@surfer Well, that went poorly! Sunk cost fallacy in action.
Variance + 10 allies VS dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 cruisers, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
1 bomber moved from Japan to Buryatia
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
1 artillery moved from Shensi to Sikang
1 armour moved from Shensi to Sikang
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Shan State
1 fighter moved from Yunnan to Shan State
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Kweichow to Shan State
2 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 4 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in 34 Sea Zone
Japanese attack with 2 destroyers and 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hunan
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Korea to Amur
1 aaGun moved from Amur to Buryatia
1 bomber moved from Buryatia to Jehol
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State
2 artilleries and 7 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Korea
2 cruisers, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers and 2 submarines
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 2 submarines
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
2 artilleries and 3 infantry moved from French West Africa to Nigeria
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to Anglo Egyptian Sudan
2 infantry, 2 mech_infantrys and 2 transports moved from 64 Sea Zone to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
1 armour, 3 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
3 transports moved from 87 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to French West Africa
1 armour moved from French West Africa to NigeriaPlace Units - Americans
6 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
changing an american NCM - landing the bomber in india instead of queensland.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun, 3 armour and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Persia to India
3 aaGuns, 1 artillery and 20 infantry moved from Burma to India
1 destroyer and 1 transport moved from 80 Sea Zone to 75 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Scotland to United KingdomPlace Units - British
1 aaGun, 1 armour and 1 infantry placed in Persia
2 armour and 1 infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
1 aaGun and 2 armour placed in Persia
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Bessarabia
Italians attack with 2 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Egypt
Italians attack with 1 armour and 3 infantry
British defend with 2 armour, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Italians: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 cruiser
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
5 infantry moved from South Australia to Northern Territory
2 fighters moved from 55 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
2 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Nigeria: 2 infantry
EDIT: Adding units owned by ANZAC to French Equatorial Africa: 2 infantry
EDIT: Removing units owned by ANZAC from Brazil: 2 infantry
EDIT: Removing units owned by ANZAC from 85 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 82 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 82 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 83 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to French West Africa: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour, 1 artillery and 3 infantry moved from Baltic States to Novgorod
2 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
7 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Novgorod
1 bomber moved from Trans-Jordan to Persia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour, 1 artillery and 3 infantry moved from Baltic States to Novgorod
2 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
7 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Novgorod
1 bomber moved from Trans-Jordan to PersiaCombat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Novgorod
Germans attack with 8 armour, 4 artilleries, 19 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 8 armour, 4 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Novgorod
2 aaGuns moved from Baltic States to Novgorod
4 infantry moved from Poland to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Egypt
3 fighters moved from Trans-Jordan to Egypt
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Persia to EgyptPlace Units - Germans
1 tactical_bomber placed in Western Germany
1 armour, 1 artillery and 8 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Bryansk to Nenetsia
1 artillery and 1 infantry moved from Bryansk to Belarus
8 armour, 2 artilleries and 39 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Smolensk
Russians attack with 8 armour, 2 artilleries and 39 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 8 armour, 2 artilleries and 39 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Nenetsia
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 2 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Nenetsia to Urals
5 infantry moved from Kansu to Timguska
1 aaGun and 15 infantry moved from Kansu to Shensi
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Smolensk
5 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Norway to Vyborg
3 artilleries moved from Norway to FinlandPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 4 infantry placed in Russia
3 armour placed in Volgograd
Russians undo move 3.
Russians undo move 2.
2 artilleries and 1 infantry placed in Volgograd
3 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 7 fighters and 6 tactical_bombers moved from Shan State to India
2 artilleries and 7 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 7 infantry moved from 39 Sea Zone to India
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Jehol to 23 Sea Zone
1 cruiser moved from 17 Sea Zone to 23 Sea Zone
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 armour moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 armour moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Sikang to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 7 fighters and 6 tactical_bombers moved from Shan State to India
2 artilleries and 7 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 7 infantry moved from 39 Sea Zone to India
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Jehol to 23 Sea Zone
1 cruiser moved from 17 Sea Zone to 23 Sea Zone
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 armour moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 armour moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Sikang to TsinghaiCombat - Japanese
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 7 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 22 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
2 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese retreated
UK_Pacific win with 1 artillery, 1 bomber, 1 fighter, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is -83
Casualties for Japanese: 2 artilleries, 5 fighters, 7 infantry and 5 tactical_bombers
Casualties for British: 3 aaGuns and 12 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 bomber and 1 cruiser
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter moved from India to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from India to Kiangsi
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 bomber moved from 23 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Amur to Buryatia
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 armour moved from Korea to Buryatia
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 armour, 1 artillery and 1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Korea
2 cruisers, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
Karma’s a B!tch. Wow that’s worse than what happened to me in Egypt
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 bomber moved from India to Kiangsi
2 fighters moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 cruiser moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 transport
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in Kiangsi
Americans attack with 1 bomber
Japanese defend with 2 bombers
Americans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Battle in 55 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Japanese defend with 1 cruiser
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 23 Sea Zone
Americans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 cruiserNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Italians to Americans
EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 5 infantry and 4 mech_infantrys
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from Southeast Mexico: 1 armour, 5 infantry and 4 mech_infantrys
EDIT: Removing units owned by Americans from 89 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
1 fighter moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Kiangsi to Guam
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 33 Sea Zone to 62 Sea Zone
2 fighters moved from French West Africa to Anglo Egyptian Sudan
1 armour moved from Nigeria to Anglo Egyptian Sudan
2 artilleries and 3 infantry moved from Nigeria to French Equatorial Africa
6 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea Zone
Americans undo move 2.
2 destroyers placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Suiyuyan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 27 PUs;
British buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Persia to Iraq
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Persia to Syria
British take Syria from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 6 infantry moved from India to Burma
2 armour moved from Belgian Congo to Ethiopia
1 armour moved from French Equatorial Africa to Ethiopia
1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer and 1 transport moved from 75 Sea Zone to 71 Sea Zone
2 transports moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from India to Ethiopia
2 mech_infantrys moved from India to Eastern PersiaCombat - British
Battle in Burma
British attack with 1 artillery and 6 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
4 submarines moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea ZoneNon Combat Move - Italians
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Egypt
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
boy did I mess up with japan.