@fasthard nevermind – had a file open from another game ;-) my mistake.
13 L G40 Karl7 (Allies + 8) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Scotland
6 infantry moved from Norway to Finland
2 tactical_bombers moved from Poland to Finland
1 fighter moved from Germany to 109 Sea Zone
1 fighter moved from Poland to Finland
1 tactical_bomber moved from Germany to 109 Sea Zone
1 tactical_bomber moved from Germany to Finland
2 bombers moved from Western Germany to Finland
1 bomber moved from Western Germany to 125 Sea Zone
7 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
4 armour moved from Germany to Eastern PolandCombat - Germans
Battle in Scotland
Battle in Eastern Poland
Germans attack with 4 armour, 9 artilleries and 8 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Scotland from British, taking Eastern Poland from Russians with 4 armour, 9 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Finland
Germans attack with 2 bombers, 1 fighter, 6 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 6 infantry
Germans win, taking Finland from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 5 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 6 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
6 artilleries moved from Germany to Poland
7 infantry moved from Germany to Poland
1 fighter moved from Finland to Norway
2 tactical_bombers moved from Finland to NorwayPlace Units - Germans
1 submarine placed in 112 Sea Zone
5 artilleries and 5 infantry placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Belarus to Eastern Poland
2 armour, 2 fighters, 8 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
5 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber
Germans defend with 4 armour, 9 artilleries and 6 infantry
4 infantry owned by the Russians , 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
Germans win with 4 armour, 9 artilleries and 3 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 3 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Bryansk to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
6 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Northwest Persia to Trans-JordanPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour, 1 artillery, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
9 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
2 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 fighters moved from 26 Sea Zone to 27 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from 26 Sea Zone to 27 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Shensi
6 fighters moved from Kiangsu to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
6 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Hunan to Kweichow
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Hunan to Kweichow
2 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
3 tactical_bombers moved from Kiangsu to Shensi
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Shensi
1 artillery moved from Hunan to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 27 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 27 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Shensi to Chahar
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Shensi to Kiangsu
2 tactical_bombers moved from Kiangsu to Manchuria
2 tactical_bombers moved from Manchuria to Amur
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery placed in Japan
1 artillery and 2 infantry placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
Hi, I give you my OOL in Hawaii and ireland:
Hawaii: 5 first hits damage double hit ships (surviving planes would land in Hawaii if not enough room on ships).
Then destroyers.
Then tactical bombers
Then cruisers
Then fighters
Then second hit on carriers
Then second hit on Batteship.Ireland: First hit damage Battleship, then subs, then tactical bomber, then damage carrier, then fighter, second hit on carrier and finally second on battleship.
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 48 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
UK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Italians
Purchase Units - Italians
Italians buy 5 armour; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
2 artilleries moved from Algeria to TunisiaNon Combat Move - Italians
5 infantry moved from Yugoslavia to Romania
6 armour moved from Northern Italy to Romania
1 armour moved from Yugoslavia to Romania
4 infantry moved from Bulgaria to RomaniaPlace Units - Italians
5 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to Queensland
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
Hi, did you forget France?
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 42 Sea Zone to 41 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
9 artilleries moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
4 armour moved from Eastern Poland to Baltic States
5 artilleries moved from Germany to Poland
5 infantry moved from Germany to Poland
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
6 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
5 artilleries moved from Poland to Baltic States
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 87 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from Norway to 109 Sea Zone
1 tactical_bomber moved from Norway to 109 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
3 aaGuns moved from Germany to PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 artilleries and 7 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour moved from Hunan to Shensi
Japanese take Shensi from Chinese
2 artilleries moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to SzechwanCombat - Japanese
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 4 tactical_bombers
EDIT: Removing units owned by Japanese from Chahar: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Amur: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
my OOL for Pearl Harbour is:
Damage battleship and carriers, then destroyers, then planes (light bombers before than fighters), then cruisers, and finally eliminate carriers and battleship.
Planes not being able to land on damaged carriers woul land in Hawaii.
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea ZonePlace Units - Americans
5 submarines placed in 10 Sea Zone
2 bombers and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
6 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Yunnan to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Scotland to United Kingdom
2 infantry moved from Sumatra to 41 Sea ZoneNon Combat Move - British
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
3 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Yunnan
4 infantry moved from India to West India
1 armour moved from India to Yunnan
3 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to French Central Africa
1 fighter moved from French Guiana to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Brazil to SurinamePlace Units - British
1 submarine placed in 106 Sea Zone
1 tactical_bomber placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,2,4,3,5,6,1,2,4,1,6,5,6,5
British collect 26 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 artillery, 2 fighters and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Some Units in India change ownership: 1 artillery, 2 fighters and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 armour; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Bessarabia
8 armour moved from Romania to Bessarabia
7 infantry moved from Romania to Bessarabia
5 armour moved from Northern Italy to Romania
1 armour moved from Tunisia to Libya
3 artilleries moved from Tunisia to Libya
2 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
5 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs





