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14L G40 wheatbeer (Axis) vs Karl7 (Allies +15) game 2

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 infantry moved from Tunisia to Libya
                2 infantry moved from Iraq to Trans-Jordan

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 95 PUs;
                Germans buy 4 artilleries, 1 fighter, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                2 fighters moved from Rostov to Northwest Persia
                1 bomber moved from Bessarabia to Northwest Persia
                2 tactical_bombers moved from Ukraine to Northwest Persia
                2 fighters moved from Bessarabia to Northwest Persia
                2 tactical_bombers moved from Ukraine to Northwest Persia
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                2 tactical_bombers moved from Ukraine to Northwest Persia
                1 tactical_bomber moved from Ukraine to Northwest Persia
                2 artilleries moved from Bessarabia to Romania
                4 mech_infantrys moved from Germany to Romania
                2 tactical_bombers moved from Bessarabia to Romania

  • 17

    need scramble orders SZ110

  • 22 20 19 18 17 16 15 14 12

    That is tempting!

    but alas, given my dice this game I will shy away

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 95 PUs;
                Germans buy 4 artilleries, 1 fighter, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                2 fighters moved from Rostov to Northwest Persia
                1 bomber moved from Bessarabia to Northwest Persia
                2 tactical_bombers moved from Ukraine to Northwest Persia
                2 fighters moved from Bessarabia to Northwest Persia
                2 tactical_bombers moved from Ukraine to Northwest Persia
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                2 tactical_bombers moved from Ukraine to Northwest Persia
                1 tactical_bomber moved from Ukraine to Northwest Persia
                2 artilleries moved from Bessarabia to Romania
                4 mech_infantrys moved from Germany to Romania
                2 tactical_bombers moved from Bessarabia to Romania

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Romania
                    Germans attack with 2 artilleries, 4 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 armour and 1 factory_minor
                        Germans roll dice for 2 artilleries, 4 mech_infantrys and 2 tactical_bombers in Romania, round 2 :  3/8 hits
                        Americans roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Romania
                    Germans win, taking Romania from Americans with 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Northwest Persia
                    Germans attack with 1 bomber, 4 fighters, 1 mech_infantry and 7 tactical_bombers
                    British defend with 4 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 7 tactical_bombers in Northwest Persia, round 2 :  7/13 hits
                        Russians roll dice for 4 infantry in Northwest Persia, round 2 :  1/4 hits
                        4 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win with 1 bomber, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                1 artillery moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                2 tactical_bombers moved from Romania to Southern Italy
                1 bomber moved from 110 Sea Zone to Western Germany
                7 tactical_bombers moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Volgograd
                1 fighter moved from Northwest Persia to Volgograd
                1 fighter moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                1 aaGun moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Rostov
                4 mech_infantrys moved from Russia to Kazakhstan
                3 armour moved from Russia to Kazakhstan
                8 artilleries moved from Russia to Samara
                13 armour moved from Russia to Kazakhstan
                1 carrier, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in France
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,1,5
                Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 8 / 0
        Japanese : 41 / 56
        Americans : 60 / 83
        Chinese : 15 / 15
        British : 37 / 44
        UK_Pacific : 6 / 0
        Italians : 19 / 13
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Urals

    Non Combat Move - Russians

    Turn Complete - Russians

  • 17

    need OOL SZ20

  • 22 20 19 18 17 16 15 14 12

    straight up combat value

  • 17

    Allies performed extremely well (Japan down to 1 tact, 4 strat) … but I have 2 rerolls left, and this will be one of them.

  • 17

    Scratch that, I mean, I have 1 reroll left, and this will be it.

    Though the rerolls reset at that point and we’ll both have 1 back.

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    Allies performed extremely well (Japan down to 1 tact, 4 strat) … but I have 2 rerolls left, and this will be one of them.

    doh!  Was this the lucky break I needed that will now be taken away?  :cry:

  • 17

    I do feel bad about that … but I’ve already let the Allies take a reroll when they had none, plus a freebie reroll  :|

    SZ20

    A 14 fig, 9 tact, 4 strat
    14@3 13@4 = 42 + 52 = 94 = 15r4

    DiceRolls: 1@4; Total Hits: 01@4: (5)

    D 3 dd, 4 carrier, 3 cru, 1 tact, 7 fig, 2 bb, 2 tt
    7@2 4@3 9@4 = 14 + 12 + 36 = 62 = 10r2

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 17

    Axis lose 8 fig, 3 tact
    Allies lose 3 dd, 4 carrier, 1 tact, 1 cru and damage both BB

    SZ20 r2

    A 6 fig, 6 tact, 4 strat
    6@3 10@4 = 58 = 9r4

    DiceRolls: 1@4; Total Hits: 11@4: (4)

    D 2 cru, 7 fig, 2 damaged bb, 2 tt
    2@3 9@4 = 42 = 7r0

    no remainder

  • 17

    Axis lose 3 fig, 4 tact
    Allies lose 2 cru, 7 fig, 1 damaged bb

    SZ20r3

    A 3 fig, 2 tact, 4 strat = overkill

    D 1 damaged bb

    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • 22 20 19 18 17 16 15 14 12

    yeah, I am not sure if I like the LL or not.  I had to use mine (many times!) to correct dumb little battle that went wildly wrong.  I guess maybe I should hold on to them for just big battles and to stop you from getting more.

