G40 L13 Variance (allies +10) v JWW

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I forget if the game allows for my G ss’s in z109 to ncm out of that zone but this is my intention before any dice etc are rolled. These ss’s will be moving to z112.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    nope it doesn’t…to avoid confusion I will start over… :-P

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    god damnit I forget to move them again…

  • 17 16 15 14 12

    you can just edit them.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 122 Sea Zone to 124 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 armour, 8 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                2 aaGuns and 8 infantry moved from Western Ukraine to Bryansk
                10 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

  • 17 16 15 14 12

    almost forgot to return the red air force.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    hey Variance…I made a huge cluster fcuk on my last japan turn…I didn’t non com a huge portion of my airforce, 2 bmb’s, fgt’s & tac…I am not sure what happened but I didn’t ncm them after my attack turn and they were deleted… I don’t believe this mistake had any input on your turns, not sure how they could have. I’d would like to safely land them now…

    I trust this is ok? For the life of me I can’t understand how this happened?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers could not land in French Indo China and were removed

    I can only assume that I thought I put them in Kwangsi and didn’t notice the error message.

    Just give me the green light to place them in Kwangsi and I will continue w/J3…sorry and thanks :wink:

  • 17 16 15 14 12

    No worries.  proceed.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Chahar to Hopei
                2 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 tactical_bombers moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 bomber moved from Kwangsi to 43 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Chahar to Hopei
                2 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 tactical_bombers moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 bomber moved from Kwangsi to 43 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  5/5 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra
                Battle in Java
                    Japanese attack with 3 artilleries and 3 infantry
                    ANZAC defend with 1 aaGun and 1 infantry; British defend with 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 :  3/4 hits
                        Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 aaGun and 3 infantry in Java, round 2 :  2/3 hits
                        2 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
                    Japanese win, taking Sumatra from Dutch, taking Java from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 3 tactical_bombers in Hopei, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 carriers and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
                2 fighters moved from 43 Sea Zone to 41 Sea Zone
                1 bomber moved from 44 Sea Zone to French Indo China
                1 bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 infantry moved from Chahar to Suiyuyan
                4 infantry moved from Jehol to Anhwe
                1 aaGun moved from Chahar to Anhwe
                3 tactical_bombers moved from Hopei to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                2 tactical_bombers moved from Kiangsi to 6 Sea Zone
                1 armour moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                Japanese undo move 2.
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 3 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 1 aaGun and 4 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 3 artilleries and 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        41 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 40
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 24 / 20
        UK_Pacific : 5 / 10
        Italians : 17 / 33
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.297
            Median : 3.000
            Variance : 1.472
            Standard Deviation : 1.213
            Total rolls : 37

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Central America to 89 Sea Zone
                1 armour moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central America: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from Southeast Mexico to Central United States
                1 aaGun moved from Central America to Southeast Mexico
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States
                2 bombers moved from Eastern United States to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Kansu

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - British
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - British
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 24 PUs (1 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry

  • 17 16 15 14 12

    stupid AA.

  • 17 16 15 14 12

    and i forgot to ncm the fighters to Gibraltar.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Alexandria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 battleship and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 armour moved from Algeria to Libya
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Alexandria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 battleship and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 armour moved from Algeria to Libya
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Albania to Greece
                1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 destroyers, 1 submarine and 1 tactical_bomber placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 flag
        Egypt : 2 artilleries and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Baltic States : 1 flag, 1 armour
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry
        98 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 40
        Japanese : 56 / 67
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 24 / 26
        UK_Pacific : 6 / 7
        Italians : 18 / 33
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Turn Complete - French

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