14L g40 variance vs Dawgoneit (allies +10)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                5 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Szechwan to Shensi
                1 fighter moved from Shensi to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                5 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Szechwan to Shensi
                1 fighter moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Sikang

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - British
                1 fighter moved from Scotland to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                2 infantry moved from Belgian Congo to Kenya
                1 fighter moved from Hunan to Shensi
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - British
                1 fighter moved from Scotland to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                2 infantry moved from Belgian Congo to Kenya
                1 fighter moved from Hunan to Shensi
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Shensi
                    British attack with 1 fighter
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Tunisia
                    British attack with 1 armour
                    Italians defend with 1 artillery
                    British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    1 infantry owned by the British retreated to Belgian Congo
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Persia to Eastern Persia
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 125 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • '17 '16 '15 '14 '12

    Italy 3.

  • '17 '16 '15 '14 '12

    On germany’s turn I’m going to SBR Moscow again with 3 bombers.  Want to intercept?


  • yes. take those “B’S” down


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Northern Territory to Shan State
                1 fighter moved from Queensland to Shan State
                2 fighters moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Combat - French
                Battle in Belgian Congo
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • yes. take those “B’S” down :evil:

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Vyborg to Novgorod
                3 bombers moved from Eastern Poland to Russia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Novgorod
                4 mech_infantrys moved from Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Novgorod
                4 armour, 5 artilleries and 6 infantry moved from Belarus to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Battle in Bessarabia
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Bryansk
                    Germans attack with 4 armour, 5 artilleries and 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 4 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Novgorod to Belarus
                2 mech_infantrys moved from Eastern Poland to Novgorod
                2 tactical_bombers moved from Bessarabia to Belarus
                3 armour moved from Eastern Poland to Bryansk
                7 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Russia to Belarus
                4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                1 artillery and 2 infantry moved from France to Western Germany
                2 fighters moved from Southern Italy to Germany
                6 infantry moved from Western Germany to Germany
                2 fighters moved from Egypt to Southern Italy

    Place Units - Germans
                2 artilleries and 2 infantry placed in Western Germany
                6 artilleries and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • '17 '16 '15 '14 '12

    I.m having some rough luck with the SBRs this game!

    Maybe Japan can do better.  Want to intercept again?  it’ll be 4 against 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries moved from Archangel to Smolensk
                1 armour moved from Archangel to Russia
                1 mech_infantry moved from Archangel to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Siberia to Amur
                4 infantry moved from Amur to Manchuria
                4 infantry moved from Amur to Manchuria
                2 infantry moved from Sakha to Amur
                1 fighter moved from Russia to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries moved from Archangel to Smolensk
                1 armour moved from Archangel to Russia
                1 mech_infantry moved from Archangel to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Siberia to Amur
                4 infantry moved from Amur to Manchuria
                4 infantry moved from Amur to Manchuria
                2 infantry moved from Sakha to Amur
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 3 artilleries and 1 fighter
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Manchuria
                    Russians attack with 8 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • yes scramble

  • '17 '16 '15 '14 '12

    I’m having some problems with my triplea and it won’t post for some reason.  Anyway here’s the map after japan’s turn

    Jap 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 armour, 4 artilleries, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 cruisers moved from 91 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 armour, 4 artilleries, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 cruisers moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Western Germany
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
                    Germans win with 5 artilleries and 4 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Western United States to 10 Sea Zone
                2 armour moved from Western United States to 10 Sea Zone
                2 armour, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                2 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                2 armour, 4 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Siberia to Soviet Far East

    Place Units - Americans
                1 factory_minor placed in Alaska
                4 armour, 3 artilleries and 3 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Sikang to Anhwe
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei

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