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14L G40 wheatbeer (Axis) vs Karl7 (Allies +15) game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
                1 mech_infantry moved from Malta to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece

    Combat - Americans
                Battle in Celebes
                Battle in Borneo
                Battle in Greece

    Non Combat Move - Americans
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 fighters placed in Eastern United States
                4 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 4 infantry moved from Shensi to Kweichow
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Romania
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Strategic bombing raid in Romania
                    Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Romania causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Romania to Greece
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 aaGun, 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 2 infantry moved from 97 Sea Zone to Greece
                1 aaGun moved from 97 Sea Zone to Greece
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Northwest Persia to India
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
                1 infantry moved from Kazakhstan to Caucasus
                1 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Persia
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt
                3 artilleries moved from Tobruk to Alexandria

    Place Units - British
                1 factory_minor placed in Iraq
                1 submarine placed in 98 Sea Zone
                1 destroyer placed in 109 Sea Zone
                3 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                British collect 36 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Romania to Bessarabia
                2 infantry moved from Belarus to Bryansk
                1 bomber and 1 fighter moved from Rostov to Bryansk

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,5,6,4,2,1,4,3,6,3,2,5,3
                Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 18 / 22
        Japanese : 49 / 59
        Americans : 55 / 75
        Chinese : 12 / 12
        British : 36 / 43
        UK_Pacific : 9 / 9
        Italians : 17 / 9
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Russia to Persia

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries and 2 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

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    Yikes, the dice reared their ugly head again.  You have 1 LL left right before I get mine back right?

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries and 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                3 infantry moved from Algeria to Tunisia
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

  • 17

    @Karl7:

    Yikes, the dice reared their ugly head again.  You have 1 LL left right before I get mine back right?

    Technically yes, but I’ll give you a free one if you want.

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    @wheatbeer:

    @Karl7:

    Yikes, the dice reared their ugly head again.  You have 1 LL left right before I get mine back right?

    Technically yes, but I’ll give you a free one if you want.

    you are really helping me out here!  :lol:

    so Anzac has power of 8 and Japan 4.
    So 1 hit for Anzac

    remainders:

    A
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    D
    DiceRolls: 1@4; Total Hits: 11@4: (2)

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    ok so Anzac clear wlo 1 inf.

    I will post corrected map.

  • 22 20 19 18 17 16 15 14 12

  • 17

    @Karl7:

    you are really helping me out here!  :lol:

    Well, I am going to take Moscow and Calcutta, so not that nice :evil:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 bomber and 2 mech_infantrys moved from Ukraine to Caucasus
                5 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
                12 armour, 11 artilleries, 2 fighters, 17 infantry, 11 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                2 mech_infantrys moved from Belarus to Russia
                3 tactical_bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 17 armour, 11 artilleries, 1 bomber, 4 fighters, 17 infantry, 15 mech_infantrys and 9 tactical_bombers
                    Russians defend with 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 45 infantry and 1 mech_infantry
                        Germans roll dice for 17 armour, 11 artilleries, 1 bomber, 4 fighters, 17 infantry, 15 mech_infantrys and 9 tactical_bombers in Russia, round 2 :  29/74 hits
                        Russians roll dice for 4 armour, 5 artilleries, 2 fighters, 45 infantry and 1 mech_infantry in Russia, round 2 :  24/57 hits
                        29 infantry owned by the Russians , 17 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 11 artilleries, 1 bomber, 4 fighters, 8 mech_infantrys and 9 tactical_bombers in Russia, round 3 :  27/50 hits
                        Russians roll dice for 4 armour, 5 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Russia, round 3 :  7/28 hits
                        16 infantry owned by the Russians , 4 armour owned by the Russians , 5 artilleries owned by the Russians , 1 mech_infantry owned by the Russians , 1 fighter owned by the Russians , 3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 8 artilleries, 1 bomber, 4 fighters, 4 mech_infantrys and 9 tactical_bombers in Russia, round 4 :  20/43 hits
                        Russians roll dice for 1 fighter in Russia, round 4 :  0/1 hits
                        1 fighter owned by the Russians lost in Russia
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 17 armour, 8 artilleries, 1 bomber, 4 fighters, 4 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 96
                    Casualties for Germans: 3 artilleries, 17 infantry and 11 mech_infantrys
                    Casualties for Russians: 4 armour, 5 artilleries, 2 fighters, 45 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 111 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 bomber moved from Caucasus to Southern Italy
                2 artilleries moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                1 aaGun moved from Bryansk to Ukraine
                1 fighter moved from Russia to Bessarabia
                1 fighter moved from Russia to Bessarabia
                2 tactical_bombers moved from Russia to Bessarabia
                1 bomber moved from Russia to Bessarabia
                2 fighters moved from Russia to Rostov
                7 tactical_bombers moved from Russia to Ukraine

