@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
G40L Hobo (axis) vs JWW (allies +10)
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I need to wrap my head around this turn hobo. sorry for the delay.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from India to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from India to 43 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Burma
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Queensland to South Australia
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Burma : 1 bomber
South Australia : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 8 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 1 fighter
Morocco : 1 flag
86 Sea Zone : 1 carrier, 1 cruiser and 1 transport
101 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 54 / 54
Americans : 51 / 72
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
changed ncm to move three pacific units….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
7 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
7 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Yunnan : 7 infantry
Hunan : 1 infantry
Hopei : 3 infantry
Szechwan : 1 fighter
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 50 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 35
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from 86 Sea Zone to 92 Sea Zone
3 fighters moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from 86 Sea Zone to 92 Sea Zone
3 fighters moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to KwangsiCombat - British
Battle in 42 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
British attack with 5 fighters
Japanese defend with 2 mech_infantrys
British roll dice for 5 fighters in Kwangsi, round 2 : 3/5 hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits
1 fighter owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 fighter
Battle in Sumatra
Battle in 92 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/5 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 3 : 1/3 hits
1 fighter owned by the British and 2 cruisers owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/3 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the British , 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 bomber and 3 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transportsNon Combat Move - British
1 tactical_bomber moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 destroyers moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 aaGun, 2 artilleries and 6 infantry moved from Burma to Yunnan
3 fighters moved from Kwangsi to Burma
1 artillery and 2 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 artillery and 2 infantry moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 carrier placed in 106 Sea Zone
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 3 artilleries, 1 fighter and 8 infantry
Shan State : 1 infantry
Burma : 1 artillery, 3 fighters and 3 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 5 infantry
New Brunswick Nova Scotia : 1 artillery and 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 fighter and 1 tactical_bomber
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
106 Sea Zone : 1 flag, 1 carrier
86 Sea Zone : 2 destroyers, 2 infantry and 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 45 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 33
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Libya to Morocco
1 bomber moved from Gibraltar to United Kingdom -
intercept orders for uk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Libya to Morocco
1 bomber moved from Gibraltar to United KingdomCombat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Morocco
Italians attack with 3 fighters
British defend with 1 fighter and 1 tactical_bomber
Italians win with 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 fighter
Cleaning up after air battlesNon Combat Move - Italians
2 fighters moved from Morocco to Algeria
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
2 submarines moved from 98 Sea Zone to 95 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Burma to Persia
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantry
Tobruk : 1 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 45 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 33
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Burma to PersiaTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Persia : 1 fighterProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 45 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 33
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 96 PUs;
Germans buy 3 artilleries, 1 destroyer, 2 infantry and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Norway to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to United Kingdom
1 infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
8 artilleries, 8 infantry and 9 mech_infantrys moved from Tambov to Samara
5 armour moved from Bryansk to Samara
10 armour moved from Rostov to Tambov
10 armour moved from Tambov to Samara
9 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to SamaraCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,4 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: airfield = 6, factory_major = 7
Battle in Caucasus
Germans attack with 10 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 15 armour, 8 artilleries, 9 infantry and 12 mech_infantrys
Russians defend with 2 aaGuns, 5 armour, 5 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Samara from Russians with 15 armour, 5 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 103
Casualties for Germans: 3 artilleries and 9 infantry
Casualties for Russians: 2 aaGuns, 5 armour, 5 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
3 artilleries and 3 infantry moved from France to Western Germany
1 bomber moved from United Kingdom to Western Germany
4 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 mech_infantrys moved from Slovakia Hungary to Western Germany
3 fighters moved from Gibraltar to Normandy Bordeaux
2 submarines moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
10 transports placed in 112 Sea Zone
Germans undo move 1.
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 1 infantry placed in Germany
9 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
Germans undo move 5.
1 artillery and 1 infantry placed in Germany
Germans undo move 5.
Germans undo move 3.
1 transport placed in 113 Sea Zone
8 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I assumed you didn’t want to intercept with your 1 fighter since I sent 7 air there, but if you really wanted we can roll the intercept here :evil:
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well my dice sucked…. :cry:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kazakhstan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Soviet Far East to SiberiaTurn Complete - Russians
Territory Summary for Russians :
Szechwan : 2 aaGuns and 2 infantry
Siberia : 1 infantry
Novosibirsk : 1 artillery
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 65 / 90
Russians : 10 / 0
Japanese : 45 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 33
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





