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14L G40 wheatbeer (Axis) vs Karl7 (Allies +15) game 2

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Greece to Romania
                      Americans take Bulgaria from Germans
                      Americans take Romania from Germans
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from 20 Sea Zone to Formosa
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 20 Sea Zone
                    Americans attack with 5 fighters, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Formosa
                Battle in Kwangtung

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                4 bombers moved from Caroline Islands to Guam
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                4 fighters moved from Eastern United States to Gibraltar
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 factory_minor placed in Greece
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Chahar to Anhwe
                3 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 infantry placed in Anhwe
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Albania to Greece
                1 bomber moved from Greece to Volgograd
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to West India
                1 fighter moved from Persia to West India

    Combat - British
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Caucasus
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in West India
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from West India to Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 bomber moved from Volgograd to Persia
                1 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Iraq to Persia
                2 infantry moved from Persia to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Libya to Alexandria
                3 artilleries moved from Alexandria to Egypt
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Rostov to Caucasus
                1 armour, 1 bomber and 1 fighter moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Vologda
                      Italians take Vologda from Russians
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 :  4/6 hits
                        British roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Rostov to Caucasus
                2 artilleries and 2 infantry moved from Bryansk to Rostov
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                1 bomber moved from Caucasus to Southern Italy
                1 fighter moved from Caucasus to Ukraine
                1 fighter moved from Caucasus to Volgograd

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,4,1
                Italians collect 12 PUs (7 lost to blockades); end with 13 PUs total

    Production/PUs Summary :

    Germans : 52 / 101
        Russians : 10 / 0
        Japanese : 41 / 56
        Americans : 63 / 83
        Chinese : 15 / 15
        British : 37 / 44
        UK_Pacific : 6 / 0
        Italians : 19 / 13
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I will be out of town this Friday through Sunday and I can’t guarantee I’ll be able to post during that time.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 20 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                3 infantry moved from Tunisia to Libya

  • 17

    Two quick questions:

    1. Is that your entire French turn? (Pretty sure that was your intention, but I have to ask since any additional French movements could affect Germany)

    2. Are you certain you are happy with your Pacific NCM for the US and ANZAC?

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 infantry moved from Tunisia to Libya
                2 infantry moved from Iraq to Trans-Jordan

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 95 PUs;
                Germans buy 4 artilleries, 1 fighter, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                2 fighters moved from Rostov to Northwest Persia
                1 bomber moved from Bessarabia to Northwest Persia
                2 tactical_bombers moved from Ukraine to Northwest Persia
                2 fighters moved from Bessarabia to Northwest Persia
                2 tactical_bombers moved from Ukraine to Northwest Persia
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                2 tactical_bombers moved from Ukraine to Northwest Persia
                1 tactical_bomber moved from Ukraine to Northwest Persia
                2 artilleries moved from Bessarabia to Romania
                4 mech_infantrys moved from Germany to Romania
                2 tactical_bombers moved from Bessarabia to Romania

  • 17

    need scramble orders SZ110

  • 22 20 19 18 17 16 15 14 12

    That is tempting!

    but alas, given my dice this game I will shy away

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 95 PUs;
                Germans buy 4 artilleries, 1 fighter, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                2 fighters moved from Rostov to Northwest Persia
                1 bomber moved from Bessarabia to Northwest Persia
                2 tactical_bombers moved from Ukraine to Northwest Persia
                2 fighters moved from Bessarabia to Northwest Persia
                2 tactical_bombers moved from Ukraine to Northwest Persia
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                2 tactical_bombers moved from Ukraine to Northwest Persia
                1 tactical_bomber moved from Ukraine to Northwest Persia
                2 artilleries moved from Bessarabia to Romania
                4 mech_infantrys moved from Germany to Romania
                2 tactical_bombers moved from Bessarabia to Romania

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Romania
                    Germans attack with 2 artilleries, 4 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 armour and 1 factory_minor
                        Germans roll dice for 2 artilleries, 4 mech_infantrys and 2 tactical_bombers in Romania, round 2 :  3/8 hits
                        Americans roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Romania
                    Germans win, taking Romania from Americans with 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Northwest Persia
                    Germans attack with 1 bomber, 4 fighters, 1 mech_infantry and 7 tactical_bombers
                    British defend with 4 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 7 tactical_bombers in Northwest Persia, round 2 :  7/13 hits
                        Russians roll dice for 4 infantry in Northwest Persia, round 2 :  1/4 hits
                        4 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win with 1 bomber, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                1 artillery moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                2 tactical_bombers moved from Romania to Southern Italy
                1 bomber moved from 110 Sea Zone to Western Germany
                7 tactical_bombers moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Volgograd
                1 fighter moved from Northwest Persia to Volgograd
                1 fighter moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                1 aaGun moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Rostov
                4 mech_infantrys moved from Russia to Kazakhstan
                3 armour moved from Russia to Kazakhstan
                8 artilleries moved from Russia to Samara
                13 armour moved from Russia to Kazakhstan
                1 carrier, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in France
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,1,5
                Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 8 / 0
        Japanese : 41 / 56
        Americans : 60 / 83
        Chinese : 15 / 15
        British : 37 / 44
        UK_Pacific : 6 / 0
        Italians : 19 / 13
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Urals

    Non Combat Move - Russians

    Turn Complete - Russians

  • 17

    need OOL SZ20

  • 22 20 19 18 17 16 15 14 12

    straight up combat value

  • 17

    Allies performed extremely well (Japan down to 1 tact, 4 strat) … but I have 2 rerolls left, and this will be one of them.

  • 17

    Scratch that, I mean, I have 1 reroll left, and this will be it.

    Though the rerolls reset at that point and we’ll both have 1 back.

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    Allies performed extremely well (Japan down to 1 tact, 4 strat) … but I have 2 rerolls left, and this will be one of them.

    doh!  Was this the lucky break I needed that will now be taken away?  :cry:

  • 17

    I do feel bad about that … but I’ve already let the Allies take a reroll when they had none, plus a freebie reroll  :|

    SZ20

    A 14 fig, 9 tact, 4 strat
    14@3 13@4 = 42 + 52 = 94 = 15r4

    DiceRolls: 1@4; Total Hits: 01@4: (5)

    D 3 dd, 4 carrier, 3 cru, 1 tact, 7 fig, 2 bb, 2 tt
    7@2 4@3 9@4 = 14 + 12 + 36 = 62 = 10r2

    DiceRolls: 1@2; Total Hits: 11@2: (1)

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