Did some NC edits at the end, they look a little weird but are correct. Undid the move with the fighter from Manchura and sent it to Japan instead
14L G40 variance & Karl7(allies+6) take II
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
ANZAC take Burma from Japanese
1 fighter moved from Ceylon to Siam
1 fighter moved from Suiyuyan to Russia
1 cruiser moved from 26 Sea Zone to 64 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
ANZAC creates battle in territory 39 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Siam
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
3 fighters placed in Malaya
ANZAC undo move 1.
1 armour and 2 fighters placed in Malaya
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
10 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber and 1 fighter moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Archangel
2 fighters moved from Eastern Poland to BryanskCombat - Germans
Battle in Ukraine
Germans attack with 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber and 3 fighters moved from Bryansk to Novgorod
4 armour and 16 mech_infantrys moved from Belarus to Ukraine
2 infantry moved from Germany to 113 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Vyborg to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to Germany
1 aaGun and 10 infantry moved from Western Germany to Denmark
1 infantry moved from West India to India
3 armour moved from Persia to Turkmenistan
3 armour moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to KazakhstanPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Persia
5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 aaGun and 10 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 10 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Rostov to Volgograd
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
4 infantry moved from Rostov to Tambov
2 aaGuns moved from Rostov to Tambov
2 armour moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
2 infantry moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 bombers moved from Szechwan to Russia
1 bomber moved from Eastern Poland to Russia
3 armour and 1 mech_infantry moved from Kazakhstan to Tambov
Japanese take Samara from Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Szechwan to Sikang
3 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from India to Kazakhstan -
intercept
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yes, all, lose anzac ftr first
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 bombers moved from Szechwan to Russia
1 bomber moved from Eastern Poland to Russia
3 armour and 1 mech_infantry moved from Kazakhstan to Tambov
Japanese take Samara from Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Szechwan to Sikang
3 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from India to KazakhstanCombat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Russians launches 5 interceptors out of Russia
1 bomber owned by the Japanese lost in Russia
1 fighter owned by the Russians and 1 fighter owned by the ANZAC lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,4,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Caucasus
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 2 aaGuns and 4 infantry
3 armour owned by the Japanese retreated to Samara
Russians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 aaGun
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
3 bombers moved from Russia to Kazakhstan
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 76 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Northwest Persia
1 battleship, 1 destroyer and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Persia to KazakhstanPlace Units - Japanese
2 bombers and 1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,2,4,1,4,6
Japanese collect 4 PUs (11 lost to blockades); end with 6 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Russia to UkraineCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Finland
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking 20 Sea Zone from Japanese, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Russia
3 fighters moved from Yenisey to Russia
3 fighters moved from Korea to Yenisey
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Finland to Russia
1 fighter moved from Finland to Norway
1 fighter moved from Iceland to Norway
3 transports moved from 112 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from Iceland to 123 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns and 2 infantry moved from 109 Sea Zone to United Kingdom
4 infantry moved from 37 Sea Zone to SiamPlace Units - Americans
3 fighters placed in Korea
3 armour placed in Norway
3 mech_infantrys placed in Kwangtung
1 transport placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter and 11 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to KweichowCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to Germany
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 7 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to United Kingdom
1 artillery and 7 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 artillery and 7 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to NorwayPlace Units - British
5 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
3 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Bryansk
Italians attack with 1 artillery
Russians defend with 1 infantry
Russians win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
3 fighters moved from Western Germany to 98 Sea Zone
2 aaGuns and 11 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
3 fighters placed in 98 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
NCMd the mechs to the Congo
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from Siam to Sikang
1 artillery and 3 infantry moved from Shan State to Burma
1 armour moved from Malaya to Burma
2 fighters moved from Malaya to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Siam
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 101 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 armour and 1 fighter placed in Malaya
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 73 PUs;
Germans buy 3 artilleries and 15 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Ukraine to Tambov
Germans take Rostov from Russians
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 armour moved from Turkmenistan to Caucasus
2 armour moved from Turkmenistan to Volgograd
2 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
2 armour moved from Kazakhstan to Volgograd
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 bomber and 1 fighter moved from Novgorod to Finland
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Tambov
2 transports moved from 81 Sea Zone to 97 Sea ZoneCombat - Germans
Battle in Finland
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
1 armour owned by the Germans retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Finland to Novgorod
2 fighters moved from Bryansk to Novgorod
1 mech_infantry moved from Archangel to Novgorod
3 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Tambov to Ukraine
1 armour moved from Belarus to Rostov
2 armour moved from Ukraine to Rostov
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
7 mech_infantrys moved from Ukraine to Volgograd
8 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 artillery and 3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to RostovPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
NCMd 5 mechs to caucasus
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
2 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Chahar to Suiyuyan
1 submarine moved from 110 Sea Zone to 87 Sea Zone
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 armour
Russians win, taking Samara from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
6 infantry moved from Timguska to Urals
1 aaGun moved from Timguska to Urals
3 infantry moved from Timguska to UralsPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
1 tactical_bomber moved from Kazakhstan to Samara
1 artillery and 2 infantry moved from Kazakhstan to Samara
3 bombers moved from Kazakhstan to Yenisey
3 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
1 bomber moved from India to Samara
1 bomber moved from India to SamaraCombat - Japanese
Battle in Samara
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Japanese win, taking Samara from Russians with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Novosibirsk
Japanese attack with 3 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 3 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 3 bombers
Americans defend with 3 fighters
Japanese win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 bomber
Casualties for Americans: 3 fighters
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from Yenisey to Kazakhstan
3 fighters and 1 tactical_bomber moved from Novosibirsk to Kazakhstan
2 bombers, 2 fighters and 2 tactical_bombers moved from Samara to Kazakhstan
1 battleship and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 98 Sea Zone to 92 Sea ZonePlace Units - Japanese
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,6,5,6,1,5,3,1
Japanese collect 3 PUs (11 lost to blockades); end with 5 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 5 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Persia
3 mech_infantrys moved from Yunnan to India
1 artillery and 5 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 5 infantry, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry and 2 mech_infantrys moved from Norway to Finland
2 fighters moved from Norway to Finland
7 armour and 1 mech_infantry moved from Norway to Sweden
1 infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Portugal
1 fighter moved from 91 Sea Zone to Portugal
2 fighters moved from 91 Sea Zone to Spain
4 transports moved from 89 Sea Zone to 101 Sea ZoneCombat - Americans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Sweden
Americans attack with 7 armour and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans win, taking Sweden from Neutral_True with 6 armour remaining. Battle score for attacker is 8
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in India
Americans attack with 1 artillery, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 5 infantry; Germans defend with 1 infantry
Americans win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from ANZAC, taking Malaya from ANZAC, taking Kwangtung from Americans with 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 armour and 5 infantry
Casualties for Germans: 1 infantry
Casualties for Americans: 5 infantry
Battle in Spain
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 4 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 4 infantry
Battle in Finland
Americans attack with 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans win, taking Finland from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Portugal
Americans attack with 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Portugal to 91 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Finland to Russia
3 fighters moved from Korea to Yenisey
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Persia to Sikang
3 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea ZonePlace Units - Americans
2 armour and 1 fighter placed in Norway
3 fighters placed in Korea
1 artillery, 1 fighter and 7 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs





