I assume you are asking about a land territory. The answer would be no. When you attack a land territory, you attack all country’s units that are in that land territory. So if Russia attacks an Italian territory that has German units in it, then Russia just declared war on Germany.
Sea zones are different. In a sea zone, you can attack one power’s units while other “neutral” power’s ships will simply sit there.
Russian winter
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Thanks Toblerone.
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No problem!
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SS I like the calendar idea quite a bit. I also like the tokens too. I think either are good ideas because the time in A&A is rather abstract.
I also kind of like the idea of implementing the severity of the winter. Like rolling a die to see what units may be immobilized. A roll of one might stop infantry. A roll of two stops anything on ground attack. A roll 3 stops aircraft. 4 is a reduction in attack power -1. 5 restricts air attack only. 6 allows regular combat conditions.
This is just an idea I’m sure it could be refined but I thought about this just brainstorming a little bit.
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SS I like the calendar idea quite a bit.
:-D SS…should I take it like a compliment for me too?
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Yes, you do get all credit. Just makin suggestions using your calander.
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We make a good team!
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@SS:
This is in our game.
Turn 1 Fall/Winter 39-40
Turn 2 Spring/Summer 40
Turn 3 Fall 40 Rasputitsa
Turn 4 Winter 40-41 Winter
Turn 5 Spring 41
Turn 6 Summer 41 Monsoon
Turn 7 Fall 41 Rasputitsa
Turn 8 Winter 41-42 Winter
Turn 9 Spring 42
Turn 10 Summer 42 Monsoon
Turn 11 Fall 42 Rasputitsa
Turn 12 Winter 42-43 Winter
Turn 13 Spring 43
Turn 14 Summer 43 Monsoon
Turn 15 Fall 43 Rasputitsa
Turn 16 Winter 43-44 Winter
Turn 17 Spring 44 Nothing after turn 16Winter: You can declare 2 winters during the game, but it has to match the winter season on above chart. The Russian winter is effective only on USSR territories. As a defender, USSR infrantry and artillery defend at 3 or less in first round of combat. As attacker, USSR infrantry attack at 2 or less.
Rasputitsa: During the fall using above chart, the USSR player can declare it rasputitsa during the non combat move phase of your enemy and roll 1 dice. If you get a 3 or less, your enemy won’t be able to make any ground non combat moves. Only effective on USSR territories.
Monsoon: During the summer using above chart you roll1 dice and if you get 3 or less, you cannot move ground troops in Yunnan,Burma, India, and Indochina.
Hitler should of just attacked in the spring. LOL
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amanntai, Check this out and you may have to shorten the years to fit your game.****
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@SS:
amanntai, Check this out and you may have to shorten the years to fit your game.
Thanks. I’d seen National advantages with Rasputista for Russians, but I wanted something that had a global effect, since weather didn’t effect just the Russians.****
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Well it’s easy to apply. Winter season can be add to countries like Canada,scandinavian countries,hollande,belgium,baltic countries and others. Also no amphibious assaut are not permitted over 45 parallel.
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You could also add rough seas for the oceans and no flying do to bad weather.
You could also just make up a chart with all your weather events or make a chart for each country with certain events and then roll a die at the start of each turn.You could try to see if you can find some info on the weather during the war. Then make a chart for each country using the years of war.
US
Turn 1 Good Weather
Turn 2 Good Weather
Turn 3 Rough Seas in the Pacific - ships can only move 1 space.
Turn 4 Good Weather
Turn 5 Bad Weather on Europe side - All planes -1 on combat or non combat ( or both ) movement or cannot fly at all.Something like that. Just a suggestion.
Hi Crus :-D
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Hi SS….good idea about US and weather.
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The rule: Russian Infantry attack at 2 and défend at 3 during the first round of combat his too much strong. Russian is almost invincible. I changed it in our house rules. Germany Infantry Will attack at 1. It’s more fair.
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Ok. Just got back in town. Thanks Crus.
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This is the chart I use. @SS:
@SS:
This is in our game.
Turn 1 Fall/Winter 39-40
Turn 2 Spring/Summer 40
Turn 3 Fall 40 Rasputitsa
Turn 4 Winter 40-41 Winter
Turn 5 Spring 41
Turn 6 Summer 41 Monsoon
Turn 7 Fall 41 Rasputitsa
Turn 8 Winter 41-42 Winter
Turn 9 Spring 42
Turn 10 Summer 42 Monsoon
Turn 11 Fall 42 Rasputitsa
Turn 12 Winter 42-43 Winter
Turn 13 Spring 43
Turn 14 Summer 43 Monsoon
Turn 15 Fall 43 Rasputitsa
Turn 16 Winter 43-44 Winter
Turn 17 Spring 44 Nothing after turn 16Winter: You can declare 2 winters during the game, but it has to match the winter season on above chart. The Russian winter is effective only on USSR territories. As a defender, USSR infrantry and artillery defend at 3 or less in first round of combat. As attacker, USSR infrantry attack at 2 or less.
Rasputitsa: During the fall using above chart, the USSR player can declare it rasputitsa during the non combat move phase of your enemy and roll 1 dice. If you get a 3 or less, your enemy won’t be able to make any ground non combat moves. Only effective on USSR territories.
Monsoon: During the summer using above chart you roll1 dice and if you get 3 or less, you cannot move ground troops in Yunnan,Burma, India, and Indochina.
Hitler should of just attacked in the spring. LOL
You could use the US chart in this post for US and Japan.
The rule did change for Russia.