@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Good Game, no point going on. I am rustier than I thought.
Your second game was much better than the first. So you’re shaking off the rust.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 aaGuns and 18 infantry moved from Novosibirsk to Timguska
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 7 artilleries, 17 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
4 bombers and 5 tactical_bombers moved from Shan State to India
2 fighters moved from 38 Sea Zone to India
2 fighters and 2 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 submarine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships moved from 37 Sea Zone to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
need scramble orders SZ39
none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 7 artilleries, 17 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
4 bombers and 5 tactical_bombers moved from Shan State to India
2 fighters moved from 38 Sea Zone to India
2 fighters and 2 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 submarine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships moved from 37 Sea Zone to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in West India
Battle in India
Japanese attack with 2 armour, 8 artilleries, 4 bombers, 2 fighters, 18 infantry, 6 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 4 fighters, 1 harbour, 27 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 2/9 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits
Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 18 infantry, 6 mech_infantrys and 4 tactical_bombers in India, round 2 : 16/43 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 4 fighters, 27 infantry and 1 tactical_bomber in India, round 2 : 10/35 hits
14 infantry owned by the British , 10 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 8 infantry, 6 mech_infantrys and 4 tactical_bombers in India, round 3 : 12/33 hits
UK_Pacific roll dice for 3 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber in India, round 3 : 9/21 hits
12 infantry owned by the British , 8 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers in India, round 4 : 13/24 hits
UK_Pacific roll dice for 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in India, round 4 : 3/9 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 3 artilleries owned by the British , 4 fighters owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 2 armour, 6 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Japanese: 2 artilleries, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 3 artilleries, 4 fighters, 27 infantry and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 fighters moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Manchuria to Jehol
1 fighter moved from India to 39 Sea Zone
2 submarines moved from 38 Sea Zone to 37 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
4 bombers moved from India to Malaya
1 fighter and 2 tactical_bombers moved from Japan to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 infantry moved from Siberia to Sakha
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from India to Shan State
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,4,3,5
Japanese collect 40 PUs (11 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Production/PUs Summary :
Germans : 58 / 101
Russians : 11 / 0
Japanese : 51 / 56
Americans : 55 / 75
Chinese : 11 / 12
British : 36 / 43
UK_Pacific : 4 / 0
Italians : 17 / 9
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Formosa
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Formosa
Battle in Kwangtung
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 bombers moved from Caroline Islands to Guam
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 97 Sea Zone to 94 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 factory_minor placed in Greece
2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to Anhwe
3 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
1 bomber moved from Greece to Volgograd
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
Combat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in West India
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from West India to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 bomber moved from Volgograd to Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Libya to Alexandria
3 artilleries moved from Alexandria to Egypt
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Rostov to Caucasus
1 armour, 1 bomber and 1 fighter moved from Bryansk to Caucasus
1 armour moved from Bryansk to Vologda
Italians take Vologda from Russians
1 fighter moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Caucasus to Southern Italy
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Volgograd
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,4,1
Italians collect 12 PUs (7 lost to blockades); end with 13 PUs total
Production/PUs Summary :
Germans : 52 / 101
Russians : 10 / 0
Japanese : 41 / 56
Americans : 63 / 83
Chinese : 15 / 15
British : 37 / 44
UK_Pacific : 6 / 0
Italians : 19 / 13
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I will be out of town this Friday through Sunday and I can’t guarantee I’ll be able to post during that time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
3 infantry moved from Tunisia to Libya
Two quick questions:
1. Is that your entire French turn? (Pretty sure that was your intention, but I have to ask since any additional French movements could affect Germany)
2. Are you certain you are happy with your Pacific NCM for the US and ANZAC?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry moved from Tunisia to Libya
2 infantry moved from Iraq to Trans-Jordan
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 95 PUs;
Germans buy 4 artilleries, 1 fighter, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
2 fighters moved from Rostov to Northwest Persia
1 bomber moved from Bessarabia to Northwest Persia
2 tactical_bombers moved from Ukraine to Northwest Persia
2 fighters moved from Bessarabia to Northwest Persia
2 tactical_bombers moved from Ukraine to Northwest Persia
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
2 artilleries moved from Bessarabia to Romania
4 mech_infantrys moved from Germany to Romania
2 tactical_bombers moved from Bessarabia to Romania
need scramble orders SZ110
That is tempting!
but alas, given my dice this game I will shy away
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 95 PUs;
Germans buy 4 artilleries, 1 fighter, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
2 fighters moved from Rostov to Northwest Persia
1 bomber moved from Bessarabia to Northwest Persia
2 tactical_bombers moved from Ukraine to Northwest Persia
2 fighters moved from Bessarabia to Northwest Persia
2 tactical_bombers moved from Ukraine to Northwest Persia
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
2 artilleries moved from Bessarabia to Romania
4 mech_infantrys moved from Germany to Romania
2 tactical_bombers moved from Bessarabia to Romania
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Romania
Germans attack with 2 artilleries, 4 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 2 artilleries, 4 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 3/8 hits
Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 1 bomber, 4 fighters, 1 mech_infantry and 7 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 7 tactical_bombers in Northwest Persia, round 2 : 7/13 hits
Russians roll dice for 4 infantry in Northwest Persia, round 2 : 1/4 hits
4 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 1 bomber, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
1 artillery moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 tactical_bombers moved from Romania to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
7 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 aaGun moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
4 mech_infantrys moved from Russia to Kazakhstan
3 armour moved from Russia to Kazakhstan
8 artilleries moved from Russia to Samara
13 armour moved from Russia to Kazakhstan
1 carrier, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
2 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,1,5
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Production/PUs Summary :
Germans : 57 / 78
Russians : 8 / 0
Japanese : 41 / 56
Americans : 60 / 83
Chinese : 15 / 15
British : 37 / 44
UK_Pacific : 6 / 0
Italians : 19 / 13
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Urals
Non Combat Move - Russians
Turn Complete - Russians
need OOL SZ20