some ideas I like to Speed up the game , without really changing it
Battles
Second in command
*When doing the battle fase
use two not playing gernerals to fight small battles for you
Example , playing as Germany
you have 2 large battles and 3 small ones , let your second in command (japan)fight these small battles for you,
So 4 rolling players
turns and bankers
Germany’s , Second in command Japan
Russia’s turn , Second in command USA
Japan , Second in command Germany ,
USA , Second in command Russia ,
United Kingdom , Second in command Anzac ,(If 2 players control UK, the US will be , Second in command of india,)
Italy , Second in command Japan,
Anzac , Second in command UK banker USA
France
Income face IPC’s
the player that is acctually waiting should calculate the IPC…
the Income fase takes up time and this is not nessesary when playing with alot of players
turns and bankers
Germany’s the banker Anzac
Russia’s turn and the banker Anzac
Japan Banker Italy
USA Banker Anzac
United Kingdom banker USSR
Italy banker USSR
Anzac banker USA
France banker USA
The banker should help with the purchase fase.
he will deploy the units in the deploy zone.
Ordering units right after your own turn
this is a Side rule and could change the game a bit
order your units right after you finish your turn
(you ont have to show what you are buying (keep it under a cup,until its your turn again)
the rule is this:
when you don’t have to change the order when its the beginning of your next turn
you will get 1 IPC for discount
and/ or if you want to change an order you have to pay an extra IPC
Well what could we do faster? without changing the game ?