  • 17

    Only ended up saving 3 planes since the Allies hit their rolls at least.

    Japan clears SZ20 with 2 fig, 2 tact, 4 strat surviving.

  • 17

    Can’t use EDIT mode to add planes at this stage.

    Surviving fighters should have 3 movement points (originating from PHI) for NCM while surviving tacts should have only 2 movement points for NCM (originating from SZ37).

  • 17

    Allies had good luck in Guam as well (3% most favorable Allied outcome … Japan failed to clear your 4 defending strats with 2 fig, 2 tact).

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    Allies had good luck in Guam as well (3% most favorable Allied outcome … Japan failed to clear your 4 defending strats with 2 fig, 2 tact).

    I need every bit I can!

    :lol:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Philippines to Guam
                9 fighters moved from Philippines to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 20 Sea Zone
                2 fighters moved from Manchuria to 20 Sea Zone
                1 tactical_bomber moved from Jehol to 20 Sea Zone
                4 bombers moved from Malaya to 20 Sea Zone
                3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
                3 tactical_bombers moved from Shan State to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from India to 39 Sea Zone
                1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
                1 submarine moved from 39 Sea Zone to 36 Sea Zone
                2 battleships, 1 carrier and 2 cruisers moved from 39 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                2 armour, 6 artilleries and 3 mech_infantrys moved from India to West India
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 1 destroyer in 36 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 4 bombers, 14 fighters and 9 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 2 fighters; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 4 bombers, 14 fighters and 9 tactical_bombers in 20 Sea Zone, round 2 :  13/27 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 :  10/19 hits
                        3 destroyers owned by the Americans , 3 carriers owned by the Americans , 3 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 carrier owned by the ANZAC and 7 fighters owned by the Japanese lost in 20 Sea Zone
                        Japanese roll dice for 4 bombers, 7 fighters and 6 tactical_bombers in 20 Sea Zone, round 3 :  7/17 hits
                        Americans roll dice for 1 battleship, 3 cruisers, 7 fighters and 2 transports in 20 Sea Zone, round 3 :  9/11 hits
                        4 fighters owned by the Americans , 1 cruiser owned by the ANZAC , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans and 5 fighters owned by the Japanese lost in 20 Sea Zone
                        Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 4 :  5/8 hits
                        Americans roll dice for 1 battleship, 3 fighters and 2 transports in 20 Sea Zone, round 4 :  3/4 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 transport owned by the Americans , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 20 Sea Zone
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 14 fighters and 8 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Battle in Guam
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 airfield and 4 bombers
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Guam, round 2 :  1/4 hits
                        Americans roll dice for 4 bombers in Guam, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Japanese , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Guam
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 3 :  1/2 hits
                        Americans roll dice for 3 bombers in Guam, round 3 :  0/3 hits
                        1 bomber owned by the Americans lost in Guam
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 4 :  0/2 hits
                        Americans roll dice for 2 bombers in Guam, round 4 :  1/2 hits
                        1 fighter owned by the Japanese lost in Guam
                        Japanese roll dice for 1 tactical_bomber in Guam, round 5 :  0/1 hits
                        Americans roll dice for 2 bombers in Guam, round 5 :  0/2 hits
                        Japanese roll dice for 1 tactical_bomber in Guam, round 6 :  1/1 hits
                        Americans roll dice for 2 bombers in Guam, round 6 :  0/2 hits
                        1 bomber owned by the Americans lost in Guam
                        Japanese roll dice for 1 tactical_bomber in Guam, round 7 :  0/1 hits
                        Americans roll dice for 1 bomber in Guam, round 7 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Guam, round 8 :  0/1 hits
                        Americans roll dice for 1 bomber in Guam, round 8 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Guam
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 3 bombers
                Battle in Tanganyika Territory
                Battle in West India
                    Japanese attack with 2 armour, 6 artilleries and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour, 6 artilleries and 3 mech_infantrys in West India, round 2 :  6/11 hits
                        UK_Pacific roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in West India
                    Japanese win, taking Tanganyika Territory from British, taking West India from UK_Pacific with 2 armour, 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 carriers and 4 submarines moved from 37 Sea Zone to 19 Sea Zone
                2 mech_infantrys moved from Malaya to French Indo China
                4 bombers moved from 20 Sea Zone to Philippines
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 aaGun, 3 artilleries and 5 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 destroyers placed in 19 Sea Zone
                3 infantry placed in India
                3 infantry placed in Malaya
                1 artillery placed in Japan
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,1,6
                Japanese collect 33 PUs (12 lost to blockades); end with 33 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 8 / 0
        Japanese : 45 / 38
        Americans : 60 / 83
        Chinese : 14 / 15
        British : 36 / 44
        UK_Pacific : 4 / 0
        Italians : 19 / 13
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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