    Place Units - Germans
                1 artillery, 2 fighters and 1 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine
                1 destroyer placed in 112 Sea Zone
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2,2,6,5,1,3,4,5,5,1,1,6
                Germans collect 54 PUs (4 lost to blockades); end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    Production/PUs Summary :

    Germans : 58 / 101
        Russians : 11 / 0
        Japanese : 45 / 59
        Americans : 55 / 75
        Chinese : 12 / 12
        British : 36 / 43
        UK_Pacific : 9 / 9
        Italians : 17 / 9
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                2 aaGuns and 18 infantry moved from Novosibirsk to Timguska

    Turn Complete - Russians

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour, 7 artilleries, 17 infantry and 6 mech_infantrys moved from Burma to India
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                4 bombers and 5 tactical_bombers moved from Shan State to India
                2 fighters moved from 38 Sea Zone to India
                2 fighters and 2 mech_infantrys moved from Manchuria to Anhwe
                1 tactical_bomber moved from Japan to Anhwe
                1 submarine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 battleships moved from 37 Sea Zone to 39 Sea Zone
                2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone

  • 17

    need scramble orders SZ39

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    none

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour, 7 artilleries, 17 infantry and 6 mech_infantrys moved from Burma to India
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                4 bombers and 5 tactical_bombers moved from Shan State to India
                2 fighters moved from 38 Sea Zone to India
                2 fighters and 2 mech_infantrys moved from Manchuria to Anhwe
                1 tactical_bomber moved from Japan to Anhwe
                1 submarine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 battleships moved from 37 Sea Zone to 39 Sea Zone
                2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in West India
                Battle in India
                    Japanese attack with 2 armour, 8 artilleries, 4 bombers, 2 fighters, 18 infantry, 6 mech_infantrys and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 3 artilleries, 4 fighters, 1 harbour, 27 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA fire in India :  2/9 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships in India, round 2 :  1/2 hits
                        Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 18 infantry, 6 mech_infantrys and 4 tactical_bombers in India, round 2 :  16/43 hits
                        UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 4 fighters, 27 infantry and 1 tactical_bomber in India, round 2 :  10/35 hits
                        14 infantry owned by the British , 10 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 8 infantry, 6 mech_infantrys and 4 tactical_bombers in India, round 3 :  12/33 hits
                        UK_Pacific roll dice for 3 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber in India, round 3 :  9/21 hits
                        12 infantry owned by the British , 8 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 8 artilleries, 4 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers in India, round 4 :  13/24 hits
                        UK_Pacific roll dice for 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in India, round 4 :  3/9 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the British , 3 artilleries owned by the British , 4 fighters owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 2 armour, 6 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for Japanese: 2 artilleries, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 3 artilleries, 4 fighters, 27 infantry and 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Anhwe
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 :  3/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                2 fighters moved from Anhwe to Manchuria
                1 tactical_bomber moved from Anhwe to Jehol
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from India to 39 Sea Zone
                2 submarines moved from 38 Sea Zone to 37 Sea Zone
                2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                4 bombers moved from India to Malaya
                1 fighter and 2 tactical_bombers moved from Japan to Philippines
                2 fighters moved from 20 Sea Zone to Philippines
                1 infantry moved from Siberia to Sakha
                1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                3 tactical_bombers moved from India to Shan State
                1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                2 mech_infantrys placed in Malaya
                1 artillery and 2 infantry placed in Manchuria
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,4,3,5
                Japanese collect 40 PUs (11 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 58 / 101
        Russians : 11 / 0
        Japanese : 51 / 56
        Americans : 55 / 75
        Chinese : 11 / 12
        British : 36 / 43
        UK_Pacific : 4 / 0
        Italians : 17 / 9
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Greece to Romania
                      Americans take Bulgaria from Germans
                      Americans take Romania from Germans
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from 20 Sea Zone to Formosa
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 20 Sea Zone
                    Americans attack with 5 fighters, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Formosa
                Battle in Kwangtung

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                4 bombers moved from Caroline Islands to Guam
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                4 fighters moved from Eastern United States to Gibraltar
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 factory_minor placed in Greece
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Chahar to Anhwe
                3 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 infantry placed in Anhwe
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total

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