Turn complete.
14L G40 wheatbeer (Axis) vs Karl7 (Allies +15) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 aaGuns and 18 infantry moved from Novosibirsk to TimguskaTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 7 artilleries, 17 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
4 bombers and 5 tactical_bombers moved from Shan State to India
2 fighters moved from 38 Sea Zone to India
2 fighters and 2 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 submarine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships moved from 37 Sea Zone to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone -
need scramble orders SZ39
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 7 artilleries, 17 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
4 bombers and 5 tactical_bombers moved from Shan State to India
2 fighters moved from 38 Sea Zone to India
2 fighters and 2 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 submarine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships moved from 37 Sea Zone to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in West India
Battle in India
Japanese attack with 2 armour, 8 artilleries, 4 bombers, 2 fighters, 18 infantry, 6 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 4 fighters, 1 harbour, 27 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 2/9 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits
Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 18 infantry, 6 mech_infantrys and 4 tactical_bombers in India, round 2 : 16/43 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 4 fighters, 27 infantry and 1 tactical_bomber in India, round 2 : 10/35 hits
14 infantry owned by the British , 10 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 8 infantry, 6 mech_infantrys and 4 tactical_bombers in India, round 3 : 12/33 hits
UK_Pacific roll dice for 3 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber in India, round 3 : 9/21 hits
12 infantry owned by the British , 8 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers in India, round 4 : 13/24 hits
UK_Pacific roll dice for 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in India, round 4 : 3/9 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 3 artilleries owned by the British , 4 fighters owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 2 armour, 6 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Japanese: 2 artilleries, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 3 artilleries, 4 fighters, 27 infantry and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 fighters moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Manchuria to Jehol
1 fighter moved from India to 39 Sea Zone
2 submarines moved from 38 Sea Zone to 37 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
4 bombers moved from India to Malaya
1 fighter and 2 tactical_bombers moved from Japan to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 infantry moved from Siberia to Sakha
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from India to Shan State
1 tactical_bomber moved from 20 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer placed in 37 Sea Zone
2 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,4,3,5
Japanese collect 40 PUs (11 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 58 / 101
Russians : 11 / 0
Japanese : 51 / 56
Americans : 55 / 75
Chinese : 11 / 12
British : 36 / 43
UK_Pacific : 4 / 0
Italians : 17 / 9
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Formosa
Battle in KwangtungNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 bombers moved from Caroline Islands to Guam
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 97 Sea Zone to 94 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 factory_minor placed in Greece
2 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to Anhwe
3 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
1 infantry placed in Anhwe
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
1 bomber moved from Greece to Volgograd
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West IndiaCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in West India
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from West India to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 bomber moved from Volgograd to Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Libya to Alexandria
3 artilleries moved from Alexandria to Egypt
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Rostov to Caucasus
1 armour, 1 bomber and 1 fighter moved from Bryansk to Caucasus
1 armour moved from Bryansk to Vologda
Italians take Vologda from Russians
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Caucasus to Southern Italy
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Caucasus to VolgogradPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,4,1
Italians collect 12 PUs (7 lost to blockades); end with 13 PUs totalProduction/PUs Summary :
Germans : 52 / 101
Russians : 10 / 0
Japanese : 41 / 56
Americans : 63 / 83
Chinese : 15 / 15
British : 37 / 44
UK_Pacific : 6 / 0
Italians : 19 / 13
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will be out of town this Friday through Sunday and I can’t guarantee I’ll be able to post during that time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
3 infantry moved from Tunisia to Libya -
Two quick questions:
1. Is that your entire French turn? (Pretty sure that was your intention, but I have to ask since any additional French movements could affect Germany)
2. Are you certain you are happy with your Pacific NCM for the US and ANZAC?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry moved from Tunisia to Libya
2 infantry moved from Iraq to Trans-Jordan -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 95 PUs;
Germans buy 4 artilleries, 1 fighter, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
2 fighters moved from Rostov to Northwest Persia
1 bomber moved from Bessarabia to Northwest Persia
2 tactical_bombers moved from Ukraine to Northwest Persia
2 fighters moved from Bessarabia to Northwest Persia
2 tactical_bombers moved from Ukraine to Northwest Persia
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
2 artilleries moved from Bessarabia to Romania
4 mech_infantrys moved from Germany to Romania
2 tactical_bombers moved from Bessarabia to Romania -
need scramble orders SZ110
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That is tempting!
but alas, given my dice this game I will shy away
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 95 PUs;
Germans buy 4 artilleries, 1 fighter, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
2 fighters moved from Rostov to Northwest Persia
1 bomber moved from Bessarabia to Northwest Persia
2 tactical_bombers moved from Ukraine to Northwest Persia
2 fighters moved from Bessarabia to Northwest Persia
2 tactical_bombers moved from Ukraine to Northwest Persia
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
2 artilleries moved from Bessarabia to Romania
4 mech_infantrys moved from Germany to Romania
2 tactical_bombers moved from Bessarabia to RomaniaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Romania
Germans attack with 2 artilleries, 4 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 2 artilleries, 4 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 3/8 hits
Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 1 bomber, 4 fighters, 1 mech_infantry and 7 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 7 tactical_bombers in Northwest Persia, round 2 : 7/13 hits
Russians roll dice for 4 infantry in Northwest Persia, round 2 : 1/4 hits
4 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 1 bomber, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 4 infantryNon Combat Move - Germans
1 artillery moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 tactical_bombers moved from Romania to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
7 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 aaGun moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
4 mech_infantrys moved from Russia to Kazakhstan
3 armour moved from Russia to Kazakhstan
8 artilleries moved from Russia to Samara
13 armour moved from Russia to Kazakhstan
1 carrier, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
2 infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,1,5
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 57 / 78
Russians : 8 / 0
Japanese : 41 / 56
Americans : 60 / 83
Chinese : 15 / 15
British : 37 / 44
UK_Pacific : 6 / 0
Italians : 19 / 13
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to UralsNon Combat Move - Russians
Turn Complete - Russians
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need OOL SZ20





