What is DeGaulle Neutrals setting?
Does it allow for different neutral rules? So they don’t activate globally if any single one is attacked?
Posts made by oztea
RE: Oztea's 1939 Global Setup
I was intending that both Italy and Germany could get the 2 IPC oil bonus for presence/control or vice versa (if Germany has control, Italy needs presence, if Italy has control then Germany only needs presence.) So I guess land unit presence for both makes sense, but that means you can’t leave them unoccupied, which isn’t what I want.
Intention is if either has control, they get it and don’t need a unit. If the other has a unit while the other has control, then they get it too.
RE: Lets talk about Air Power
Bombers are too mindbogglingly powerful. Something needs to be done to nerf their strategic damage output.
Possibly, require 2 of a color to kill a unit under production, rather than just 1 of a color. This reduces a bomber from possibly killing 4 units under construction to a maximum of 2.
RE: cross pollination
I would like to see a future edition of Axis & Allies adopt War Room’s economic setup (Oil, Iron, OSR) could use cardboard token chips for resources instead of printed IPCs. Helps create differentiation between the powers. Some have certain resources in vulnerable places.
I would also perhaps like to see contested territory (like A&A 1914) be adopted for a Anniversary Edition successor game. Perhaps battles would last 2 rounds maximum, rather than the one of 1914 or limitless combat of older A&A. Perhaps instead of variable turn order, oil could be spent to make a crucial battle go one more round.
I have also wanted attacker targeting in A&A for a while, and that could be a variant on the colored dice.
(Attacker targeting means rolling units in groups by value. A roll of ‘2’ to hit means you can assign it to an enemy unit of equal or lesser value. Planes can shoot planes down, tanks shoot tanks, etc)
RE: Oztea's 1939 Global Setup
Hmmmm, I didn’t know people were struggling to take France as Germany. The depleted infantry in West germany is so they don’t take paris on turn 1. I assumed that if the UK fighters were sent to Paris that Germany could threaten an easy Sea Lion, or bomb the crap out of London.
Many are saying that there is a glitch in the Belgium situation, and are looking for solutions, including one that represents the bypassing of the Maginot line.
I have yet to think something up.
RE: WAR ROOM NATIONAL ADVANTAGES (Optional House rule or Expansion)
US # 2 Changed to allow Lend Lease of Civilian goods on Red/White/Black instead of a reroll.
RE: Game write up #1 - War Room
I think you have read a rule wrong. Level one of stress is “pay any 3 resources” not “collect 3 fewer resources”
I think I read somewhere from a designer that this is a one time only penalty. And is paid only each time your marker crosses from the white zone into the blue zone.
Though I myself need to check on that.