i am away for the weekend, so maybe sunday night
14L G40 variance & Karl7(allies+6) take II
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to 79 Sea ZoneCombat - ANZAC
Battle in French Indo China
Battle in 79 Sea Zone
ANZAC attack with 1 fighter
Germans defend with 1 transport
ANZAC win, taking French Indo China from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - ANZAC
1 fighter moved from 79 Sea Zone to Ceylon
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to SuiyuyanPlace Units - ANZAC
1 factory_minor placed in Malaya
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
18 artilleries and 13 infantry moved from Eastern Poland to Belarus
3 fighters moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus -
intercept?
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Nah, I’ve learned my lesson! :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
18 artilleries and 13 infantry moved from Eastern Poland to Belarus
3 fighters moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Northwest Persia to Caucasus
3 armour moved from Persia to CaucasusCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Novgorod
Germans attack with 4 armour, 4 fighters and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 4 armour, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 18 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 18 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Finland to Vyborg
4 fighters moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
5 armour moved from Eastern Poland to Belarus
4 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from Russia to Eastern Poland
5 mech_infantrys moved from Eastern Poland to Novgorod
16 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Western Germany
3 armour placed in PersiaTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 34 PUs;
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery and 1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Caucasus
Russians attack with 2 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 4 infantry; Italians defend with 1 armour and 1 mech_infantry
2 armour owned by the Russians retreated to Volgograd
Italians win with 4 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 armour
EDIT: Adding units owned by Russians to Rostov: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Removing units owned by Russians from Jehol: 1 infantry
EDIT: Adding units owned by Russians to Chahar: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Western Ukraine to Russia
3 fighters and 1 tactical_bomber moved from Caucasus to Rostov
3 infantry moved from Ukraine to Rostov
4 infantry moved from Bryansk to Rostov
2 aaGuns moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
2 aaGuns, 4 artilleries and 41 infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Archangel
2 aaGuns and 17 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 6 SuicideAttackTokens; 14 PUs;Combat Move - Japanese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
1 armour moved from 71 Sea Zone to Union of South Africa
2 fighters and 2 tactical_bombers moved from 71 Sea Zone to Union of South Africa
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 71 Sea Zone to 76 Sea ZoneCombat - Japanese
Battle in Union of South Africa
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Union of South Africa from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
3 artilleries and 5 infantry moved from Sikang to Kazakhstan
1 infantry moved from Burma to India
3 armour moved from India to Eastern Persia
3 bombers moved from Japan to Szechwan
1 tactical_bomber moved from Szechwan to PersiaPlace Units - Japanese
3 armour placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,3,2,6,4,2,1,3,4,4,4
Japanese collect 10 PUs (9 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 destroyer, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to SiamCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Hainan
Battle in SiamNon Combat Move - Americans
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 117 Sea Zone
3 infantry moved from Iceland to 123 Sea Zone
3 mech_infantrys moved from Iceland to 123 Sea Zone
2 fighters moved from Iceland to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 123 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 aaGuns moved from 123 Sea Zone to Iceland
2 infantry moved from 123 Sea Zone to Iceland
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 64 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 fighter moved from Eastern United States to Iceland
3 fighters moved from Korea to Yenisey
1 bomber moved from Tsinghai to Russia
1 infantry moved from Okinawa to 19 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea ZonePlace Units - Americans
1 airfield and 3 armour placed in Norway
3 fighters placed in Korea
3 mech_infantrys placed in Kwangtung
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter and 9 infantry moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to AnhwePlace Units - Chinese
6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
2 artilleries and 5 infantry moved from Rhodesia to Union of South Africa
1 bomber moved from Norway to GermanyCombat - British
Battle in Union of South Africa
British attack with 2 artilleries and 5 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Union of South Africa from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
3 transports moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 5 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea ZonePlace Units - British
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
British collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
4 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Ethiopia to Belgian Congo
2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Libya to Tobruk
1 artillery moved from Morocco to Algeria
1 artillery and 1 bomber moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Gibraltar
Battle in Western Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 artillery
Italians win, taking Gibraltar from British, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Western Ukraine to EgyptPlace Units - Italians
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 14 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns and 14 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
ANZAC take Burma from Japanese
1 fighter moved from Ceylon to Siam
1 fighter moved from Suiyuyan to Russia
1 cruiser moved from 26 Sea Zone to 64 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
ANZAC creates battle in territory 39 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Siam
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
3 fighters placed in Malaya
ANZAC undo move 1.
1 armour and 2 fighters placed in Malaya
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
10 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber and 1 fighter moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Archangel
2 fighters moved from Eastern Poland to BryanskCombat - Germans
Battle in Ukraine
Germans attack with 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber and 3 fighters moved from Bryansk to Novgorod
4 armour and 16 mech_infantrys moved from Belarus to Ukraine
2 infantry moved from Germany to 113 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Vyborg to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to Germany
1 aaGun and 10 infantry moved from Western Germany to Denmark
1 infantry moved from West India to India
3 armour moved from Persia to Turkmenistan
3 armour moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to KazakhstanPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Persia
5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 aaGun and 10 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 10 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Rostov to Volgograd
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
4 infantry moved from Rostov to Tambov
2 aaGuns moved from Rostov to Tambov
2 armour moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
2 infantry moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 bombers moved from Szechwan to Russia
1 bomber moved from Eastern Poland to Russia
3 armour and 1 mech_infantry moved from Kazakhstan to Tambov
Japanese take Samara from Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Szechwan to Sikang
3 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from India to Kazakhstan -
intercept
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yes, all, lose anzac ftr first
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 bombers moved from Szechwan to Russia
1 bomber moved from Eastern Poland to Russia
3 armour and 1 mech_infantry moved from Kazakhstan to Tambov
Japanese take Samara from Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Szechwan to Sikang
3 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from India to KazakhstanCombat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Russians launches 5 interceptors out of Russia
1 bomber owned by the Japanese lost in Russia
1 fighter owned by the Russians and 1 fighter owned by the ANZAC lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,4,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Caucasus
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 2 aaGuns and 4 infantry
3 armour owned by the Japanese retreated to Samara
Russians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 aaGun
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
3 bombers moved from Russia to Kazakhstan
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 76 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Northwest Persia
1 battleship, 1 destroyer and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Persia to KazakhstanPlace Units - Japanese
2 bombers and 1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,2,4,1,4,6
Japanese collect 4 PUs (11 lost to blockades); end with 6 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 11 PUs





