuns, 5 armour, 8 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 3 infantry
Poland : 1 infantry
Germany : 5 armour, 2 bombers, 1 factory_major and 2 mech_infantrys
Norway : 1 aaGun, 1 artillery and 7 infantry
Tobruk : 2 fighters
Northern Italy : 3 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 5 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 62
Russians : 35 / 52
Japanese : 56 / 64
Americans : 51 / 72
Chinese : 6 / 6
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 12 / 23
ANZAC : 13 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.773
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
going to make a ncm change here…sorry
-
put the dd & trns back to where they were originally. thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 fighter moved from Belarus to Finland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Belarus to Poland
1 fighter moved from Belarus to Romania
3 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Egypt to Ethiopia
3 infantry moved from Yakut S.S.R. to BuryatiaCombat - Russians
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 5 infantry
Germans defend with 3 infantry
Russians win, taking Romania from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Finland to Karelia
2 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Belarus
6 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
3 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
15 infantry moved from Amur to Sakha
1 aaGun moved from Amur to Sakha
1 aaGun moved from Amur to BuryatiaPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 bombers moved from French Indo China to Anhwe
2 fighters moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from Korea to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 bombers moved from French Indo China to Anhwe
2 fighters moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from Korea to AnhweCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 8/12 hits
Americans roll dice for 2 artilleries and 3 infantry in Philippines, round 2 : 1/5 hits
2 artilleries owned by the Americans , 1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in 55 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 2 carriers and 4 fighters
Japanese roll dice for 3 submarines in 55 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the ANZAC
ANZAC roll dice for 2 carriers in 55 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 2 carriers in 55 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 carrier in 55 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 5 : 0/2 hits
ANZAC roll dice for 1 carrier in 55 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 carrier in 55 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 carrier and 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 3 submarines
Casualties for ANZAC: 1 carrier
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 fighter in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
4 fighters owned by the ANZAC forced to land in Northern TerritoryNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
4 aaGuns and 7 infantry moved from Korea to Manchuria
2 bombers moved from Anhwe to French Indo China
1 fighter moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 aaGuns and 7 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 artilleries, 1 fighter and 1 infantry
Kansu : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 armour
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 6 infantry and 5 tactical_bombers
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 62
Russians : 41 / 51
Japanese : 62 / 67
Americans : 49 / 72
Chinese : 3 / 6
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 12 / 23
ANZAC : 13 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.209
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 43Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2.966
Median : 3.000
Variance : 0.893
Standard Deviation : 0.945
Total rolls : 29ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5





